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    crt-pi shader users - reduce scaling artifacts with these configs in lr-mame2003, lr-fbalpha, lr-nestopia (and more to come)

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    crt-pi shadercrt-picrt-pi-verticalshaderslr-mame2003
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    • RionR
      Rion
      last edited by Rion

      This post is deleted!
      dankcushionsD 1 Reply Last reply Reply Quote 1
      • edmaul69E
        edmaul69 @dankcushions
        last edited by

        @dankcushions so i created a folder called MAME 2003 in /opt/retropie/configs/mame-libretro added all the files and it didnt work. then today i updated rpie setup script then updated mame 2003 from binary and still doesnt work. still only sees the crt-pi.glsl i have tried many roms. i am on a pi 3 with retropie 4.01 but i updated retroarch yesterday and mame 2003 today

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        • edmaul69E
          edmaul69 @dankcushions
          last edited by edmaul69

          This post is deleted!
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          • edmaul69E
            edmaul69
            last edited by

            Since i have no special mame configs and since i couldnt get this to work so i just used bulk rename utility to add the .zip into the names.

            RionR 1 Reply Last reply Reply Quote 0
            • RionR
              Rion @edmaul69
              last edited by

              @edmaul69 strange.. I'm using RetroPie 4.1.
              Have you tried the ones i posted?

              edmaul69E 1 Reply Last reply Reply Quote 0
              • edmaul69E
                edmaul69 @Rion
                last edited by

                @Rion i just put yours directly in my roms folder since you already had the .zip in the name. I dont know what the folder name was supposed to be where to put yours in the fba config folder.

                RionR 1 Reply Last reply Reply Quote 0
                • RionR
                  Rion @edmaul69
                  last edited by Rion

                  @edmaul69 The ones i posted are for mame not fba.

                  But if your looking for fba look here

                  edmaul69E 1 Reply Last reply Reply Quote 0
                  • edmaul69E
                    edmaul69 @Rion
                    last edited by edmaul69

                    @Rion i was talking about those fba ones. im sorry i didnt realise you had a mame set as well. do yours still go in a folder named MAME 2003? or do i keep them in the folder you get from the zip?

                    RionR 1 Reply Last reply Reply Quote 0
                    • RionR
                      Rion @edmaul69
                      last edited by

                      @edmaul69 The ones i posted goes in to the rom folder not mame2003.

                      1 Reply Last reply Reply Quote 0
                      • dankcushionsD
                        dankcushions Global Moderator @Rion
                        last edited by

                        @Rion said in crt-pi shader users - automatic usage of crt-pi-vertical in vertical games in lr-mame2003:

                        @dankcushions @Sharkus @Dochartaigh

                        Updated for RetroPie 4.1

                        mame2003-crt-pi-vertical-overrides-.zip.cfg

                        mame2003-crt-pi-curvature-vertical-overrides-.zip.cfg

                        Place these in you mame-libretro or arcade folder.

                        how are these 'updated' for 4.1? the mame gamelist hasn't changed.

                        also, whilst i appreciate your effort i think your alternative versions are confusing this thread and unnecessary. the ones i uploaded in my original post should work for anyone using retropie 4.1. your .zip.cfg overrides in the rom folder are a retropie hack made before retroarch supported per-game cfg overrides. there's no need for that approach any more, and maybe it won't always be supported.

                        i think we should use the properly supported retroarch way as it has advantages. for example, if you use a .zip.cfg rom override with config_save_on_exit = true in your main retroarch.cfg, your per-game shader override will migrate to your main retroarch.cfg. this doesn't happen with the supported approach.

                        dankcushionsD 1 Reply Last reply Reply Quote 0
                        • dankcushionsD
                          dankcushions Global Moderator @dankcushions
                          last edited by dankcushions

                          i see, the shader location has changed in 4.1. i will update my .cfgs.

                          still, unless someone can give me a good reason for keeping the .zip.cfg versions, i will be cleaning up this thread

                          RionR FloobF 2 Replies Last reply Reply Quote 0
                          • RionR
                            Rion @dankcushions
                            last edited by

                            @dankcushions

                            Sorry about that i should have been more clear about the .zip.cfg files i posted. Do you want me to remove these and add the cfg files only or post both for people to choose?

                            I have also posted this

                            Mame2003 (0.78u6) Generic Arcade Bezel for every game with crt-pi-curvate (vertical & horizontal)

                            And this

                            crt-pi shader users - automatic usage of crt-pi-vertical in vertical games in lr-fbalpha 029739 (formerly lr-fba-next)

                            Same here with only .zip.cfg files. Do you want me to Change these to and only post the cfg files or both?

