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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    mupen64plus upstream issue with the gonetz/GLideN64 repo

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    mupen64plusblack screenissueupstreamworkaround
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    • TPRT
      TPR @mitu
      last edited by

      @mitu Sorry, I didn't mean to bump the other topic. Just someone else had the same error so I wan't sure if this was something that had been fixed or if I was doing something wrong. I guess it just hasn't gotten fixed yet?

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      • TPRT
        TPR @mitu
        last edited by

        @mitu Also, again just to mention that I'm getting that error with or without the edit mentioned above. I do not get this symptom:

        games will not to render (black screen), although audio can be heard and fps counter (if enabled) will display correctly.

        For me, the game starts to load, then I see "INIT NOISE TEXTURES, PLEASE WAIT...." flash on screen for a brief second, and then it kicks me back to ES.

        Not sure if this is the same issue or not that is mentioned above.

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        • TPRT
          TPR @mitu
          last edited by

          @mitu I noticed an update in the setup script and I installed that but the core is still crashing. Did this get fixed or am I doing something else wrong?

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          • mituM
            mitu Global Moderator
            last edited by mitu

            The latest update to the scriptmodule should fix - temporarily - the crash since it uses an older commit, until upstream commits (!) to a fix.

            @TPR did you re-install from source the mupen64plus emulator after the update ?

            TPRT 2 Replies Last reply Reply Quote 0
            • TPRT
              TPR @mitu
              last edited by

              @mitu I just did the update. I'll re-install now. Thank you.

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              • TPRT
                TPR @mitu
                last edited by

                @mitu It just kicks me back to ES when I try to load a rom with that core. I updated the setup-script. Updated from source, re-installed from source, and then when that didn't work, I deleted the core from the emulators folder and removed any reference from emulators.cfg, re-installed again and I get the same issue.

                Any ideas?

                mituM 1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator @TPR
                  last edited by

                  @TPR said in mupen64plus upstream issue with the gonetz/GLideN64 repo:

                  It just kicks me back to ES when I try to load a rom with that core.

                  Are you talking about the Libretro core or the standalone Mupen64Plus + GlideN64 ? This topic is about the latter - can you post the /dev/shm/runcommand.log from running the emulator where you have issues ?

                  TPRT 1 Reply Last reply Reply Quote 0
                  • TPRT
                    TPR @mitu
                    last edited by TPR

                    @mitu Standalone. Here's the log:

                    Parameters:
                    Executing: /opt/retropie/emulators/mupen64plus/bin/mupen64plus.sh mupen64plus-video-GLideN64 "/home/pi/RetroPie/roms/n64/D/Diddy Kong Racing.z64" 1920x1080 0 --set Video-GLideN64[UseNativeResolutionFactor]=1
                    /opt/retropie/emulators/mupen64plus/bin/mupen64plus.sh: line 434: 2801 Segmentation fault SDL_AUDIODRIVER=${SDL_AUDIODRIVER} SDL_VIDEO_RPI_SCALE_MODE=${SDL_VIDEO_RPI_SCALE_MODE} "$rootdir/emulators/mupen64plus/bin/mupen64plus" --noosd $PARAMS ${WINDOW_MODE} --rsp ${RSP_PLUGIN}.so --gfx ${VIDEO_PLUGIN}.so --audio ${AUDIO_PLUGIN}.so --configdir "$configdir/n64" --datadir "$configdir/n64" "$ROM"

                    mituM F 2 Replies Last reply Reply Quote 0
                    • mituM
                      mitu Global Moderator @TPR
                      last edited by

                      @TPR Then it might be a different issue. Does the libretro core work ?

                      TPRT 1 Reply Last reply Reply Quote 0
                      • TPRT
                        TPR @mitu
                        last edited by

                        @mitu It does.

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                        • F
                          FoxRacing @TPR
                          last edited by

                          @TPR Hey @TPR I am experiencing the same problem with my N64 roms. Did you end up fixing it? Thank you

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