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    New port Doom 3 (dhewm3)

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    • A
      aidy80's @A Former User
      last edited by aidy80's

      If I wanted to run a particular Doom 3 mod on Retro Pie (the one in question is Phantasm Beyond 2 The Never Dead) is it a simple case of installing dhewm3 and then placing the mod in the mods folder like on a PC?

      quicksilverQ 1 Reply Last reply Reply Quote 0
      • quicksilverQ
        quicksilver @aidy80's
        last edited by

        @aidy80-s it has to be a doom 3 mod that is compatible with the dhewm3 engine. You'll likely need to compile the dhewm3 SDK for it as well (assuming it's compatible in the first place).

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        • R
          RussellB @A Former User
          last edited by

          I see this topic is old. I was trying to figure out where to put the killall xinit to shutdown the X server after dhewm3 is terminated. I ended up writing a monitor script that runs before dhewm3 and waits for the defunct process to appear and then shuts down the X server. Is there an easier way?

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          • quicksilverQ
            quicksilver
            last edited by

            @russellb I'm not sure of the best way to solve the issue. Unfortunately it looks like the originator of the script has gone AWOL.

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            • R
              RussellB
              last edited by

              @quicksilver - the way I setup works, I just hate having a custom startup script but so be it. Bad code somewhere in dhewm3 preventing a proper shutdown.

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              • quicksilverQ
                quicksilver
                last edited by

                @russellb as a work around I was using cntrl+alt+backspace to force close the x server after closing dhewm3.

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                • R
                  RussellB @quicksilver
                  last edited by

                  @quicksilver I'm trying to see if I can get xboxdrv running with it so I can use a gamepad. Might be able to map that key sequence.

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                  • R
                    RussellB @RussellB
                    last edited by RussellB

                    @quicksilver. So I didn't actually try playing it after it goes into the game. It's not recognizing the keyboard on the Pi4. Do you run it on the 4, and if so, can you share your executable?

                    Ugh, just did a test... with X server, it responds to keystrokes. With X server, it doesn't. Other games that use X work fine, e.g. Hurrican.

                    quicksilverQ 1 Reply Last reply Reply Quote 0
                    • quicksilverQ
                      quicksilver @RussellB
                      last edited by quicksilver

                      @russellb said in New port Doom 3 (dhewm3):

                      Ugh, just did a test... with X server, it responds to keystrokes. With X server, it doesn't.

                      Wait, do you mean with or without? Dhewm3 needs an x server to run without issues as it uses desktop opengl.

                      Does the script in the original post not work anymore?

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                      • R
                        RussellB @quicksilver
                        last edited by

                        @quicksilver - I kept running into issues compiling it due to 32/64-bit during cmake.

                        I compiled it on another machine and installed it by hand.

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                        • R
                          RussellB @quicksilver
                          last edited by RussellB

                          @quicksilver said in New port Doom 3 (dhewm3):

                          @russellb said in New port Doom 3 (dhewm3):

                          Ugh, just did a test... with X server, it responds to keystrokes. With X server, it doesn't.

                          Wait, do you mean with or without? Dhewm3 needs an x server to run without issues as it uses desktop opengl.

                          Does the script in the original post not work anymore?

                          Running it with X Server it does not respond to keyboard strokes. Graphics look great, but can't play.

                          I take it back... when I run it from Pixel Desktop it works. Running it from EmulationStation has the keyboard problem.

                          I tried on a different RetroPie install and it works, so I'm going to debug it any further.

                          ExarKunIvE 1 Reply Last reply Reply Quote 0
                          • ExarKunIvE
                            ExarKunIv @RussellB
                            last edited by

                            @russellb i have come across the keyboard problem as well. i have it fixed i think...but im not totally sure. i still need to test

                            as for killing XINIT. i just made a bash script that i used mapped keys with xboxdrv that will kill it for me, so i can exit just like all the ir- core systems.

                            i will test later to see if my keyboard works or not

                            RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                            RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                            Maintainer of RetroPie-Extra .

                            R 1 Reply Last reply Reply Quote 0
                            • R
                              RussellB @ExarKunIv
                              last edited by

                              @exarkuniv I have to try that... I think I found the problem... when I startup dhewm3 there is an entry in runcommand.log:

                              dhewm3 1.5.1rc3.1305 linux-armv7l Mar 7 2021 17:39:00 using SDL v2.0.10
                              Running in background, disabling terminal support.

                              This is causing the keyboard to not be recognized!

                              Have to figure out now how my X is configured and fix that.

                              ExarKunIvE R 2 Replies Last reply Reply Quote 0
                              • ExarKunIvE
                                ExarKunIv @RussellB
                                last edited by

                                @russellb i did test mine and right now my keys work just fine.
                                i have Pi updated to the latest update that the devs have right now.

                                other then that i dont know

                                i use this postfor the kill script

                                RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                                RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                                Maintainer of RetroPie-Extra .

                                R 1 Reply Last reply Reply Quote 0
                                • R
                                  RussellB @ExarKunIv
                                  last edited by

                                  @exarkuniv said in New port Doom 3 (dhewm3):

                                  @russellb i did test mine and right now my keys work just fine.
                                  i have Pi updated to the latest update that the devs have right now.

                                  other then that i dont know

                                  i use this postfor the kill script

                                  Nice! For shutting it down afterwards.

                                  1 Reply Last reply Reply Quote 1
                                  • R
                                    RussellB @RussellB
                                    last edited by RussellB

                                    @russellb Nope, that's not it... when I run it on my Pi image that works it also shows that message but the keyboard works.

                                    Ok, so I got the keyboard to work by:

                                    1. Fullscreen = No
                                    2. Screen Size = 1920x1080

                                    Couldn't figure out why it didn't work... something to do with the application not getting the keyboard focus fullscreen. Works great now! My OCD is appeased.

                                    R 1 Reply Last reply Reply Quote 1
                                    • R
                                      RussellB @RussellB
                                      last edited by

                                      @russellb If you are OCD as me and want another entry in EmulationStation you can execute dhewm3 +set fs_game d3xp and this will run the RoE mod without having to select it within Doom 3.

                                      I modified my install to support one configuration being used for all mods. Let me know if someone wants details.

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                                      • R
                                        RussellB @RussellB
                                        last edited by

                                        @russellb So I've got Doom 3 and Doom 3 RoE running well. I recompiled the cdoom.so on the RPi 4 and when I try to startup that mod it gets to the selection screen for skill level then crashes. Has anyone had success getting that to work. I can provide my cdoom.so if need be.

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                                        • quicksilverQ
                                          quicksilver
                                          last edited by

                                          @russellb which mod are you trying to run? Only certain ones work with dhewm3. See here: https://dhewm3.org/mods.html

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                                          • R
                                            RussellB @quicksilver
                                            last edited by

                                            @quicksilver I just wanted to get Classic Doom 3 running. I compiled the custom 'dll' (cdoom.so) and copied the files as instructed. Maybe I did it wrong?

                                            I copied the cdoom files into their own directory called cdoom, following the instructions on the dhewm3 site.

                                            1 Reply Last reply Reply Quote 0
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