Is there a simple way to make DragonRise controllers work with Daphne??
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@grant2258 at last!! I finish everything correct without throwing errors. I just tried Dragon Lair and it works perfectly !! I can not believe it!!
I don't know how to really thank you!
If I make a backup of the image, when I copy it to another sd card it would work the same, right?
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@kmorreison said in Is there a simple way to make DragonRise controllers work with Daphne??:
@grant2258 at last!! I finish everything correct without throwing errors. I just tried Dragon Lair and it works perfectly !! I can not believe it!!
I don't know how to really thank you!
If I make a backup of the image, when I copy it to another sd card it would work the same, right?
youve already thanked me many times its no problem. Yes you can copy the binary.
But dont worry it will compile fine again we just added a sudo ./retropie_packages.sh daphne clean to the start of the original instructions this cleans what was already in this folder. This fixes more than dragonrise it fixes normal controllers as well enjoy!
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@grant2258 u are the best.
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Hello @grant2258 ,
I have tried to install daphne as you suggest, but at the end of buikd creation i got these errorsg++: error: vldp2/libmpeg2/cpu_accel.o: No such file or directory
g++: error: vldp2/libmpeg2/alloc.o: No such file or directory
g++: error: vldp2/libmpeg2/cpu_state.o: No such file or directory
g++: error: vldp2/libmpeg2/decode.o: No such file or directory
g++: error: vldp2/libmpeg2/header.o: No such file or directory
g++: error: vldp2/libmpeg2/motion_comp.o: No such file or directory
g++: error: vldp2/libmpeg2/idct.o: No such file or directory
g++: error: vldp2/libmpeg2/idct_mmx.o: No such file or directory
g++: error: vldp2/libmpeg2/motion_comp_mmx.o: No such file or directory
g++: error: vldp2/libmpeg2/slice.o: No such file or directory
g++: error: vldp2/libvo/video_out.o: No such file or directory
g++: error: vldp2/libvo/video_out_null.o: No such file or directoryLooks like I miss some files.
My retropie version is 4.6.1
Could you help me?
Thank you -
I registered just so I could thank you for solving this problem for me. It was mind boggling that the joystick would not cork correctly. Some moves would work but then other would not and they would also not work consistently.
This fix works PERFECT 100%%%
I was joking with myself that "this will NOT work for me..." BUT IT DID!!!
YOU ARE THE MAN!!!
I ran this on my acrade1up build running a RPI B3+ thru emulationstation. That is just for reference and to keep the thread alive for others who encounter the same problem.
I honestly do not know or really understand where the compiling data comes from that you suggest and why it is not in the current build when you install Daphne from "source"... I am not copmplaing by any means bc I know people do this stuff and do not get paid for it and people like me reap the benefits...Kudos and THANK YOU VERY MUCH!
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@grant2258 said in Is there a simple way to make DragonRise controllers work with Daphne??:
I have fixed a long time ago just do this to compile it and install.
cd /home/pi/RetroPie-Setup/ sudo ./retropie_packages.sh daphne clean git clone https://github.com/grant2258/daphne-emu.git tmp/build/daphne sudo ./retropie_packages.sh daphne depends sudo ./retropie_packages.sh daphne build sudo ./retropie_packages.sh daphne install sudo ./retropie_packages.sh daphne configure sudo ./retropie_packages.sh daphne clean
edit added clean to the start as someone had issues compiling so we make sure this is clear before we go
Hi guys, i had the same problem (only up/down working on arcadejoystick with dragonrise usb encoder) and running these commands improved my controls greatly. Thanks @grant2258 !!!
However, my left and right are now inverted. Is there anyway to fix this? I hooked up my arcade buttons/joysticks correctly to the USB encoders and in exactly the same manner for P1 and P2. I saw that a proposed solution was to rotate the joystick but wouldn't this invert up/down? Or is this a normal setting with daphne?
Any feedback is appreciated!
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@enzymex1983 how do i get to this screen to copy and paste this so I can get my DragonRise controllers to work.
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Does anyone know if this fix still works. I am not at my machine right now but I did browse to the GIT hub location that this file is stored and see that there is no TMP folder so I am trying to not get my hopes up that this will fix my issue.
Thank you
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I followed the above instruction and can confirm this works. My Dragonrise controllers now play Daphne games with no issues.
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@grant2258 Hi I tried this but it asks for a username and password when I enter the third line.
If this no longer available. Thanks. -
@kpikid The repository is still available, make sure you haven't mis-typed the URL -
https://github.com/grant2258/daphne-emu.git
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I am also getting a username and password prompt when attempting this, and believe I’m typing it correctly. Can someone verify if they can in fact get to this on GitHub? I’ve used this fix in the past and it works great, but I updated my build of daphne and I badly need to run this again!
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@fxvielander said in Is there a simple way to make DragonRise controllers work with Daphne??:
Can someone verify if they can in fact get to this on GitHub?
The repository is no longer present on Github, that's why you get the error.
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I thought that was the case but previous posts had me questioning myself.
Unfortunatley I’ve not found any other place to get the files for this fix. Any ideas how I can locate the files? Alternatively, should the files still be on my Pi from when I ran it before, possibly? Last night I got errors when I tried to use this fix by skipping the line pulling Daphne down from GitHub, but I’m wondering that maybe I could install an older version of Daphne (one that works with this fix)? Or, as part of this am I in fact installing Daphne? Sorry for the questions…
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@fxvielander said in Is there a simple way to make DragonRise controllers work with Daphne??:
I thought that was the case but previous posts had me questioning myself.
Or, as part of this am I in fact installing Daphne? Sorry for the questions…
You could try hypseus, it's in the experimental packages.
It offers far more flexibility in configuration over the original Daphne.
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I installed and tried hypseus, it solved the problem! My DragonRise controller works well again. Thank you!
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I have had a few people ping me about more complex Joystick setups with hypseus recently. So I have written a small helper utility to ease the +1 calculations and multiple joystick config gotchas.
I hope this proves useful.
In RetroPie, I suggest the CLI version (over ssh) would be the way to go.
https://github.com/DirtBagXon/hypjsch
2 joystick(s) found Microsoft X-Box 360 pad: Button: 001 - KEY_QUIT = SDLK_ESCAPE 0 001 Microsoft X-Box 360 pad: Axis: 002 - KEY_DOWN = SDLK_DOWN 0 0 +002 DragonRise Inc. Generic: Button: 106 - KEY_QUIT = SDLK_ESCAPE 0 106 DragonRise Inc. Generic: Axis: 103 - KEY_DOWN = SDLK_DOWN 0 0 +103
There is also a GUI version for desktop users.
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Should these build instructions still work? I got prompted for a username and password at the git clone... stage but even after supplying a github username and password I got told that password authentication is not supported.
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@insx said in Is there a simple way to make DragonRise controllers work with Daphne??:
Should these build instructions still work? I got prompted for a username and password at the git clone... stage but even after supplying a github username and password I got told that password authentication is not supported.
It sounds like you are trying to clone from the "SSH" url, rather than the "HTTPS" url, of the repo. You don't need any auth on the HTTPS endpoint.
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