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    RetroPie-Extra Repository

    Scheduled Pinned Locked Moved Projects and Themes
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    • Z
      zerojay @Charco
      last edited by

      EDIT: I think I figured it out, it doesn't like 2x Normal screen mode, meaning not as sharp a picture as is possible and no vsync. Is there a possibility that this could be added in the future?

      No.

      CharcoC 1 Reply Last reply Reply Quote 0
      • CharcoC
        Charco @zerojay
        last edited by

        @zerojay Oh? Can you elaborate please?

        herb_fargusH 1 Reply Last reply Reply Quote 0
        • herb_fargusH
          herb_fargus administrators @Charco
          last edited by herb_fargus

          @Charco zerojay doesn't maintain upstream code, he only provides a simple as is installer for the system to be played on the pi. If people want further development on stuff they are on their own to do it themselves.

          If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

          Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

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          • CharcoC
            Charco
            last edited by Charco

            Oh I realise that, it's just that it's not an upstream issue, it works on the Windows version as intended. Thanks for your reply.

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            • Z
              zerojay @Charco
              last edited by zerojay

              @Charco said in RetroPie-Extra Repository:

              Oh I realise that, it's just that it's not an upstream issue, it works on the Windows version as intended. Thanks for your reply.

              It is an upstream issue. Windows working as intended has absolutely no bearing on any of this. There is nothing I can do. The engine authors need to fix it.

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              • CharcoC
                Charco
                last edited by

                Ok sorry!

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                • T
                  teller
                  last edited by teller

                  @zerojay I've seen "Beebem" is available on your Extra-unstable Repository and I tried it out. I got the sound working when setting audio_driver = "alsa" in the retroarch.cfg (all) but I can't save my settings in the menu under "DISCS" because Beebem crashes as soon I click on "DISCS". When I restart Bebeem, all my sound settings are gone and I have to set them again.
                  You wrote Disk load issue fixed and wondered if you already made a newer build?

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                  • T
                    teller @zerojay
                    last edited by

                    @zerojay I could run .ssd roms from emulationstation by putting this in the emulators.cfg:
                    beebem="/opt/retropie/supplementary/runcommand/runcommand.sh 1 "beebem %ROM%"
                    default="beebem"

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                    • Z
                      zerojay @teller
                      last edited by zerojay

                      @teller The script already adds that line. Also, it sets up beebem to run through X. Not having X running when you click on disk load is what causes the crash. With beebem running on top of X, there is no crash. Again, already setup that way for you with my script. Also, beebem is not a libretro core, so no tinkering with retroarch.cfg is going to change anything for beebem whatsoever.

                      CharcoC 1 Reply Last reply Reply Quote 0
                      • T
                        teller
                        last edited by teller

                        Ok, thanks.
                        What do you mean by running Beebem through X?
                        I would like to save my audio settings. I've seen there is a "beebeem.registry" file in the hidden folder ".Beebem".

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                        • Z
                          zerojay
                          last edited by

                          X is the graphical window server. You shouldn't need to do anything to save settings.

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                          • CharcoC
                            Charco @zerojay
                            last edited by

                            @zerojay An update on the Streets of Rage Remake (BennuGD) port to Raspberry Pi, I have been talking to butcher over on the BennuGD forums and he has released an updated version which now adds Sormaker mod support (fan games created using the SORR engine).

                            Simply replace the current file with the two files contained in this package:

                            https://mega.nz/#!z8MxDKyJ!A7wAgGJ728t2w45PtAOkk5eLa-P9WoiaQhq7pGgrt1o

                            In order to get mods to work, in the "mod" folder create a new folder called "games" and add your Sormaker games here. They MUST be in lower case, otherwise they will not work. For example, a Sormaker mod (folder) named "Example Mod" will not work, but one named "example mod" will.

                            The author will try and sort out the issue with the game crashing when any video mode other than "Normal" is chosen in the options. Hopefully he will resolve this issue too.

                            Hope this helps :)

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                            • Z
                              zerojay @Charco
                              last edited by

                              @Charco Please create an issue on my issue tracker for this (including all links/information) so that I remember to work on this after my move.

                              https://github.com/zerojay/RetroPie-Extra/issues

                              CharcoC 1 Reply Last reply Reply Quote 0
                              • CharcoC
                                Charco @zerojay
                                last edited by

                                @zerojay Done.

                                1 Reply Last reply Reply Quote 1
                                • Z
                                  zerojay
                                  last edited by

                                  Small update for you folks.

                                  Moved. Still no Internet at my new place yet. Working on it. Starting a new job next week. Hope to see you all soon.

                                  1 Reply Last reply Reply Quote 1
                                  • L
                                    Leatherface
                                    last edited by

                                    Hope the next step after mod... V-Sync is on the way ;)

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                                    • Z
                                      zerojay @Leatherface
                                      last edited by

                                      @Leatherface I have no idea what you are saying?

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                                      • L
                                        Leatherface @zerojay
                                        last edited by

                                        Sorry for my english ;) Will just say that after mods enable, need the option V-Sync. Without v-sync, the game suffer with tearing (hope you understand my bad english)
                                        @zerojay

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                                        • BuZzB
                                          BuZz administrators
                                          last edited by

                                          if the game uses sdl1, you can enable the dispmanx backend for it - requires some additions to the module to enable by default and make it show up in dispmanx config, but will stop tearing.

                                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                                          • Z
                                            zerojay
                                            last edited by

                                            I'm going to take a run at updating the entire repository to the new standards being used by RetroPie today.

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