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    Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5

    Scheduled Pinned Locked Moved General Discussion and Gaming
    dolphingamecubewiiwiiware
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    • retropieuser555R
      retropieuser555 @abj
      last edited by

      @mitu is there a way in the dolphin.sh to set the path but it gives the user's name rather than say pi?

      [General]
      ISOPath0 = /home/pi/RetroPie/roms/gc
      [Core]
      AutoDiscChange = True
      

      Then we could have this setup by default for users when installing dolphin?

      Pi 5 4GB

      Retroflag GPI with raspberry pi zero 2 w/ wifi

      Retroachievements:- lovelessrapture

      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @retropieuser555
        last edited by

        @retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

        @mitu is there a way in the dolphin.sh to set the path but it gives the user's name rather than say pi?

        Look at the existing scriptmodule, a .ini file is already created on the 1st installation. You can use either $user or $home to refer to the installation user or the user's home path (not to be confused with $USER or $HOME).

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        • abjA
          abj
          last edited by abj

          Another one parameter we can add to dolphin.ini 'file, is to hide the yellow letters that appearing in the upper left corner when a game starts.

          [Interface]
          OnScreenDisplayMessages = False
          

          `Please be patient, my English is not very good.`

          retropieuser555R 1 Reply Last reply Reply Quote 0
          • retropieuser555R
            retropieuser555 @abj
            last edited by retropieuser555

            @abj I find those useful to be honest, I keep it set so I know my game has saved and I can switch it off safely. Or if the wiimote has connected properly etc. The bigger solution would be some kind of answer we had for the mupen64plus.sh script that looks at your controller and maps it if it doesn't exist in the config yet. Especially for things like hotkey. It could be possible seeing as dolphin now follows SDL's standardised Button East, West etc.

            Anyway getting ahead of myself there, not sure how much interest in GameCube on pi 5 there is aside from a handful of us on here

            Pi 5 4GB

            Retroflag GPI with raspberry pi zero 2 w/ wifi

            Retroachievements:- lovelessrapture

            mituM 1 Reply Last reply Reply Quote 1
            • mituM
              mitu Global Moderator @retropieuser555
              last edited by

              @retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

              The bigger solution would be some kind of answer we had for the mupen64plus.sh script that looks at your controller and maps it if it doesn't exist in the config yet. Especially for things like hotkey.

              I have something in the works here, but not yet complete since I want to see if the settings can be mapped to a profile to be loaded automatically, especially since Dolphin doesn't have the concept of 'auto-configuration'.

              retropieuser555R 1 Reply Last reply Reply Quote 2
              • retropieuser555R
                retropieuser555 @mitu
                last edited by

                @mitu https://wiki.dolphin-emu.org/index.php?title=GameINI_(Controller_Settings)

                I guess you could at command line level change the PadProfile1 when booting depending on the controllers.

                But then the hotkey is inside it's own .ini, so not sure how you'd get around that

                Pi 5 4GB

                Retroflag GPI with raspberry pi zero 2 w/ wifi

                Retroachievements:- lovelessrapture

                mituM 1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator @retropieuser555
                  last edited by

                  @retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                  @mitu https://wiki.dolphin-emu.org/index.php?title=GameINI_(Controller_Settings)

                  Yes, that's part of the solution, the other part is the hotley mapping and determining which profiles to load (for multiple controllers).

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                  • abjA abj referenced this topic on
                  • retropieuser555R
                    retropieuser555
                    last edited by

                    it's not functional fully yet but managed to install dolphin-emu with Retroachievements built

                    Pi 5 4GB

                    Retroflag GPI with raspberry pi zero 2 w/ wifi

                    Retroachievements:- lovelessrapture

                    AwesomeKingClemA 1 Reply Last reply Reply Quote 1
                    • AwesomeKingClemA
                      AwesomeKingClem @retropieuser555
                      last edited by

                      @retropieuser555
                      8eb7a6bc-71b5-4bef-b2a1-60d692313056-image.png

                      Pi Model: Pi 5
                      Power Supply: Official Pi 5 Power Supply
                      RetroPie Version: 4.8.6
                      Built From: retropie_setup.sh script on Raspbian official full x64 img
                      Devices: N64 Controller (2)
                      Help needed!
                      https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5

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                      • abjA abj referenced this topic on
                      • TPRT
                        TPR
                        last edited by

                        How have you been getting multi-disc games to work?

                        I've tried using an m3u file but lr-dolphin doesn't seem to load it.

                        for example. .m3u file contains:

                        /home/pi/RetroPie/roms/gc/B/Baten1.rvz
                        /home/pi/RetroPie/roms/gc/B/Baten2.rvz

                        but then it just kicks me back to ES with the following error in my log:

                        [libretro INFO] 38:09:360 DolphinLibretro/Boot.cpp:177 N[Video]: Using GFX backend: Vulkan
                        [libretro ERROR] 38:09:360 DolphinLibretro/Boot.cpp:193 E[BOOT]: Could not boot /home/pi/RetroPie/roms/gc/B/Baten.m3u. M3U contains no paths
                        [ERROR] [Content]: Failed to load content

                        Any ideas?

