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    Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5

    Scheduled Pinned Locked Moved General Discussion and Gaming
    dolphingamecubewiiwiiware
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    • abjA
      abj @retropieuser555
      last edited by

      @retropieuser555 This is how i am changing the disk right now, and they suggesed me the same thing in the Dolphin discord server, It's working very well, the disk change automatically but this only works if you start the game from the Gui.

      `Please be patient, my English is not very good.`

      AwesomeKingClemA 1 Reply Last reply Reply Quote 0
      • retropieuser555R
        retropieuser555 @AwesomeKingClem
        last edited by

        This post is deleted!
        1 Reply Last reply Reply Quote 0
        • AwesomeKingClemA
          AwesomeKingClem @abj
          last edited by AwesomeKingClem

          @retropieuser555 👀👀👀

          Pi Model: Pi 5
          Power Supply: Official Pi 5 Power Supply
          RetroPie Version: 4.8.6
          Built From: retropie_setup.sh script on Raspbian official full x64 img
          Devices: N64 Controller (2)
          Help needed!
          https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5

          abjA 1 Reply Last reply Reply Quote 0
          • abjA
            abj @AwesomeKingClem
            last edited by

            @AwesomeKingClem said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

            @abj 👀👀👀

            Sorry i don't understand what this means.

            `Please be patient, my English is not very good.`

            AwesomeKingClemA 1 Reply Last reply Reply Quote 0
            • AwesomeKingClemA
              AwesomeKingClem @abj
              last edited by AwesomeKingClem

              @abj It's nothing important. Just a joke because @retropieuser555 deleted his post, and he was responding to one of mine.

              Edit: OOH I tagged the wrong person. My bad.

              Pi Model: Pi 5
              Power Supply: Official Pi 5 Power Supply
              RetroPie Version: 4.8.6
              Built From: retropie_setup.sh script on Raspbian official full x64 img
              Devices: N64 Controller (2)
              Help needed!
              https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5

              1 Reply Last reply Reply Quote 0
              • abjA
                abj @mitu
                last edited by

                @mitu said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                @abj said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                This is it. You have to start the game from The Gui for the above to work. The game will change automatically the disk and with the press of start bottom will continue to next disk.

                I think if you create an .m3u file and toggle the aforementioned option, starting the game from the playlist file should work without invoving the GUI. But I don't think .m3u is enabled by default in EmulationStation for the Wii/GC systems.

                I managed to test this and it's working! Disk changed successfully without to launch the game from the Gui. I had to do the following:

                -First added to the Gui the path for gamecube roms.
                -Set Dolphin option: Automatically change disks.
                -Add .m3u support for Doplhin in the es_systems.cfg

                `Please be patient, my English is not very good.`

                retropieuser555R 1 Reply Last reply Reply Quote 0
                • retropieuser555R
                  retropieuser555 @abj
                  last edited by

                  @abj you don't need to use a hotkey to change the disk then using that?

                  abjA 1 Reply Last reply Reply Quote 0
                  • abjA
                    abj @retropieuser555
                    last edited by abj

                    @retropieuser555
                    Disk changed automatically without to press any button or open the Gui.

                    I tested with Resident Evil 1. Because i didn't find a save file to try the disk swap, i rename the Disk 1 to be the Disk 2 and to 2 to be 1 in the m3u file.

                    When i start the game (Disk2) from ES (m3u shortcut), in one point, game ask for Disk 1.Then a message appear that disk changing automatically and finally the game start from Disk1.

                    `Please be patient, my English is not very good.`

                    retropieuser555R 1 Reply Last reply Reply Quote 1
                    • retropieuser555R
                      retropieuser555 @abj
                      last edited by

                      @mitu is there a way in the dolphin.sh to set the path but it gives the user's name rather than say pi?

                      [General]
                      ISOPath0 = /home/pi/RetroPie/roms/gc
                      [Core]
                      AutoDiscChange = True
                      

                      Then we could have this setup by default for users when installing dolphin?

                      mituM 1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @retropieuser555
                        last edited by

                        @retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                        @mitu is there a way in the dolphin.sh to set the path but it gives the user's name rather than say pi?

                        Look at the existing scriptmodule, a .ini file is already created on the 1st installation. You can use either $user or $home to refer to the installation user or the user's home path (not to be confused with $USER or $HOME).

                        1 Reply Last reply Reply Quote 1
                        • abjA
                          abj
                          last edited by abj

                          Another one parameter we can add to dolphin.ini 'file, is to hide the yellow letters that appearing in the upper left corner when a game starts.

