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    New Super Mario Land - SNES Homebrew

    Scheduled Pinned Locked Moved General Discussion and Gaming
    snes homebrew mmario land
    38 Posts 21 Posters 8.7k Views
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    • EvertE
      Evert
      last edited by

      This is awesome, my kids have been laughing for the past 20 minutes.

      My Transformer Arcade Cabinet
      https://retropie.org.uk/forum/topic/8658/my-transformers-arcade-cabinet

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      • E
        ellohir
        last edited by

        This looks amazing! I need to try this coop with a friend.

        1 Reply Last reply Reply Quote 0
        • ParabolaralusP
          Parabolaralus
          last edited by Parabolaralus

          Im totally going to be saying this is so cool the entire time i play it later! This is actually so cool!!!

          Edit: played for a few hours with the Mrs tonight and I gotta say...this game is pretty effing cool!

          My only gripe is the two player collision, but I think we've all been down that road playing super Mario wii so it's really not a gripe more a couch co op coordination issue.

          In the end this is awesome homebrew and I absolutely recommend it to any Mario fans and totally effing awesome.

          1 Reply Last reply Reply Quote 0
          • BillyHB
            BillyH
            last edited by

            Looks funny, I'll remind myself to give it a go next time I update my game list.

            • First Pi: Pi 3 in a PSone case
            • Second Pi: Pi 0 in a Retroflag GPi Case
            • Third Pi: Pi 4 as a desktop computer
            • Some time in 2020: Picade
            1 Reply Last reply Reply Quote 0
            • BobHarrisB
              BobHarris @Stuart2773
              last edited by

              @Stuart2773 Thanks for sharing, I love gb super mario land.

              Pi 3B , 64 GB Sandisk ultra flashdrive, 19 systems, 872 hand picked classic gaming gems :-) Dual shock 4v2

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              • matchamanM
                matchaman
                last edited by matchaman

                I honestly believe that it's the best homebrew game in history. The uploader also claims it was created by a single person from scratch! Totally deserves to become popular.

                I hate conspiracy theories but when I first played it I though "could it be a legit scrapped Nintendo project for the SNES mini?" :P

                ballboffB 1 Reply Last reply Reply Quote 0
                • RionR
                  Rion
                  last edited by

                  Here are some cheat codes or rom patch to remove the Jumps sound.

                  FBNeo rom filtering
                  Mame2003 Arcade Bezels
                  Fba Arcade Bezels
                  Fba NeoGeo Bezels

                  1 Reply Last reply Reply Quote 2
                  • ballboffB
                    ballboff @matchaman
                    last edited by

                    @matchaman I wouldn't rule it out. I've not seen any legal threats knocking about yet, so that would suggest they are ok with it. They don't usually let things like this slide, like they made it illegal to mod a snes mini (in japan I think)

                    1 Reply Last reply Reply Quote 1
                    • G
                      geneworld
                      last edited by

                      Anyone able to get the cheat code to work? I've made the file and it loads in RetroArch, but when I enable it Nothing happens.

                      Here is my *.cht file

                      cheats = 1
                      
                      cheat0_desc = "Disable Jump Sound Effect"
                      cheat0_code = "C01E75EA+C01E76EA+C01E77EA"
                      cheat0_enable = false
                      

                      It seems to match the format of other files I have at least.

                      H BobHarrisB 2 Replies Last reply Reply Quote 0
                      • H
                        hhromic @geneworld
                        last edited by

                        @geneworld said in New Super Mario Land - SNES Homebrew:

                        cheat0_enable = false

                        Maybe check that? :)

                        G 1 Reply Last reply Reply Quote 0
                        • G
                          geneworld @hhromic
                          last edited by geneworld

                          @hhromic

                          It matches other *.cht files though, and on the wiki

                          https://retropie.org.uk/docs/Cheats/

                          But true, I haven't tried everything, I can change that to

                          cheat0_enable = true
                          

                          and see if it fixes things, is that what you were thinking?

                          Maybe I need to make it a multi-line code as another check?

                          H 1 Reply Last reply Reply Quote 0
                          • H
                            hhromic @geneworld
                            last edited by

                            @geneworld yes I was refering to that being set to false instead of true.

                            I don't use cheats myself so can't help much more than that, I just thought you might have overlooked trying setting that to true.

