RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    lr-mame/lr-mess source code changes and/or will not compile

    Scheduled Pinned Locked Moved Help and Support
    lr-messcompilingsource codechangeslr-mame
    20 Posts 4 Posters 1.2k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • F
      Folly @mitu
      last edited by Folly

      @mitu

      Good to know that it's probably an upstream failure.
      Again, thanks for looking.

      1 Reply Last reply Reply Quote 0
      • F
        Folly @mitu
        last edited by Folly

        @mitu said in lr-mess will not compile / 17 may 2023:

        change causes the mess subtarget to fail

        I removed the subtarget but doesn't make a difference, still not compiling.

        Edit :
        Seems good :
        https://github.com/libretro/mame/tree/cd5f7d077cdab2eac09faf642ddd121d80f3ad1b

        So it's a change something in between.

        ps :
        I did above manually but I want to specify the tree it in the lr-mess module-script.
        Is this the correct way of using a specific tree ? (commit ?) :

        rp_module_repo="git https://github.com/libretro/mame.git master cd5f7d077cdab2eac09faf642ddd121d80f3ad1b"
        
        mituM 1 Reply Last reply Reply Quote 1
        • mituM
          mitu Global Moderator @Folly
          last edited by

          @Folly said in lr-mess will not compile / 17 may 2023:

          Is this the correct way of using a specific tree ? :

          Yes, it's correct, you specify the branch and the commit (tree ? what's that ?).

          F 2 Replies Last reply Reply Quote 1
          • F
            Folly @mitu
            last edited by

            @mitu

            Ok, good to know that it's correct, I will test.

            (tree ? what's that ?).

            Github specifies it as a "tree" in it's url so I guessed it was called like that.
            (mame/tree/cd5f7d077cdab2eac09faf642ddd121d80f3ad1b)
            Though, calling it commit will do, if we mean the same, no problem.

            1 Reply Last reply Reply Quote 0
            • F Folly referenced this topic on
            • F
              Folly @mitu
              last edited by

              @mitu

              Opened an issue :
              https://github.com/libretro/mame/issues/362

              mituM AshpoolA 2 Replies Last reply Reply Quote 1
              • mituM
                mitu Global Moderator @Folly
                last edited by

                @Folly You should have waited - the issue may be with the build options set by the Retropie-Setup scriptmodule.

                F 2 Replies Last reply Reply Quote 0
                • AshpoolA
                  Ashpool @Folly
                  last edited by

                  @Folly Seem to be fixed now ;) I just tried again in Ubu 22.04 (VM) and the compile went fine.

                  F 1 Reply Last reply Reply Quote 1
                  • F
                    Folly @mitu
                    last edited by

                    @mitu said in lr-mess will not compile / 17 may 2023:

                    @Folly You should have waited - the issue may be with the build options set by the Retropie-Setup scriptmodule.

                    Sorry, sometimes I am a bit too hasty, Will remember next time ;-)

                    1 Reply Last reply Reply Quote 0
                    • F
                      Folly @Ashpool
                      last edited by

                      @Ashpool said in lr-mess will not compile / 17 may 2023:

                      @Folly Seem to be fixed now ;) I just tried again in Ubu 22.04 (VM) and the compile went fine.

                      Didn't have time to test it yet.
                      Nice to hear that the issue has been solved ;-)

                      1 Reply Last reply Reply Quote 0
                      • F
                        Folly @mitu
                        last edited by Folly

                        @mitu

                        I renamed the topic name a bit to :
                        lr-mame/lr-mess source code changes and/or will not compile
                        Seems to be more suitable to what is happening to lr-mess/lr-mame these days.

