RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Transitioning from Disc 1 to Disc 2 - PS1 Emulator

    Scheduled Pinned Locked Moved Help and Support
    retropieemulatorraspberrypi 3b+parasite evehelp
    38 Posts 3 Posters 13.1k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • mituM
      mitu Global Moderator @therealrahlin
      last edited by mitu

      @therealrahlin You've probably enabled 'Save config on Exit' in RetroArch and also the line you should have added is wrongly quoted.
      Replace the retroarch.cfg in the psx folder with

      # Settings made here will only override settings in the global retroarch.cfg if placed above the #include line
      
      input_remapping_directory = "/opt/retropie/configs/psx/"
      content_directory = "/home/pi/RetroPie/roms/psx"
      
      #include "/opt/retropie/configs/all/retroarch.cfg"
      

      and re-try. Also, don't enable 'Save Config on Exit' in RetroArch, it will mess up your config.

      therealrahlinT 2 Replies Last reply Reply Quote 0
      • therealrahlinT
        therealrahlin @mitu
        last edited by

        @mitu Yes I have autosave config on, because my controller kept resetting my bindings.
        Also, I'm having a bit of a problem understanding you. You say to replace the retroarch.cfg completely?

        this is the part I don't exactly understand.

        Settings made here will only override settings in the global retroarch.cfg if placed above the #include line

        input_remapping_directory = "/opt/retropie/configs/psx/"
        content_directory = "/home/pi/RetroPie/roms/psx"

        #include "/opt/retropie/configs/all/retroarch.cfg"

        Sorry for all the complications, again im new to the platform.

        1 Reply Last reply Reply Quote 0
        • therealrahlinT
          therealrahlin @mitu
          last edited by

          @mitu

          UPDATE: I re wrote the file as you said, my lines now read as such:

          input_remapping_directory = "/opt/retropie/configs/psx/"
          content_directory = "/home/pi/RetroPie/roms/psx"

          And the very last line of the file reads:
          #include "/opt/retropie/configs/all/retroarch.cfg"

          Did I do this correctly?

          Also, when I loaded up my game and got to where it said insert disk 2 it didn't work. However, I loaded up Parasite Eve (Disc 2).bin and it still read booting Parasite Eve (Disc 1).bin but I went and clicked on new game just to see what would happen, and it told me to insert Disc 1? so maybe it is working correctly im just having trouble starting the 2nd disc because of the save state thing? Which I don't completely understand, Can we not use in-game save points? I have yet to try it as I seen the save state and thought it was a great idea, but now im not so sure. lol. Im in a save state where I just load up the state and walk off screen to the left and it prompts to insert disc 2. So I cant go back to an in-game save point anymore.

          1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator
            last edited by

            Alright, about the key bindings - the correct way is to use the Core input remapping to have it save your bindings, without resorting to 'Save Config on Exit'.

            About the disc change - it's described in Docs how it works. You can manually add the disk to the list, with disk image append, or create the .m3u file for RA to load all discs at once. The result should be the same, you just switch the disc index when the game asks you to do it.

            therealrahlinT 1 Reply Last reply Reply Quote 0
            • therealrahlinT
              therealrahlin @mitu
              last edited by

              @mitu
              did I re-write my lines correctly? ^

              mituM 1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @therealrahlin
                last edited by

                @therealrahlin said in Transitioning from Disc 1 to Disc 2 - PS1 Emulator:

                did I re-write my lines correctly? ^

                Yes, it looks like it's ok.

                therealrahlinT 1 Reply Last reply Reply Quote 0
                • therealrahlinT
                  therealrahlin @mitu
                  last edited by

                  @mitu hmmm, I wonder why its still not working, can I download a save file and rename it to .srm and load it "in-game"

                  mituM 1 Reply Last reply Reply Quote 0
                  • mituM
                    mitu Global Moderator @therealrahlin
                    last edited by

                    @therealrahlin Probably yes, as long as the .srm file is correct and named after the game you're running.

                    therealrahlinT 1 Reply Last reply Reply Quote 0
                    • therealrahlinT
                      therealrahlin @mitu
                      last edited by

                      @mitu okay, ill try that and play to disk change and update again.
                      Thanks for all your help.

                      mituM 1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @therealrahlin
                        last edited by

                        @therealrahlin If you have a save from before the disc change, you can upload it somewhere to try it myself. You can also save the state in RetroArch and copy the .state file.