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                            • hooperreH
                              hooperre
                              last edited by

                              @geneworld I'm guessing that others are set to false because they aren't enabled on the ROM boot. Most cheats if enabled on the ROM booting will cause them to crash / not boot up. If you set it to true and it boots up, I'd imagine you were good to go. Many of them (may need someone more knowledgeable here) fail some sort of checksum and close. Especially Genesis ROMs. If not, you would need to change it from the RetroArch menu mid-game.

                              4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

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                              • BobHarrisB
                                BobHarris @geneworld
                                last edited by BobHarris

                                @geneworld You can also easily patch the rom with the Lunar IPS utility : https://www.retrorgb.com/new-super-mario-land-snes-no-woohoo-sound-effect-hack.html

                                It's funny I thought it was a bit annoying too, but now it feels so quiet in the game. :')

                                Pi 3B , 64 GB Sandisk ultra flashdrive, 19 systems, 872 hand picked classic gaming gems :-) Dual shock 4v2

                                1 Reply Last reply Reply Quote 2
                                • GeekOBG
                                  GeekOB @Stuart2773
                                  last edited by GeekOB

                                  Has anyone been able to play this game with 3 or 4 players?
                                  I followed RetroPie's instructions to enable Multi Tap on Lr-snes9x and lr-snes9x2010, went into the retroarch menu and changed player 2 control type to Multi Tap, that only allows the 2nd controller to control players 2, 3 and 4 simultaneously.
                                  Any tips or suggestions?
                                  Thanks

                                  BobHarrisB X 2 Replies Last reply Reply Quote 1
                                  • T
                                    tayocof Banned
                                    last edited by mitu

                                    Super Mario with NDS graphic it's amazing, the graphic is very good. If all of the spam link had the same graphic this will bring the games on the next level. Where I can download that game.

                                    1 Reply Last reply Reply Quote -1
                                    • BobHarrisB
                                      BobHarris @GeekOB
                                      last edited by BobHarris

                                      @GeekOB I had the same issue as you while using lr-snes9x 2010. But I did find a simple solution: install lr-snes9x from the optional packages. This emulator works flawlessly for this game (as fas as I could tell) including 4 player support.

                                      Pi 3B , 64 GB Sandisk ultra flashdrive, 19 systems, 872 hand picked classic gaming gems :-) Dual shock 4v2

                                      robertvb83R 1 Reply Last reply Reply Quote 1
                                      • robertvb83R
                                        robertvb83 @BobHarris
                                        last edited by

                                        @BobHarris said in New Super Mario Land - SNES Homebrew:

                                        @GeekOB I had the same issue as you while using lr-snes9x 2010. But I did find a simple solution: install lr-snes9x from the optional packages. This emulator works flawlessly for this game (as fas as I could tell) including 4 player support.

                                        I have the same issue as described by @GeekOB . I am using lr-snes9x and once player two is set to multitap, player two is controlling 2,3,4 simultanously... so at the moment it is only playable as 2players.

                                        My full size arcade cabinet Robotron vs. Octolyzer

                                        BobHarrisB 1 Reply Last reply Reply Quote 0
                                        • BobHarrisB
                                          BobHarris @robertvb83
                                          last edited by

                                          @robertvb83 But did you install the optional lr-snes9x emulator? I'm not talking about the preinstalled lr-snes9x 2010 emulator.

                                          Pi 3B , 64 GB Sandisk ultra flashdrive, 19 systems, 872 hand picked classic gaming gems :-) Dual shock 4v2

                                          robertvb83R 1 Reply Last reply Reply Quote 0
                                          • robertvb83R
                                            robertvb83 @BobHarris
                                            last edited by

                                            @BobHarris said in New Super Mario Land - SNES Homebrew:

                                            @robertvb83 But did you install the optional lr-snes9x emulator? I'm not talking about the preinstalled lr-snes9x 2010 emulator.

                                            I believe so but i have no access right now. Do you have 4 seperate dedicated controlls for 4 players since updating to lr-snes9x?
                                            I have 4 player mode but mario 2,3 and 4 are controlled by joypad 2

                                            My full size arcade cabinet Robotron vs. Octolyzer

                                            ByteThisB 1 Reply Last reply Reply Quote 0
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