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    • A

      Vertical waveshare screen glitch

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support display glitch configuration raspberry pi
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      A

      @mitu
      After figuring out I shouldn't be using the 64bit version for this, I got the screen working with sound. Now it's just the usual gambling of installing stuff that's not just roms and emulators in retropie. :v

      Thanks!

    • A

      Ace Gamer Wireless Controller for p4

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ace gamer dualshock sony configuration controller
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      @mitu I decided to use the Ace with my PS4 instead (it works fine right out of the box on PS4) and use the dualshock controllers for retropie. However, even those I can't successfully pair with retropie. I will write a separate post.

    • J

      Controller Mapping will not Save and Invert 3rd and 4th Players

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support configuration joystick dragonrise
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      mituM

      Configuration editor will not help here. You can use jstest to check that each encoder outputs an identical input code for the same button.
      Running jstest /dev/input/jsX will show you the inputs on the encoder and you can press all the inputs to see how they're recorded. Replace X with 0 to 3 and you should be able to test each of the 4 encoders. Interrupt the test by pressing Ctrl + C.

    • R

      No game pads detected

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support configuration
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      mituM

      Please add some more details about your setup, as asked in https://retropie.org.uk/forum/topic/3/read-this-first.

      If you're just starting, why did you choose the Pi5, which is not yet officially supported ?

    • V

      Issue reconfiguring controller A button from B button

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller nes button configuration
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      @sugarfree thanks! Good to know there is a way to do this from the terminal window. I ended up following the instructions from this video to reset the emulation station input configuration for the controllers.

    • A

      Controllers order problem

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers order configuration
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      mituM

      If you have Enter as hotkey_enable for the keyboard, then pressing Enter + F1 should open the menu with the keyboard.

    • I

      problem with configuration file saving... (Treaded video always turned on issue)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support configuration file save threaded video retroarch setti
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      @mitu said in problem with configuration file saving... (Treaded video always turned on issue):

      Your RetroArch version is not up-to-date, did you only update the RetroPie-Setup script without updating the packages ?

      Maybe-maybe....

    • S

      Retroarch Doesn't Save anything

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch not saving configuration
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      Luckily I got another memory card with version 1.9.7 which worked perfectly 1.19.0 utterly sucks and has so many bugs and issues. I think I'll stick with the older version and never upgrade retroarc again. if it ain't broken don't fix it.

    • TangoT

      Assigning a Mouse to a Specific Device Node

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support raspberry 4 spinner trackball configuration
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      TangoT

      @mitu said in Assigning a Mouse to a Specific Device Node:

      Feel free to experiment and report back your findings.

      I'm trying to find out the systems normal behavior and trying to make sure I understand what you were saying - I'm not clear what you mean by "bump the indices." I do get that you've explained it, but I'm still not clear and I provided an example. I can experiment, but that will mean spending a few days working it out and, since it's a known behavior, I was hoping to start with a baseline.

      So if I have my dev nodes as I asked about above:

      /dev/input/event0
      /dev/input/event1

      But I'm finding those get switched if the USB plugs are switched, so I use udev to always create:

      /dev/input/event50
      /dev/input/event51

      Then if I want to use event50, do I set the index in RetroArch to 50? Does RetroArch use the index numbers on the nodes, or does it just count the nodes and start at 0 and increment by 1 for each new node, in spite of whatever the index number on the node name is?

    • J

      Controller (joy2key?) mysteriously not working in Setup/Configuration Screens

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support joy2key joy2keysdl.py controller sdl2 configuration
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      mituM

      OK, the crash should be fixed in https://github.com/RetroPie/RetroPie-Setup/pull/3861.

      It doesn't matter how many un-configured devices are detected, one is enough to trigger the bug whenever its input is procesed by joy2key (a button needs to be pressed to trigger the bug).

    • M

      Crazy Climber Correct Configuration for Retroach MAME Core

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support crazy climber mame retroarch configuration detailed guide
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      S

      @Muckypaws I think you can do this with core input remapping.

      For quick menu > controls > port 2 controls, you want to set the joystick directions to their right stick counterparts, and then set mapped port to port 1. Now the player 2 joystick should behave as player 1 right-stick. Save this as a game remap file and you should be all set.

      https://retropie.org.uk/docs/RetroArch-Configuration/#core-input-remapping

    • W

      Question about the arcade roms folder. Is it possible to have 2 subfolders within the arcade folder and have a specific emulator set to launch games from each folder?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gameslist configuration retropie 4.8
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      W

      Just wanted to leave this last message here for anyone that finds themselves in a similar position.

      I ended up using the below github to get this situation sorted out. I used the "remove orphans" feature after using notepad ++ to change all of the paths of the directory that I wanted to get rid of to "remove.zip"

      The gameslist editor linked below then saw these xml entries as "orphans" and allowed for easy removal of the entries without messing with anything else in the gameslist.xml file.

      https://github.com/NeeeeB/GameList_Editor/releases

      Thank you @ getupor for leading my mind down this path.

    • S

      Player 2 can't join with Start button

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support 2 player retropie configuration
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    • D

      Nintendo Switch Online SNES Controller Connected but no Inputs

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support nintendo configuration bluetooth contr
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      D

      After trying a few times, and it crashed my pi, it finally just worked, and I was able to map the buttons in emulationstation. The light will always move from left to right at the bottom of the pad, but it seems to work fine (for now).

    • L

      [Solved] RaspberryPi 5: On-board audio disabled or not present.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support raspberry pi 5 audio issue retropie 4.8 configuration audio
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      mituM

      @LeatherWing Thank you for the confirmation. The fix has been merged now.

    • W

      Marquee on second monitor (need guidance)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support marquee artwork configuration monitors retropie
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    • L

      Radiant Silvergun on Pi 4

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support help arcade configuration
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      roslofR

      @LLD said in Radiant Silvergun on Pi 4:

      Could @roslof provide specific advmame settings if that's the case ? Or could it be that advmame changed since the edition of the sheet and gives now poorer performance for that game ?

      Well, I can say that as of now, I also cannot get the game to run with either 2x or 3x magnification.

      This is a Sega Titan game. It doesn't run well with any system, but still runs best with AdvMame. I've never had great success with the audio either. Always sounds "tinny" on the Pi4 builds, and why I have it at the bottom of the "recommendations" totem pole.

    • L

      Perfect Dark and gles2rice graphical glitches

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support help mupen64plus configuration emulation
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      roslofR

      @retropieuser555 @LLD correct in that audio cannot easily be addressed. I added the note about ScreenUpdateSetting = 7 in the sheet. Note there is also a comment in there for Perfect Dark from @George-Spiggott

      Could also try Next/640x360 16:9 with MSAA Level 2 (recommended by @George-Spiggott RetroPie forums)

      Forgive that my pi is offline (building lr-mess) at the moment, but I recall Perfect Dark could not be perfectly emulated with any system and there were some sacrifices with any proposed solution.

    • M

      How to duplicate two monitors on raspberryPI 4B using only RetroPie 4.8 (RPI 4/400)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support clone monitors 4b+ configuration
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      @mitu Thank you very much, I have purchased a splitter and solved the issue for 20 bucks.

    • H

      Per folder configuration override for lightgun question

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support sindenlightgun configuration lightgun
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      @ecto Thanks so much. This helps me a load to incorporate into my build.

      Thanks a lot and I really appreciate the time.