                        I 1 Reply Last reply Reply Quote 0
                        • I
                          ionx @TPR
                          last edited by ionx

                          @TPR
                          I haven't tried this emulator yet, but I believe that all libretro emulators work the same.

                          So, try the .m3u file structure like this:

                          game_disk1.rvz
                          game_disk2.rvz
                          

                          Or like this:

                          game (Disk 1).rvz
                          game (Disk 2).rvz
                          
                          TPRT 1 Reply Last reply Reply Quote 0
                          • TPRT
                            TPR @ionx
                            last edited by TPR

                            @ionx said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                            @TPR
                            I haven't tried this emulator yet, but I believe that all libretro emulators work the same.

                            So, try the .m3u file structure like this:

                            game_disk1.rvz
                            game_disk2.rvz
                            

                            Or like this:

                            game (Disk 1).rvz
                            game (Disk 2).rvz
                            

                            I did... same error. :(

                            EDIT: I should mention that all my other .m3u files are working just fine on all my other consoles: Saturn, Dreamcast, X68000, etc, etc... so this is not my first rodeo with the format.

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                            • retropieuser555R
                              retropieuser555
                              last edited by retropieuser555

                              So someone over on reddit pointed this out and have been testing a little bit. For certain games playing with the under clock function seems to help smooth some of the games out that were on the edge of playability. So things like skies of Arcadia have a few slowdowns but putting the under clock to 70% seems to have smoothed that out. It might be worth playing with those settings for some games to see what it fixes. Although for a few it makes no real difference (Luigi's Mansion for example)

                              Pi 5 4GB

                              Retroflag GPI with raspberry pi zero 2 w/ wifi

                              Retroachievements:- lovelessrapture

                              I 1 Reply Last reply Reply Quote 1
                              • I
                                ionx @retropieuser555
                                last edited by

                                @retropieuser555
                                Thanks for the tip. Is this for the standalone version or Libretro, or both?

                                retropieuser555R 1 Reply Last reply Reply Quote -1
                                • retropieuser555R
                                  retropieuser555 @ionx
                                  last edited by retropieuser555

                                  @ionx standalone. I don't use the libretro version as it's a fair bit out of date, it might have an underclock option in the retroach core menu though

                                  Pi 5 4GB

                                  Retroflag GPI with raspberry pi zero 2 w/ wifi

                                  Retroachievements:- lovelessrapture

                                  I TPRT 2 Replies Last reply Reply Quote 1
                                  • I
                                    ionx @retropieuser555
                                    last edited by

                                    @retropieuser555

                                    I tested it with Resident Evil Zero, which had massive frame drops during fight scenes, and the game is playable now.

                                    Thank you very much again!

                                    1 Reply Last reply Reply Quote 0
                                    • I
                                      ionx
                                      last edited by

                                      I tested more than 50 games with the underclocking setting, and the improvement is huge! I suggest making this setting the default.

                                      retropieuser555R 1 Reply Last reply Reply Quote 0
                                      • retropieuser555R
                                        retropieuser555 @ionx
                                        last edited by

                                        @ionx I'm not sure it would be a good idea across the board as certain games timings are linked to the clock speed. So if you had a game that runs pretty much perfectly at 100% clock, underclocking could introduce issues.

                                        Out of curiosity what perfect of clock speed are you testing at? Or are you mixing and matching across games?

                                        Overall each game in standalone dolphin can have its own .ini file, so in theory having an .ini certain games could be done (as dolphin checks them by gameid, not rom/file name etc)

                                        Pi 5 4GB

                                        Retroflag GPI with raspberry pi zero 2 w/ wifi

                                        Retroachievements:- lovelessrapture

                                        I 1 Reply Last reply Reply Quote 0
                                        • I
                                          ionx @retropieuser555
                                          last edited by

                                          @retropieuser555

                                          I think you are right, and it's good to know that each game can have its own .ini file.
                                          I set the CPU speed to 70% and tested the games with this setting only.
                                          Games like Metal Gear Solid, The Matrix, Resident Evil Zero, and Star Wars Jedi Knight II: Jedi Academy are playable now.

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                                          • retropieuser555R
                                            retropieuser555 @ionx
                                            last edited by

                                            @ionx but it's more than just an ini file, the trouble with retroach is you can't really create unique configs as you've no idea what the user will call their file name. Whereas in standalone dolphin it's not looking for the rom file name, it's that games unique ID, which is how mupen64plus manages to have loads of individual hacks for each game to make them work

                                            Pi 5 4GB

                                            Retroflag GPI with raspberry pi zero 2 w/ wifi

                                            Retroachievements:- lovelessrapture

                                            1 Reply Last reply Reply Quote 1
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