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    Goodbye fbalpha, welcome fbneo

    Scheduled Pinned Locked Moved General Discussion and Gaming
    fbalphafbneo
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    • B
      barbudreadmon @Darksavior
      last edited by barbudreadmon

      @darksavior said in Goodbye fbalpha, welcome fbneo:

      I enabled it but it still has the high audio pitch and it's still 60fps

      Looks like a setup or a pi4 issue since this setting works as expected with below-60Hz games on my pi3. Sadly i won't be able to help you with that, and that's pretty bad since tons of games run below 60Hz.

      FBNeo developer - github - forum

      DarksaviorD 1 Reply Last reply Reply Quote 0
      • DarksaviorD
        Darksavior @barbudreadmon
        last edited by

        @barbudreadmon Here we go. My mistake. I forgot there's multiple cfg's. I enabled it through the retroarch gui instead of editing the cfg file and that vrr setting seems to be working now.

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        • B
          barbudreadmon
          last edited by

          Added support for yet another tms34010 game : Exterminator

          exterm

          FBNeo developer - github - forum

          1 Reply Last reply Reply Quote 1
          • B
            barbudreadmon
            last edited by barbudreadmon

            A new batch of tms34010 games, this time it was the turn of midway Y-Unit board :

            • High Impact Football
            • Super High Impact
            • Mortal Kombat (older versions of the game)
            • Narc (the constant digital noise, present on original game, was removed from that one : while accuracy is generally good, too much accuracy will just give you a headache in that case...)
            • Smash TV
            • Strike Force
            • Terminator 2 - Judgment Day
            • Total Carnage
            • Trog
            • Trog prototype (this one is basically a different game from final version)

            FBNeo developer - github - forum

            roslofR 1 Reply Last reply Reply Quote 3
            • roslofR
              roslof @barbudreadmon
              last edited by roslof

              @barbudreadmon looking good.
              Only issue is with Smash TV, which requires dual-analog controls. Left moves. Right fires (same controls as Robotron). FWIW Total Carnage is fine.

              Cheers!

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              • B
                barbudreadmon @roslof
                last edited by

                @roslof said in Goodbye fbalpha, welcome fbneo:

                Only issue is with Smash TV

                Oops, i overlooked this one, thanks for the report, fixed !

                FBNeo developer - github - forum

                roslofR 1 Reply Last reply Reply Quote 0
                • WeirdHW
                  WeirdH @barbudreadmon
                  last edited by WeirdH

                  @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

                  Added support for :

                  • 2 on 2 Open Ice Challenge
                  • Judge Dredd proto
                  • NBA Hangtime
                  • NBA Jam
                  • NBA Jam TE
                  • NBA Maximum HT
                  • WWF: Wrestlemania

                  Are these expected to run choppily on a Pi 3B+? I tested Open Ice 2on2, NBAJam TE and WWF Mania, but only NBA Jam TE ran without stuttering sound or much slowdown.

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                    barbudreadmon @WeirdH
                    last edited by barbudreadmon

                    @weirdh said in Goodbye fbalpha, welcome fbneo:

                    Are these expected to run choppily on a Pi 3B+?

                    Probably, midway W-Unit is about twice the specs of CPS3, which is the upper limit on pi3 afaik (beyond the limit if you use widescreen mode in sfiii/sfiii2)

                    FBNeo developer - github - forum

                    1 Reply Last reply Reply Quote 1
                    • roslofR
                      roslof @barbudreadmon
                      last edited by

                      @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

                      @roslof said in Goodbye fbalpha, welcome fbneo:

                      Only issue is with Smash TV

                      Oops, i overlooked this one, thanks for the report, fixed !

                      Got your back.
                      Verified fixed. Love the update.

                      B 1 Reply Last reply Reply Quote 0
                      • B
                        barbudreadmon @roslof
                        last edited by

                        @roslof Btw, you might consider adding trogp to your compatibility list as a different game since that prototype had significantly different gameplay from the final version.

                        FBNeo developer - github - forum

                        roslofR 1 Reply Last reply Reply Quote 0
                        • roslofR
                          roslof @barbudreadmon
                          last edited by roslof

                          @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

                          @roslof Btw, you might consider adding trogp to your compatibility list as a different game since that prototype had significantly different gameplay from the final version.

                          Can't find a "trogp" ROM, but I've been using trogpa4 from the MAME ROMset. It's listed as [Proto] Trog

                          Is your trogp the same as MAME's trogpa4?

                          Funny that I actually work with one of the Trog developers and he clued me in about the gameplay differences 4 years ago, so I made sure it was on my list. As I remember him telling the story, they tested the prototype and it was too confusing for players. They opted for the new design, which internally they called "Pac-Man Trog" because of its simple collect all the things nature. I think the developers preferred the prototype, but the public had spoken. :)

                          After your initial post about the update, I mapped trogpa4 to fbneo, and it runs very well, as expected.

                          Cheers!