                        therealrahlinT 1 Reply Last reply Reply Quote 0
                        • therealrahlinT
                          therealrahlin @mitu
                          last edited by

                          @mitu Okay, So I just tried the new save and beat the boss, it then prompts me to insert disk 2 and I tried again. still the same thing. So I tried loading disk 2 first and loading my save. it prompts me to insert disk 1 so I insert and load and it worked, but when I re beat the boss and go to the disk 2 prompt screen. same thing and repeat. Im going to try to make them .m3u files and see if it then works.

                          therealrahlinT 1 Reply Last reply Reply Quote 0
                          • therealrahlinT
                            therealrahlin @therealrahlin
                            last edited by

                            @therealrahlin

                            I'm lost here.

                            M3U playlist for Multi-disc Games
                            Multiple discs can be loaded simultaneously from Emulation Station into RetroArch by creating an M3U file (plain-text, ".m3u" extension). In it's contents, enter the filenames of the CUE/TOC/CCD files one per line. In game you can then swap disks from the core disk options menu (under Options). Make sure to cycle tray status before attempting to change disks.
                            To have the M3U file be the only item listed in Emulation Station to reduced menu clutter:
                            Replace the .cue extension on the multi-disc files with .CD1 .CD2 and so on so that es_systems.cfg won't list them.
                            Replace the .cue extension you reference them in the M3U with appropriate ones (.CD1 .CD2 etc).

                            Example for Metal Gear Solid:
                            Folder Structure:

                            Metal Gear Solid (E) (Disc 1).bin
                            Metal Gear Solid (E) (Disc 1).CD1 (this is the renamed .cue file)
                            Metal Gear Solid (E) (Disc 2).bin
                            Metal Gear Solid (E) (Disc 2).CD2 (this is the renamed .cue file)
                            Metal Gear Solid.m3u
                            Metal Gear Solid.m3u:

                            Metal Gear Solid (E) (Disc 1).CD1
                            Metal Gear Solid (E) (Disc 2).CD2
                            This will function the same as EBOOT-format without altering the files.
                            WARNING! M3U Playlist files won't load a game with multi-bin files, you need to pack all .bin files plus cue file, in a single .bin file plus a new cue file. This can be easly achieved with ISOBuster (free edition) with the following procedure:
                            Run ISOBuster
                            Open Image File and select the .cue file of a game with multi-bin files.
                            Right-Click on "CD" (the top one on tree-structure) then select Extract CD and select RAW (.bin .iso)
                            Now select a path where to save the file, change from the dropdown .iso to .bin
                            Rename your file and add .bin at the end of the name.
                            Save the file, and you are promped to save a new cue file.
                            Now you have a multi-bin game with .cue file, packed in a single .bin file plus a new .cue file.
                            Now .m3u can read the file and load the game.

                            On the first bolded note, I understand I need to replace the extension, and replace the extension in the m3u with the ones (CD1, CD2 etc.)
                            Do I just rename the cue file parasite eve (disk 1).CD1

                            On the 2nd bolded note,
                            When I select the .cue file from parasite eve that has multi bin files how do I select the 2nd disk as well so that it combines it?

                            on the last bolded note,
                            how do I have a multi bin game with .cue file packed in a single bin file plus a new cue file? how is it a multi disk game if I only select the one cue file to begin with?