                        I am doing some tests on the 0255 test branch now.
                        Latest news about that is that :

                        • for now compiling with SUBTARGET=arcade, SUBTARGET=mess is a thing of the past unless you request it again upstream or to select multiple source files or multiple directories for custom builds
                          (I have asked adding SUBTARGET=arcade, SUBTARGET=mess again but I doubt it will be honoured)
                        • some fixes aren't yet in the 0255 test branch, like these ones, but should be merged when the test branch merges into the master-branch.
                          (I have tried to add the Better max geometry fix to the 0255 test branch but for now it will not compile.

                        I think all in all something to be aware of and slowly discuss.

                        1 Reply Last reply Reply Quote 0
                        • mituM
                          mitu Global Moderator
                          last edited by

                          Thanks for the updates. When they'll show up in the main branch, we'll tackle them.

                          As a personal observation, I find it annoying and rude when users comment on a WIP PR/branch - especially to report 'issues' when things are still being tested and worked on.

                          F 1 Reply Last reply Reply Quote 0
                          • F
                            Folly @mitu
                            last edited by

                            @mitu said in lr-mame/lr-mess source code changes and/or will not compile:

                            Thanks for the updates. When they'll show up in the main branch, we'll tackle them.

                            Ok very reassuring.

                            As a personal observation, I find it annoying and rude when users comment on a WIP PR/branch - especially to report 'issues' when things are still being tested and worked on.

                            I get it.

                            H 1 Reply Last reply Reply Quote 0
                            • H
                              HoJo215 @Folly
                              last edited by HoJo215

                              Keep in mind lr-mame's last official 0.251 is the last one that plays cave's akai katana and dodonpachi saidojou.
                              These were supposed to be taking out a while back at 0.240 but lr-mame's update progress left them in.
                              Their officially removed in lr-mame 0.255 coming up.
                              So you might want to back up 0.251 and have it run
                              as a secondary option renamed mamearcade_cave_libretro.so

                              I took a look at the diff's and tried editing them back into 0.255's cv1k.cpp and mame.lst but no dice.
                              Might be a rendering thing with the newer blitter delay, but the above files are all I see changed.

                              F H 3 Replies Last reply Reply Quote 1
                              • F
                                Folly @HoJo215
                                last edited by Folly

                                @HoJo215

                                Thanks for the info.

                                The hope the future of lr-mame/lr-mess will be bright but project seems to be under pressure.
                                All we can do is wait and see what happens.

                                Btw .
                                Do you know why plays cave's akai katana and dodonpachi saidojou ?
                                Seems very strange removing something that works.
                                Though I have seen it before with a handheld driver.

                                H 1 Reply Last reply Reply Quote 0
                                • F
                                  Folly @HoJo215
                                  last edited by

                                  @HoJo215

                                  Seems that today 0.255 test branch got many fixes where we were waiting for.
                                  It's probably time to test it again.

                                  1 Reply Last reply Reply Quote 0
                                  • H
                                    HoJo215 @HoJo215
                                    last edited by

                                    This post is deleted!
                                    1 Reply Last reply Reply Quote 0
                                    • H
                                      HoJo215 @Folly
                                      last edited by

                                      @Folly said in lr-mame/lr-mess source code changes and/or will not compile:

                                      @HoJo215

                                      Thanks for the info.

                                      The hope the future of lr-mame/lr-mess will be bright but project seems to be under pressure.
                                      All we can do is wait and see what happens.

                                      Btw .
                                      Do you know why plays cave's akai katana and dodonpachi saidojou ?
                                      Seems very strange removing something that works.
                                      Though I have seen it before with a handheld driver.

                                      It was a c&d from exarcadia who has a license from cave for these two games for they're arcade machine..

                                      1 Reply Last reply Reply Quote 1
                                      • F
                                        Folly
                                        last edited by Folly

                                        Libretro mame master branch has been updated to 0255.
                                        Compiling for arcade and mess sub-targets has been implemented again.

                                        Hopefully everything will work like it did before.

                                        1 Reply Last reply Reply Quote 2
                                        • F Folly referenced this topic on
                                        • First post
                                          Last post

                                        Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                        Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.