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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Problem with 1 legit ps3 controller and not another

    Scheduled Pinned Locked Moved Help and Support
    ps3 driversixaxisbluetoothbluetooth.servi
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    • edmaul69E
      edmaul69 @Efriim
      last edited by

      @Efriim so a question. All ps3 controllers now have their own config entry in emulationstation with separate long as hell guid numbers. For my c64 mini i need to know the guid to set up controllers that arent already configured to manually set one up. Do you know a command i can type to find out a guid #?

      mituM 1 Reply Last reply Reply Quote 0
      • edmaul69E
        edmaul69 @Efriim
        last edited by

        @Efriim oh and thank you for the help.

        EfriimE 1 Reply Last reply Reply Quote 0
        • EfriimE
          Efriim @edmaul69
          last edited by

          @edmaul69
          https://askubuntu.com/questions/366994/how-to-identify-game-controller-for-sdl2-in-ubuntu
          the second answer obviously.

          1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @edmaul69
            last edited by

            @edmaul69 You can re-use the GUID ES assigns in the es_config.cfg - it's per controller model. There's a whole list you can compare and find your controller at https://github.com/gabomdq/SDL_GameControllerDB/blob/master/gamecontrollerdb.txt.

            edmaul69E 1 Reply Last reply Reply Quote 0
            • edmaul69E
              edmaul69 @mitu
              last edited by

              @mitu the problem with the es guid is its only on my ps3 controllers. I will look at all this info to figure out how to get a guid for my dolphinbar. Thanks guys.

              EfriimE 1 Reply Last reply Reply Quote 0
              • EfriimE
                Efriim @edmaul69
                last edited by Efriim

                @edmaul69
                To take the fun out of what was posted, here is the executable binary that was made from parts of the SDL code. It is explained better in the link.

                edmaul69E 4 Replies Last reply Reply Quote 0
                • edmaul69E
                  edmaul69 @Efriim
                  last edited by

                  @Efriim thanks.

                  1 Reply Last reply Reply Quote 0
                  • edmaul69E
                    edmaul69 @Efriim
                    last edited by edmaul69

                    This post is deleted!
                    1 Reply Last reply Reply Quote 0
                    • edmaul69E
                      edmaul69 @Efriim
                      last edited by edmaul69

                      This post is deleted!
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                      • edmaul69E
                        edmaul69 @Efriim
                        last edited by edmaul69

                        @Efriim ok there is something im not getting. The second answer says compile with

                        gcc -o sdl2-joystick sdl2-joystick.c `pkg-config ––libs ––cflags sdl2`
                        

                        Then it says save following as sdl2-joystick.c..... So i stuck this in /home/pi and compiled. Now what?

                        EfriimE 1 Reply Last reply Reply Quote 0
                        • EfriimE
                          Efriim @edmaul69
                          last edited by

                          @edmaul69
                          Save the file sdl2-joystick.c with the c code copied to it. Then compile it with gcc.

                          edmaul69E 2 Replies Last reply Reply Quote 0
                          • edmaul69E
                            edmaul69 @Efriim
                            last edited by

                            @Efriim i did that. I dont know what to do after that to get the guid.

                            EfriimE 1 Reply Last reply Reply Quote 0
                            • EfriimE
                              Efriim @edmaul69
                              last edited by

                              @edmaul69
                              After the code is compiled; with a controller plugged in; run the executable ./sdl2-joystick.

                              If there is no controller plugged in there won't be any output

                              edmaul69E 1 Reply Last reply Reply Quote 0
                              • edmaul69E
                                edmaul69 @Efriim
                                last edited by

                                @Efriim luckily i dont have to run anything. i found out all the controllers you have plugged in shows their guid in the es_input.cfg file. thanks for all the help.

                                EfriimE 1 Reply Last reply Reply Quote 0
                                • EfriimE
                                  Efriim @edmaul69
                                  last edited by

                                  @edmaul69
                                  the output looks like this

                                  050000004c0500006802000000810000 "Sony PLAYSTATION(R)3 Controller" axes:6 buttons:17 hats:0 balls:0
                                  

                                  where the first segment is the GUID

                                  1 Reply Last reply Reply Quote 0
                                  • edmaul69E
                                    edmaul69 @Efriim
                                    last edited by edmaul69

                                    @Efriim so running ./sdl-joystick i come up with this for the dolphinbar:

                                    03000000790000000318000011010000 "HJZ Mayflash Wiimote PC Adapter" axes:4 button                                                                                                             s:12 hats:1 balls:0
                                    

                                    so this and another mayflash wii adapter i have when i add them to the gamecontrollerdb.txt, the hats dont work. i set the hats exactly like other hats in the file. not sure if i am doing something wrong. i removed the second analog stick do to the c64 mini emulator duplicating the sticks.

                                    03000000790000000318000011010000,HJZ Mayflash Wiimote PC Adapter,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b1,guide:b11,platform:Linux,
                                    
                                    EfriimE 1 Reply Last reply Reply Quote 0
                                    • EfriimE
                                      Efriim @edmaul69
                                      last edited by

                                      @edmaul69 I haven't looked at gamecontrollerdb.txt since I back when I used lakka. I got to take a nap though but I'll get back on to this, maybe you gotta look deeper in the system

                                      edmaul69E 1 Reply Last reply Reply Quote 1
                                      • edmaul69E
                                        edmaul69 @Efriim
                                        last edited by

                                        @Efriim cool. Just let me know your thoughts. Thank you.

                                        EfriimE 1 Reply Last reply Reply Quote 0
                                        • EfriimE
                                          Efriim @edmaul69
                                          last edited by Efriim

                                          @edmaul69
                                          I only searched for that controller and found some dated stuff, I mean the patch might already be applied.
                                          https://bugzilla.kernel.org/show_bug.cgi?id=115841

                                          I think it says that there was a patch applied to the kernel modules so that the dolphin bar will map this button correctly, when using dolphin bar mode 3. I also see a line that you could add to the kernel cmdline.txt that is something like the same fix.

                                          Does the nintendo mayflash adapter use a different name than the dolphinbar?

                                          edmaul69E 1 Reply Last reply Reply Quote 0
                                          • edmaul69E
                                            edmaul69 @Efriim
                                            last edited by

                                            @Efriim that is what it is sold as. What is listed above is the name it is seen as in linux.

                                            HJZ Mayflash Wiimote PC Adapter

                                            EfriimE 1 Reply Last reply Reply Quote 0
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