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    FBA development: lr-fbalpha (formerly lr-fba-next) updates

    Scheduled Pinned Locked Moved Ideas and Development
    final burn alphfbalr-fba-nextlr-fbalphafba-next
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    • A
      alrdtakn1
      last edited by

      Holy cow... Yeah I'm an idiot. I just got really excited about hiscores. Sorry about that. Thanks again.

      1 Reply Last reply Reply Quote 0
      • CourierSSC
        CourierSS
        last edited by CourierSS

        @dankcushions

        I was looking at the https://github.com/RetroPie/RetroPie-Setup/wiki/lr-fbalpha wiki section, but noticed that under the Dipswitches section, the image that's supposed to show the menu doesn't work. It's an image that states URL périmée.

        dankcushionsD herb_fargusH 2 Replies Last reply Reply Quote 0
        • dankcushionsD
          dankcushions Global Moderator @CourierSS
          last edited by

          @CourierSS said in FBA development: lr-fbalpha (formerly lr-fba-next) updates:

          @dankcushions

          I was looking at the https://github.com/RetroPie/RetroPie-Setup/wiki/lr-fbalpha wiki section, but noticed that under the Dipswitches section, the image that's supposed to show the menu doesn't work. It's an image that states URL périmée.

          updated. anyone can update the wiki btw :)

          CourierSSC 1 Reply Last reply Reply Quote 0
          • herb_fargusH
            herb_fargus administrators @CourierSS
            last edited by

            @CourierSS looks like someone used the wrong github hack for posting images.

            If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

            Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

            1 Reply Last reply Reply Quote 0
            • CourierSSC
              CourierSS @dankcushions
              last edited by

              @dankcushions

              I kind of assumed that you had the original image based on authors in the revision history (can't see revision history of old page) so I wasn't sure if I should make any adjustments.

              @herb_fargus

              I was kind of curious of what it might have originally looked like or if anyone else also took a similar screenshot, so I did Google image search of lr fba next dipswitches and it's just the same URL périmée as the first result haha

              herb_fargusH 1 Reply Last reply Reply Quote 0
              • herb_fargusH
                herb_fargus administrators @CourierSS
                last edited by

                @CourierSS I've never used them myself but perhaps something like this: https://github.com/recalbox/recalbox-os/wiki/Use-Neogeo-Unibios-(EN)

                If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

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                • dankcushionsD
                  dankcushions Global Moderator
                  last edited by

                  i think i must have hotlinked to recalbox's screenshot before, which wasn't very clever :) it doesn't really need a screenshot and it would change every time retroarch do something to the menu, so no need for it really. the instructions are simple enough.

                  @herb_fargus said in FBA development: lr-fbalpha (formerly lr-fba-next) updates:

                  @CourierSS I've never used them myself but perhaps something like this: https://github.com/recalbox/recalbox-os/wiki/Use-Neogeo-Unibios-(EN)

                  nah it's all within the standard RGUI menu system. that stuff in those screenshots would be accessible via https://github.com/RetroPie/RetroPie-Setup/wiki/lr-fbalpha#neo-geo-unibios

                  @CourierSS just load it up and have a look :)

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                  • RionR
                    Rion @dankcushions
                    last edited by

                    @dankcushions I think this is a great initiative! Good call! 😆

                    FBNeo rom filtering
                    Mame2003 Arcade Bezels
                    Fba Arcade Bezels
                    Fba NeoGeo Bezels

                    1 Reply Last reply Reply Quote 0
                    • dankcushionsD
                      dankcushions Global Moderator
                      last edited by

                      i updated the compatibility list with all the new 0.2.97.39 changes. this took ages, but it's done now :) https://docs.google.com/spreadsheets/d/1GaqIIoiWbzKHwZ52S2xCSDQXILo81Ls1mHK6czKGAtM/edit#gid=1671511927

                      also, maintainer @barbudreadmon is currently working through some control fixes so check it out! https://github.com/libretro/fbalpha/issues/102

                      RionR 1 Reply Last reply Reply Quote 2
                      • RionR
                        Rion @dankcushions
                        last edited by Rion

                        @dankcushions Nice!

                        Would be god to have a Working dat file based on the compatibility list.?

                        Edit: opps sorry was a lot of games untested so that would be a bad idea.

                        FBNeo rom filtering
                        Mame2003 Arcade Bezels
                        Fba Arcade Bezels
                        Fba NeoGeo Bezels

                        dankcushionsD 1 Reply Last reply Reply Quote 0
                        • dankcushionsD
                          dankcushions Global Moderator @Rion
                          last edited by

                          @Rion said in FBA development: lr-fbalpha (formerly lr-fba-next) updates:

                          @dankcushions Nice!

