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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    lr-mame/lr-mess source code changes and/or will not compile

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    • mituM
      mitu Global Moderator @Folly
      last edited by

      @Folly said in lr-mess will not compile / 17 may 2023:

      Is this the correct way of using a specific tree ? :

      Yes, it's correct, you specify the branch and the commit (tree ? what's that ?).

      F 2 Replies Last reply Reply Quote 1
      • F
        Folly @mitu
        last edited by

        @mitu

        Ok, good to know that it's correct, I will test.

        (tree ? what's that ?).

        Github specifies it as a "tree" in it's url so I guessed it was called like that.
        (mame/tree/cd5f7d077cdab2eac09faf642ddd121d80f3ad1b)
        Though, calling it commit will do, if we mean the same, no problem.

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        • F Folly referenced this topic on
        • F
          Folly @mitu
          last edited by

          @mitu

          Opened an issue :
          https://github.com/libretro/mame/issues/362

          mituM AshpoolA 2 Replies Last reply Reply Quote 1
          • mituM
            mitu Global Moderator @Folly
            last edited by

            @Folly You should have waited - the issue may be with the build options set by the Retropie-Setup scriptmodule.

            F 2 Replies Last reply Reply Quote 0
            • AshpoolA
              Ashpool @Folly
              last edited by

              @Folly Seem to be fixed now ;) I just tried again in Ubu 22.04 (VM) and the compile went fine.

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              • F
                Folly @mitu
                last edited by

                @mitu said in lr-mess will not compile / 17 may 2023:

                @Folly You should have waited - the issue may be with the build options set by the Retropie-Setup scriptmodule.

                Sorry, sometimes I am a bit too hasty, Will remember next time ;-)

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                • F
                  Folly @Ashpool
                  last edited by

                  @Ashpool said in lr-mess will not compile / 17 may 2023:

                  @Folly Seem to be fixed now ;) I just tried again in Ubu 22.04 (VM) and the compile went fine.

                  Didn't have time to test it yet.
                  Nice to hear that the issue has been solved ;-)

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                  • F
                    Folly @mitu
                    last edited by Folly

                    @mitu

                    I renamed the topic name a bit to :
                    lr-mame/lr-mess source code changes and/or will not compile
                    Seems to be more suitable to what is happening to lr-mess/lr-mame these days.

                    I am doing some tests on the 0255 test branch now.
                    Latest news about that is that :

                    • for now compiling with SUBTARGET=arcade, SUBTARGET=mess is a thing of the past unless you request it again upstream or to select multiple source files or multiple directories for custom builds
                      (I have asked adding SUBTARGET=arcade, SUBTARGET=mess again but I doubt it will be honoured)
                    • some fixes aren't yet in the 0255 test branch, like these ones, but should be merged when the test branch merges into the master-branch.
                      (I have tried to add the Better max geometry fix to the 0255 test branch but for now it will not compile.

                    I think all in all something to be aware of and slowly discuss.

                    1 Reply Last reply Reply Quote 0
                    • mituM
                      mitu Global Moderator
                      last edited by

                      Thanks for the updates. When they'll show up in the main branch, we'll tackle them.

                      As a personal observation, I find it annoying and rude when users comment on a WIP PR/branch - especially to report 'issues' when things are still being tested and worked on.

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                      • F
                        Folly @mitu
                        last edited by

                        @mitu said in lr-mame/lr-mess source code changes and/or will not compile:

                        Thanks for the updates. When they'll show up in the main branch, we'll tackle them.

                        Ok very reassuring.

                        As a personal observation, I find it annoying and rude when users comment on a WIP PR/branch - especially to report 'issues' when things are still being tested and worked on.

                        I get it.

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                        • H
                          HoJo215 @Folly
                          last edited by HoJo215

                          Keep in mind lr-mame's last official 0.251 is the last one that plays cave's akai katana and dodonpachi saidojou.
                          These were supposed to be taking out a while back at 0.240 but lr-mame's update progress left them in.
                          Their officially removed in lr-mame 0.255 coming up.
                          So you might want to back up 0.251 and have it run
                          as a secondary option renamed mamearcade_cave_libretro.so

                          I took a look at the diff's and tried editing them back into 0.255's cv1k.cpp and mame.lst but no dice.
                          Might be a rendering thing with the newer blitter delay, but the above files are all I see changed.

                          F H 3 Replies Last reply Reply Quote 1
                          • F
                            Folly @HoJo215
                            last edited by Folly

                            @HoJo215

                            Thanks for the info.

                            The hope the future of lr-mame/lr-mess will be bright but project seems to be under pressure.
                            All we can do is wait and see what happens.

                            Btw .
                            Do you know why plays cave's akai katana and dodonpachi saidojou ?
                            Seems very strange removing something that works.
                            Though I have seen it before with a handheld driver.

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                            • F
                              Folly @HoJo215
                              last edited by

                              @HoJo215

                              Seems that today 0.255 test branch got many fixes where we were waiting for.
                              It's probably time to test it again.

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                              • H
                                HoJo215 @HoJo215
                                last edited by

                                This post is deleted!
                                1 Reply Last reply Reply Quote 0
                                • H
                                  HoJo215 @Folly
                                  last edited by

                                  @Folly said in lr-mame/lr-mess source code changes and/or will not compile:

                                  @HoJo215

                                  Thanks for the info.

                                  The hope the future of lr-mame/lr-mess will be bright but project seems to be under pressure.
                                  All we can do is wait and see what happens.

                                  Btw .
                                  Do you know why plays cave's akai katana and dodonpachi saidojou ?
                                  Seems very strange removing something that works.
                                  Though I have seen it before with a handheld driver.

                                  It was a c&d from exarcadia who has a license from cave for these two games for they're arcade machine..

                                  1 Reply Last reply Reply Quote 1
                                  • F
                                    Folly
                                    last edited by Folly

                                    Libretro mame master branch has been updated to 0255.
                                    Compiling for arcade and mess sub-targets has been implemented again.

                                    Hopefully everything will work like it did before.

                                    1 Reply Last reply Reply Quote 2
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