                            dankcushionsD 1 Reply Last reply Reply Quote 0
                            • dankcushionsD
                              dankcushions Global Moderator @Rion
                              last edited by

                              @Rion thanks! yeah for me the cfg files only should be the ones we use. i don't see the reason for the .zip.cfg ones going forward. i will update my initial post once i've re-run my script with the new shader directory.

                              RionR 2 Replies Last reply Reply Quote 0
                              • RionR
                                Rion @dankcushions
                                last edited by

                                @dankcushions Ok i will update my posts with the cfg files during the evening.

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                                • FloobF
                                  Floob @dankcushions
                                  last edited by

                                  @dankcushions said in crt-pi shader users - automatic usage of crt-pi-vertical in vertical games in lr-mame2003:

                                  i see, the shader location has changed in 4.1. i will update my .cfgs.

                                  still, unless someone can give me a good reason for keeping the .zip.cfg versions, i will be cleaning up this thread

                                  Is there a chance someone not on a new enough version of RetroArch will get confused why the retroarch based location/overrides dont work?
                                  Although I would hope as more and more people use the current version of RetroPie/RetroArch it shouldnt matter.

                                  Please read the Docs before asking a new question.
                                  RetroPie Help Guides: https://goo.gl/3gcNsT

                                  J dankcushionsD 2 Replies Last reply Reply Quote 0
                                  • RionR
                                    Rion @dankcushions
                                    last edited by

                                    @dankcushions Sorry about the delay. Here are the fixed ones for RetroPie 4.1 *.cfg Only

                                    mame2003_Vertical_ crt-pi-vertical

                                    mame2003_Vertical_crt-pi-curvature-vertical

                                    These should go into the folder "/opt/retropie/configs/all/retroarch/config/MAME 2003/" or and not the rom folder.

                                    Please tell me if i misses anything?

                                    dankcushionsD 1 Reply Last reply Reply Quote 0
                                    • dankcushionsD
                                      dankcushions Global Moderator @Floob
                                      last edited by

                                      @Floob said in crt-pi shader users - automatic usage of crt-pi-vertical in vertical games in lr-mame2003:

                                      @dankcushions said in crt-pi shader users - automatic usage of crt-pi-vertical in vertical games in lr-mame2003:

                                      i see, the shader location has changed in 4.1. i will update my .cfgs.

                                      still, unless someone can give me a good reason for keeping the .zip.cfg versions, i will be cleaning up this thread

                                      Is there a chance someone not on a new enough version of RetroArch will get confused why the retroarch based location/overrides dont work?
                                      Although I would hope as more and more people use the current version of RetroPie/RetroArch it shouldnt matter.

                                      i thought about this but the vertical shader was only included in retropie from 4.0 ish, and RA overrides were late august, so hopefully it shouldn't be a problem for many. hopefully!

                                      1 Reply Last reply Reply Quote 0
                                      • dankcushionsD
                                        dankcushions Global Moderator @Rion
                                        last edited by

                                        @Rion said in crt-pi shader users - automatic usage of crt-pi-vertical in vertical games in lr-mame2003:

                                        @dankcushions Sorry about the delay. Here are the fixed ones for RetroPie 4.1 *.cfg Only

                                        mame2003_Vertical_ crt-pi-vertical

                                        mame2003_Vertical_crt-pi-curvature-vertical

                                        These should go into the folder "/opt/retropie/configs/all/retroarch/config/MAME 2003/" or and not the rom folder.

                                        Please tell me if i misses anything?

                                        looks good to me, thanks! i can test later.

                                        1 Reply Last reply Reply Quote 0
                                        • dankcushionsD
                                          dankcushions Global Moderator
                                          last edited by dankcushions

                                          sorry, got a bit sidetracked :) i have been working on a small improvement to my .cfgs.

                                          alt text

                                          previous with crt-pi-vertical.glslp:
                                          alt text

                                          now:
                                          0_1480380617366_upload-3c98dd01-0754-4f08-8548-629ca637c1d0

                                          this is via my new resizing algorithm that always keeps the horizontal scaling at an integer scale, but still stretches the vertical to fullscreen. this makes things look a lot better when using vertical scanlines, especially when scrolling left to right. i think this sort of algorithm will be goof for horizontal games also, but i need to test.

                                          vbsV 1 Reply Last reply Reply Quote 1
                                          • vbsV
                                            vbs @dankcushions
                                            last edited by vbs

                                            @dankcushions
                                            Should the crt-pi-vertical maybe added to the "official" shader collection here https://github.com/RetroPie/common-shaders?

                                            EDIT:
                                            Oh also would it make sense to have two additional crt-pi-curvatureand crt-pi-vertical-curvature?

                                            dankcushionsD 1 Reply Last reply Reply Quote 0
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