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                          • B
                            barbudreadmon @roslof
                            last edited by barbudreadmon

                            @roslof said in Goodbye fbalpha, welcome fbneo:

                            Can't find a "trogp" ROM, but I've been using trogpa4 from the MAME ROMset. It's listed as [Proto] Trog
                            Is your trogp the same as MAME's trogpa4?

                            Oops, yeah, i forgot this romset was renamed to trogpa4, trogp is the old name (from older mame). This game is a hidden gem imho, probably better than the final game.
                            I didn't notice it was at the beginning of your list.

                            FBNeo developer - github - forum

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                            • B
                              barbudreadmon
                              last edited by

                              The last midway tms34010 game, Revolution X, was added to FBNeo.

                              FBNeo developer - github - forum

                              1 Reply Last reply Reply Quote 3
                              • B
                                barbudreadmon
                                last edited by barbudreadmon

                                "Power-up baseball", a prototype that disappeared from the radars for several decades, was dumped just a few days ago and added to FBNeo. It's basically Midway's unreleased "Baseball Jam". Some background story if you are interested : https://gamehistory.org/powerupbaseball/
                                The game might have awkward mapping (i never know how to map those games with tons of controls...), so i'm open to any suggestion about that.

                                FBNeo developer - github - forum

                                1 Reply Last reply Reply Quote 5
                                • B
                                  barbudreadmon
                                  last edited by

                                  Thanks to an external contributor (eziochiu), the last 2 unplayable pgm games (and their clones) finally became playable :

                                  • Dragon World 3
                                  • Photo Y2K 2 (3-in-1)

                                  Don't expect fancy shmup/beat'em'up/vsfighting games though ;)

                                  FBNeo developer - github - forum

                                  roslofR 1 Reply Last reply Reply Quote 3
                                  • B
                                    barbudreadmon
                                    last edited by

                                    Sega system32 support was added to FBNeo, including :

                                    • Air Rescue
                                    • Arabian Fight
                                    • Golden Axe: The Revenge of Death Adder
                                    • Dark Edge
                                    • Spider-Man: The Videogame
                                    • Dragon Ball Z V.R.V.S.
                                    • Holosseum
                                    • SegaSonic The Hedgehog
                                    • Alien3: The Gun
                                    • Burning Rival
                                    • F1 Super Lap
                                    • F1 Exhaust Note
                                    • Jurassic Park
                                    • Rad Mobile
                                    • Rad Rally
                                    • Slip Stream
                                    • Super Visual Football: European Sega Cup
                                    • Soreike Kokology
                                    • Soreike Kokology Vol. 2 - Kokoro no Tanteikyoku
                                    • Hard Dunk
                                    • OutRunners
                                    • Stadium Cross
                                    • Title Fight

                                    Tip: the multi-screen games can be ran in a single-screen, check the DIPs.
                                    Tip2: Driving games have a dip option for steering: "Logarithmic" and "Linear" - give them a try - see what you like better.
                                    Warning: i believe our driver is a tad slower than lr-mame2016's, so it might not be a good fit even on pi4

                                    FBNeo developer - github - forum

                                    dodonpachiD JirynJ 2 Replies Last reply Reply Quote 8
                                    • dodonpachiD
                                      dodonpachi @barbudreadmon
                                      last edited by dodonpachi

                                      @barbudreadmon I just compiled lr-fbneo from source and tested some games. Sega Sonic runs great in the first level; after that, the music cuts out so often that it's almost muted. Arabian Fight likewise has almost no music playing.

                                      EDIT: For what its worth, I'm on a Pi 4 2GB overclocked to 2100 CPU and 750 GPU.

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                                      • B
                                        barbudreadmon @dodonpachi
                                        last edited by

                                        @dodonpachi Thanks for the feedback, i think i know where the issue might be coming from (there is a bunch of code in soundboard emulation that doesn't seem arm-friendly), i'll try to fix this tomorrow.

                                        FBNeo developer - github - forum

                                        1 Reply Last reply Reply Quote 3
                                        • B
                                          barbudreadmon @dodonpachi
                                          last edited by barbudreadmon

                                          @dodonpachi said in Goodbye fbalpha, welcome fbneo:

                                          Arabian Fight likewise has almost no music playing.

                                          Hmmm, it seems music is playing on my pi3 but maybe i'm missing something because it's so slow ? Could you please check if the following fbneo_libretro.so solve the issue you are reporting ? https://www.sendspace.com/file/him49i

                                          FBNeo developer - github - forum

                                          DarksaviorD 1 Reply Last reply Reply Quote 0
                                          • DarksaviorD
                                            Darksavior @barbudreadmon
                                            last edited by

                                            @barbudreadmon I tried your build and I get music in Arabian Fight. I tested up to the 2nd level. The music does skip and that's because it's running at around 48-50fps on my pi4 at 2Ghz.

                                            B 1 Reply Last reply Reply Quote 0
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