                            mituM 1 Reply Last reply Reply Quote 0
                            • mituM
                              mitu Global Moderator @therealrahlin
                              last edited by

                              @therealrahlin What files does your game have (.cue/.bin/etc.) ?

                              Normally a .cue represents a CD image. The CD might have multiple tracks - data and sound. This is a multi-bin image - a sing .cue file references multiple .bin files. For this kind of image you need to pack all the .bin image into a single .bin to work with the .m3u.
                              However, if your image files are just a pair of .cue, and .bin files, then just create the .m3u as the docs say and start the game with the .m3u file (since you renamed the .cue files, they won't appear in the game list).

                              therealrahlinT 1 Reply Last reply Reply Quote 0
                              • therealrahlinT
                                therealrahlin @mitu
                                last edited by

                                @mitu How would I be able to pack all of the single bin files into a single bin? I have 4 files that's why I don't understand why the isobuster program only wants/allows 1 cue file selection.

                                My files read
                                Parasite Eve (Disc 1).bin
                                Parasite Eve (Disc 1).cue
                                Parasite Eve (Disc 2).bin
                                Parasite Eve (Disc 2).cue

                                What do I need to do with them accordingly?

                                mituM 1 Reply Last reply Reply Quote 0
                                • mituM
                                  mitu Global Moderator @therealrahlin
                                  last edited by

                                  @therealrahlin Just create the .m3u file as explained in the docs - you don't need to pack anything, since your CD images are single .bin files.
                                  The packing needs to be done when you have something like 1 .cue file and multiple .bin files for 1 CD image - i.e. a multi-track cd image like Hogs of War.

                                  therealrahlinT 1 Reply Last reply Reply Quote 0
                                  • therealrahlinT
                                    therealrahlin @mitu
                                    last edited by

                                    @mitu
                                    Okay, but as I explained above I don't understand the directions in the documentation provided.

                                    mituM 1 Reply Last reply Reply Quote 0
                                    • mituM
                                      mitu Global Moderator @therealrahlin
                                      last edited by mitu

                                      @therealrahlin It's not that difficult

                                      1. Rename the .cue files to .cd1 and .cd2
                                      2. Create a simple text file with the contents
                                      Parasite Eve (Disc 1).cd1
                                      Parasite Eve (Disc 2).cd2
                                      

                                      and name the file Parasite Eve.m3u.
                                      3. Restart Emulationstation and you should have a single game in the list, called Parasite Eve.
                                      4. Rename your .srm file to Parasive Eve.srm (optional)
                                      5. Start the game. When prompted to change the disk, follow the instructions in the docs to change the disk index - since now RA knows the game has multiple discs.

                                      therealrahlinT 2 Replies Last reply Reply Quote 1
                                      • therealrahlinT
                                        therealrahlin @mitu
                                        last edited by

                                        @mitu okay thank you for the simplification of this. The docs make it sound so confusing. I will try that and report back

                                        mituM 1 Reply Last reply Reply Quote 0
                                        • mituM
                                          mitu Global Moderator @therealrahlin
                                          last edited by mitu

                                          @therealrahlin I literally repeated what the docs said - how is that confusing ?

                                          .. RetroArch by creating an M3U file (plain-text, ".m3u" extension). In it's contents, enter the filenames of the CUE/TOC/CCD files one per line. In game you can then swap disks from the core disk options menu (under Options). Make sure to cycle tray status before attempting to change disks.

                                          To have the M3U file be the only item listed in Emulation Station to reduced menu clutter:

                                          Replace the .cue extension on the multi-disc files with .CD1 .CD2 and so on so that es_systems.cfg won't list them.
                                          Replace the .cue extension you reference them in the M3U with appropriate ones (.CD1 .CD2 etc).

                                          The docs also give you an example for MGS which is quite clear.

                                          therealrahlinT 2 Replies Last reply Reply Quote 0
                                          • therealrahlinT
                                            therealrahlin @mitu
                                            last edited by

                                            This post is deleted!
                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.