                          Would be god to have a Working dat file based on the compatibility list.?

                          Edit: opps sorry was a lot of games untested so that would be a bad idea.

                          :) yeah, also unlike mame the FBA dat files don't include a bunch of games already that are known to not work (preliminary emulation etc), so pretty much everything should be working beyond what is logged here: https://github.com/libretro/fbalpha/issues

                          1 Reply Last reply Reply Quote 1
                          • dankcushionsD
                            dankcushions Global Moderator
                            last edited by dankcushions

                            donpachi and speedspn crash fixed
                            apparently this was broken in latest version.
                            https://github.com/libretro/fbalpha/commit/9804e86612fddc246383ebe0b3f93a90723efc2d

                            B 1 Reply Last reply Reply Quote 2
                            • RionR
                              Rion
                              last edited by

                              @barbudreadmon Do you have any news on the implementation of NeoGeo CD at this time?

                              I have been looking at the official forums for Fba over at neosource.1emulation.com and your thread "Need some help with my libretro port" where "dink" helps out from time to time.

                              FBNeo rom filtering
                              Mame2003 Arcade Bezels
                              Fba Arcade Bezels
                              Fba NeoGeo Bezels

                              1 Reply Last reply Reply Quote 0
                              • B
                                barbudreadmon @dankcushions
                                last edited by

                                @dankcushions said in FBA development: lr-fbalpha (formerly lr-fba-next) updates:

                                ddonpachi crash fixed
                                apprently this was broken in latest version.
                                https://github.com/libretro/fbalpha/commit/9804e86612fddc246383ebe0b3f93a90723efc2d

                                It was donpachi, ddonpachi is the sequel. speedspn got fixed too.

                                @Ryon Yes, dink is a big help since he knows the codebase very well, and it allows upstream to fix a few bugs on their side too. But i can't really go and ask them to write a neogeo cd libretro implementation for me. I started to analyze how they do this on standalone, but i don't have that much time to implement it right now (that's a lot of work for samurai showdown rpg, which is pretty much the only real exclusivity on neogeo cd), and i prefer using my free time to fix current issues.

                                FBNeo developer - github - forum

                                dankcushionsD 1 Reply Last reply Reply Quote 1
                                • dankcushionsD
                                  dankcushions Global Moderator @barbudreadmon
                                  last edited by

                                  @barbudreadmon thanks, updated!

                                  please feel free to add any updates here if you want also. i'll try and do that but some i may miss!

                                  1 Reply Last reply Reply Quote 0
                                  • dankcushionsD
                                    dankcushions Global Moderator
                                    last edited by

                                    some belated updates!

                                    14th April 2017

                                    hiscore.dat automatically installed.
                                    No need to download/move files anymore!

                                    18th April 2017

                                    0.2.97.40 released!
                                    100s of new games/clones added, and lots of fixes/improvements! see https://www.fbalpha.com/view/236/
                                    (i've also updated the wiki and compatibility lists to suit)

                                    1 Reply Last reply Reply Quote 2
                                    • dankcushionsD
                                      dankcushions Global Moderator
                                      last edited by

                                      one of the things that is apparently fixed is the ugly sound emulation in sega 16 games (goldenaxe, altered beast, etc). very cool if true! please can someone check, and update the compatibility list if fixed :)

                                      ExarKunIvE 1 Reply Last reply Reply Quote 0
                                      • ExarKunIvE
                                        ExarKunIv @dankcushions
                                        last edited by ExarKunIv

                                        @dankcushions
                                        i hope that the sound thing is true, i always thought it was just me when the sound was bad.

                                        now i have to figure how to update my roms... lol

                                        RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                                        RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                                        Maintainer of RetroPie-Extra .

                                        dankcushionsD 1 Reply Last reply Reply Quote 0
                                        • dankcushionsD
                                          dankcushions Global Moderator @ExarKunIv
                                          last edited by

                                          @ExarKunIv i can confirm that the sega 16 games have fixed sound :D

                                          DarksaviorD 1 Reply Last reply Reply Quote 0
                                          • DarksaviorD
                                            Darksavior @dankcushions
                                            last edited by Darksavior

                                            @dankcushions yep, I mentioned that in an older thread https://retropie.org.uk/forum/topic/9664/new-final-burn-alpha-release-0-2-97-40 as soon as .40 hit github. Unfortunately, most are still slower for me on my oc'd pi2 but pi3 users probably won't notice.

                                            1 Reply Last reply Reply Quote 0
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