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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    lr-mame/lr-mess source code changes and/or will not compile

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    lr-messcompilingsource codechangeslr-mame
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    • F
      Folly @mitu
      last edited by

      @mitu said in lr-mess will not compile / 17 may 2023:

      @Folly You should have waited - the issue may be with the build options set by the Retropie-Setup scriptmodule.

      Sorry, sometimes I am a bit too hasty, Will remember next time ;-)

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      • F
        Folly @Ashpool
        last edited by

        @Ashpool said in lr-mess will not compile / 17 may 2023:

        @Folly Seem to be fixed now ;) I just tried again in Ubu 22.04 (VM) and the compile went fine.

        Didn't have time to test it yet.
        Nice to hear that the issue has been solved ;-)

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        • F
          Folly @mitu
          last edited by Folly

          @mitu

          I renamed the topic name a bit to :
          lr-mame/lr-mess source code changes and/or will not compile
          Seems to be more suitable to what is happening to lr-mess/lr-mame these days.

          I am doing some tests on the 0255 test branch now.
          Latest news about that is that :

          • for now compiling with SUBTARGET=arcade, SUBTARGET=mess is a thing of the past unless you request it again upstream or to select multiple source files or multiple directories for custom builds
            (I have asked adding SUBTARGET=arcade, SUBTARGET=mess again but I doubt it will be honoured)
          • some fixes aren't yet in the 0255 test branch, like these ones, but should be merged when the test branch merges into the master-branch.
            (I have tried to add the Better max geometry fix to the 0255 test branch but for now it will not compile.

          I think all in all something to be aware of and slowly discuss.

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          • mituM
            mitu Global Moderator
            last edited by

            Thanks for the updates. When they'll show up in the main branch, we'll tackle them.

            As a personal observation, I find it annoying and rude when users comment on a WIP PR/branch - especially to report 'issues' when things are still being tested and worked on.

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            • F
              Folly @mitu
              last edited by

              @mitu said in lr-mame/lr-mess source code changes and/or will not compile:

              Thanks for the updates. When they'll show up in the main branch, we'll tackle them.

              Ok very reassuring.

              As a personal observation, I find it annoying and rude when users comment on a WIP PR/branch - especially to report 'issues' when things are still being tested and worked on.

              I get it.

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              • H
                HoJo215 @Folly
                last edited by HoJo215

                Keep in mind lr-mame's last official 0.251 is the last one that plays cave's akai katana and dodonpachi saidojou.
                These were supposed to be taking out a while back at 0.240 but lr-mame's update progress left them in.
                Their officially removed in lr-mame 0.255 coming up.
                So you might want to back up 0.251 and have it run
                as a secondary option renamed mamearcade_cave_libretro.so

                I took a look at the diff's and tried editing them back into 0.255's cv1k.cpp and mame.lst but no dice.
                Might be a rendering thing with the newer blitter delay, but the above files are all I see changed.

                F H 3 Replies Last reply Reply Quote 1
                • F
                  Folly @HoJo215
                  last edited by Folly

                  @HoJo215

                  Thanks for the info.

                  The hope the future of lr-mame/lr-mess will be bright but project seems to be under pressure.
                  All we can do is wait and see what happens.

                  Btw .
                  Do you know why plays cave's akai katana and dodonpachi saidojou ?
                  Seems very strange removing something that works.
                  Though I have seen it before with a handheld driver.

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                  • F
                    Folly @HoJo215
                    last edited by

                    @HoJo215

                    Seems that today 0.255 test branch got many fixes where we were waiting for.
                    It's probably time to test it again.

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                    • H
                      HoJo215 @HoJo215
                      last edited by

                      This post is deleted!
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                      • H
                        HoJo215 @Folly
                        last edited by

                        @Folly said in lr-mame/lr-mess source code changes and/or will not compile:

                        @HoJo215

                        Thanks for the info.

                        The hope the future of lr-mame/lr-mess will be bright but project seems to be under pressure.
                        All we can do is wait and see what happens.

                        Btw .
                        Do you know why plays cave's akai katana and dodonpachi saidojou ?
                        Seems very strange removing something that works.
                        Though I have seen it before with a handheld driver.

                        It was a c&d from exarcadia who has a license from cave for these two games for they're arcade machine..

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                        • F
                          Folly
                          last edited by Folly

                          Libretro mame master branch has been updated to 0255.
                          Compiling for arcade and mess sub-targets has been implemented again.

                          Hopefully everything will work like it did before.

                          1 Reply Last reply Reply Quote 2
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