Goodbye fbalpha, welcome fbneo
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@barbudreadmon said in New FB Alpha libretro (pre-v0.2.97.44):
@wmarcio you'll have to manually clone and build https://github.com/libretro/fbalpha2018
@barbudreadmon said in New FB Alpha libretro (pre-v0.2.97.44):
it's up to you to either not update fbalpha or keep your romset up-to-date
Next time, follow the instructions and don't update, it'll save you a lot of trouble if you don't want to bother updating your romsets.
Hi, thanks for answering.
Would it be too much to ask, or could you teach me this procedure?
I do not know anything about linux ...
thank you very much. -
@wmarcio I would recommend to stick with the latest version and fix your romsets instead (using the dat file i provide at https://github.com/libretro/fbalpha/blob/master/dats/FB Alpha v0.2.97.44 (ClrMame Pro XML).dat and a tutorial about clrmamepro), doing otherwise would be a lot more complex and there are most likely specific steps for retropie which i'm unaware of.
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Btw, i'll mention it since it has been a request for a long time, midway W unit games (mortal kombat 3, rampage world tour, ...) are now available in fbalpha, and midway T unit (mortal kombat 1 & 2, ...) should be available in the next few days. Can't tell you how well they perform on rpi3 (my sd card died a few weeks ago and i didn't find the time to reinstall something on a new sd card), but on my x86 computers they work perfectly. Support for a lot of 80s american cabinet from atari and williams was also added some time ago.
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mk1 & 2 are now supported in public releases, they run fine on my rpi3, mk3 seems to be a bit too much for my rpi3 atm.
On a sidenote, don't use frameskipping with midway games atm, it's causing unexpected rendering issues, currently trying to figure out what's causing this. -
@barbudreadmon Will we get a .44 final release for Xmas ? ;-)
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@UDb23 Don't ask for an ETA, things will be ready when they'll be ready, and most people are busy in december. I don't think there will be an official release as long as the midway drivers aren't perfect (or almost), and i think there is still quite some work to do on them.
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Hi
The current FB Alpha libretro that we get from binary source in retropie-setup 4.4 (updated) is this new pre-v0.2.97.44? I am asking because according to the changelog some new games have been added, like Mortal Kombat. I have a verified rom set (verified against 0.2.97.44 dat file) but it won't load at all -
@Menion said in New FB Alpha libretro (pre-v0.2.97.44):
The current FB Alpha libretro that we get from binary source in retropie-setup 4.4 (updated) is this new pre-v0.2.97.44? I am asking because according to the changelog some new games have been added, like Mortal Kombat. I have a verified rom set (verified against 0.2.97.44 dat file) but it won't load at all
I have no idea what the pre-packaged version from retropie-setup is, however i would recommend building from sources and picking the dat from https://github.com/libretro/fbalpha/blob/master/dats/FB Alpha (ClrMame Pro XML%2C Arcade only).dat at the same time, so that you can be sure to have a romset matching your fbalpha version (as stated above, there are changes every few day/week).
On a sidenote, the midway mk/kinst drivers still need a lot of polishing in fbalpha, and considering one of the cpu interpreter needs a major rewrite, it might take a long time before it's at the level of other fbalpha drivers, you'll clearly have better emulation with mame2003-plus for those games.
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@BuZz You might be interested in updating your build script, there are specific instructions to build the dynarec which allows to play killer instinct at full speed on x86_64, see bottom of https://github.com/libretro/fbalpha
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@barbudreadmon Thanks. Have made the change.
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Look at what I did Mom!
Missing
·Sets 0/5806
·ROMs 0/106382
·CHDs -/0
·Samples -/1317
·Bytes 0/54gbFixed Wrong Case
·Sets 0/0
·ROMs 0/0
·CHDs -/-
·Samples -/-Fixed Unneeded
·Sets 0/0
·ROMs 0/0
·CHDs -/-
·Samples -/-Fixed Wrong Name
·Sets 0/0
·ROMs 0/0
·CHDs -/-Fixed Wrong Size
·ROMs 0/0Fixed Wrong Date Time
·ROMs 0/0Wrong Hashes
·Wrong CRC32 ROMs 0
·Wrong SHA1 ROMs 0
·Wrong MD5 ROMs 0
·Wrong SHA1 CHDs -
·Wrong MD5 CHDs -Corrupt Containers 0
Active Sets 5806/5806
·Parents 1242/1242
·Clones 3769/3769
·Others 787/787
·BIOS 8/8Active ROMs 106382/106382
·Parents 22051/22051
·Clones 69097/69097
·Others 14352/14352
·bad dumps 0/0
·no dumps 816/816
·verified dumps 0/0
·BIOS 66/66Active CHDs 0/0
·Parents 0/0
·Clones 0/0
·Others 0/0
·bad dumps 0/0
·no dumps 0/0
·verified dumps 0/0
·BIOS 0/0Active Samples 1317/1317
·Parents 220/220
·Clones 1051/1051Active Bytes 54gb/54gb
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has the 0.2.97.44 version been released? thanks
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Hello,
Just trying to understand this thread. I just installed Stretch on 3B+ fresh, and that comes with FBAlpha. Is that the "best" core of choice these days or should I be looking for FBAlpha2018? Looking for max compatibility and performance as usual.
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@GreenHawk84 I'd also check Mame2003plus.
In any case you need to update from source to get the latest version. -
@UDb23 That was my next question. So the cores that come with the fresh Retropie 4.4 are not the latest? Aren't my cores updated when I use the Retropie Setup script to "Update all packages"?
I want to get on the right track for having the latest and greatest versions on my setup.
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@GreenHawk84 Fresh install+update all packages you'll only get latest final (non beta) versions (same as update from binary afaik).
Mame2003plus and FBA's latest versions, by updating from source, provide a lot of new features and new games support. Both are being updated quite often. -
@UDb23 the binaries were updated only a few weeks ago.
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@BuZz Wasn't aware of that. Thanks.
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What is about this "Good Bye FinalBurn Alpha - welcome FB Neo" over there at libretro.com?
Achievements, much improved sound quality (i.e. Q-Sound now crystal clear), more games supported, faster emulation,...Sounds great in my ears, hope we will see it on the Pi some day
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@sirhenrythe5th said in New FB Alpha libretro (pre-v0.2.97.44):
Sounds great in my ears, hope we will see it on the Pi some day
It's already on the Pi, as
lr-fbalpha
. It will be renamed aslr-fbneo
shortly, but otherwise the code is just a continuation of thefbalpha
project. There are more details in the libretro.com forum post, which outlines the reasons for the name change.
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