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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

RetroPie n64 controller layout

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n64control configconfigurationxboxoneraspberry pi 3
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  • E
    EatMyJazz
    last edited by 1 Oct 2016, 20:18

    Hi all first time posting on here. I'm testing a few n64 roms and I've been editing the InputAutoCfg.ini file to test out certain controller mappings for the xbox one controller I have hooked up. I'm not too familiar with config or .ini files and was wondering if there was a way to set two different buttons for a single input. For example, I want to test out having the Right and/or Left triggers of the xbox one controller correspond to the n64's Z button. With no luck I've tested out the following commented configs for the Z button below:

    ; Microsoft X-Box One pad (Firmware 2015)_START
    [Microsoft X-Box One pad (Firmware 2015)]
    plugged = True
    plugin = 2
    mouse = False
    AnalogDeadzone = 4096,4096
    AnalogPeak = 32768,32768
    Mempak switch = button(11)
    Rumblepak switch = button(12)
    C Button D = axis(3+) button(1)
    C Button L = axis(2-) button(3)
    #Z Trig = button(6) button(7) #Z Trig = button(6,7) #Z Trig = button(6) || button(7)
    Start = button(9)
    Y Axis = axis(1-,1+)
    DPad U = hat(0 Up)
    C Button U = axis(3-)
    A Button = button(0)
    DPad D = hat(0 Down)
    X Axis = axis(0-,0+)
    R Trig = button(5)
    DPad R = hat(0 Right)
    B Button = button(2)
    DPad L = hat(0 Left)
    C Button R = axis(2+)
    L Trig = button(4)
    ; Microsoft X-Box One pad (Firmware 2015)_END

    Thanks in advance for any help

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