                          [Interface]
                          OnScreenDisplayMessages = False
                          

                          `Please be patient, my English is not very good.`

                          retropieuser555R 1 Reply Last reply Reply Quote 0
                          • retropieuser555R
                            retropieuser555 @abj
                            last edited by retropieuser555

                            @abj I find those useful to be honest, I keep it set so I know my game has saved and I can switch it off safely. Or if the wiimote has connected properly etc. The bigger solution would be some kind of answer we had for the mupen64plus.sh script that looks at your controller and maps it if it doesn't exist in the config yet. Especially for things like hotkey. It could be possible seeing as dolphin now follows SDL's standardised Button East, West etc.

                            Anyway getting ahead of myself there, not sure how much interest in GameCube on pi 5 there is aside from a handful of us on here

                            mituM 1 Reply Last reply Reply Quote 1
                            • mituM
                              mitu Global Moderator @retropieuser555
                              last edited by

                              @retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                              The bigger solution would be some kind of answer we had for the mupen64plus.sh script that looks at your controller and maps it if it doesn't exist in the config yet. Especially for things like hotkey.

                              I have something in the works here, but not yet complete since I want to see if the settings can be mapped to a profile to be loaded automatically, especially since Dolphin doesn't have the concept of 'auto-configuration'.

                              retropieuser555R 1 Reply Last reply Reply Quote 2
                              • retropieuser555R
                                retropieuser555 @mitu
                                last edited by

                                @mitu https://wiki.dolphin-emu.org/index.php?title=GameINI_(Controller_Settings)

                                I guess you could at command line level change the PadProfile1 when booting depending on the controllers.

                                But then the hotkey is inside it's own .ini, so not sure how you'd get around that

                                mituM 1 Reply Last reply Reply Quote 0
                                • mituM
                                  mitu Global Moderator @retropieuser555
                                  last edited by

                                  @retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                                  @mitu https://wiki.dolphin-emu.org/index.php?title=GameINI_(Controller_Settings)

                                  Yes, that's part of the solution, the other part is the hotley mapping and determining which profiles to load (for multiple controllers).

                                  1 Reply Last reply Reply Quote 0
                                  • abjA abj referenced this topic on
                                  • retropieuser555R
                                    retropieuser555
                                    last edited by

                                    it's not functional fully yet but managed to install dolphin-emu with Retroachievements built

                                    AwesomeKingClemA 1 Reply Last reply Reply Quote 1
                                    • AwesomeKingClemA
                                      AwesomeKingClem @retropieuser555
                                      last edited by

                                      @retropieuser555
                                      8eb7a6bc-71b5-4bef-b2a1-60d692313056-image.png

                                      Pi Model: Pi 5
                                      Power Supply: Official Pi 5 Power Supply
                                      RetroPie Version: 4.8.6
                                      Built From: retropie_setup.sh script on Raspbian official full x64 img
                                      Devices: N64 Controller (2)
                                      Help needed!
                                      https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5

                                      1 Reply Last reply Reply Quote 0
                                      • abjA abj referenced this topic on
                                      • TPRT
                                        TPR
                                        last edited by

                                        How have you been getting multi-disc games to work?

                                        I've tried using an m3u file but lr-dolphin doesn't seem to load it.

                                        for example. .m3u file contains:

                                        /home/pi/RetroPie/roms/gc/B/Baten1.rvz
                                        /home/pi/RetroPie/roms/gc/B/Baten2.rvz

                                        but then it just kicks me back to ES with the following error in my log:

                                        [libretro INFO] 38:09:360 DolphinLibretro/Boot.cpp:177 N[Video]: Using GFX backend: Vulkan
                                        [libretro ERROR] 38:09:360 DolphinLibretro/Boot.cpp:193 E[BOOT]: Could not boot /home/pi/RetroPie/roms/gc/B/Baten.m3u. M3U contains no paths
                                        [ERROR] [Content]: Failed to load content

                                        Any ideas?

                                        I 1 Reply Last reply Reply Quote 0
                                        • I
                                          ionx @TPR
                                          last edited by ionx

                                          @TPR
                                          I haven't tried this emulator yet, but I believe that all libretro emulators work the same.

                                          So, try the .m3u file structure like this:

                                          game_disk1.rvz
                                          game_disk2.rvz
                                          

                                          Or like this:

                                          game (Disk 1).rvz
                                          game (Disk 2).rvz
                                          
                                          TPRT 1 Reply Last reply Reply Quote 0
                                          • TPRT
                                            TPR @ionx
                                            last edited by TPR

                                            @ionx said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                                            @TPR
                                            I haven't tried this emulator yet, but I believe that all libretro emulators work the same.

                                            So, try the .m3u file structure like this:

                                            game_disk1.rvz
                                            game_disk2.rvz
                                            

                                            Or like this:

                                            game (Disk 1).rvz
                                            game (Disk 2).rvz
                                            

                                            I did... same error. :(

                                            EDIT: I should mention that all my other .m3u files are working just fine on all my other consoles: Saturn, Dreamcast, X68000, etc, etc... so this is not my first rodeo with the format.

                                            1 Reply Last reply Reply Quote 0
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