MAME ROW #12: Frenzy
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Some nice history and tips on Frenzy & Berzerk: here
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Overlay coming ....maybe tomorrow...
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@UDb23 OK, I'm going to create the github repository for the MAME ROW overlays (and some others). Do you have a github account?
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just to start: https://github.com/meleu/MAME-ROW-overlays
@UDb23 hope you don't mind that I've put your files there...
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@meleu No github account.
OK to put files there too, as long as you keep author credits :-) )New overlay incoming... right now!
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Overlay(s) ready: here
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FYI: found some interesting "enhanced" (but unofficial) sound samples, not only for Berzerk/Frenzy, here.
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@meleu Can please specify on Github that these overlays are NOT FOR COMMERCIAL USE.
I want to avoid, as already happened with other retropie related stuff, that they could be used on some Retropie Image sold on ebay or similar. -
@UDb23 great work! This is one of the things I like about the MAME ROW, as well as discovering the occasional new gem, I probably end up hacking about with enhancements almost as much as playing the games!
A repository of these custom overlays would be a great resource.
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Fantastic overlay as usual. I hope to be able to find a bit of time to compete this week. 'Frenzy' would have been what I voted for anyway and it appears as though it was a landslide.
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@UDb23 will do! It would be my next question. :-)
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@GtBFilms Most of the fun is customizing Retropie and trying new things;. some times even more than actually playing.
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@UDb23 Thanks for the overlay, it's great! I ended up using it straight away.
I usually end up flattening it with a layer of patrickm-scanlines1920x1080.png so that I have overlay and scanlines in the same overlay - no need to waste CPU on rendering a CRT filter or something on top of the overlay. It's not perfect but it's good enough for the most part - you can see the result in the screenshot. :)
@meleu I was having a terrible time even beating 3000, but then I got lucky this last one and got 4995 :) I doubt I'll be able to play any more this week - or, as matter of fact, until the second week of January or so, as I'm going home with the family for Xmas.
As such, a happy holidays everyone, and wishing you all a great Retro 2017! :)
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@pjft said in MAME ROW #12: Frenzy:
patrickm-scanlines1920x1080.png
I was not aware of this png; good tip.
In general I'm not a big fan of scanlines but on some games they really come close to the original look. -
@UDb23 Yeah, I found it in one of the overlay packs at one time, don't really remember where. If you can't find it, I'm happy to share.
Still, not a bother - I will do it the same on my end, just thought I'd share the tip in case more people are interested. Happy to share the merged version with others here (with your permission):
A note: since we're playing with "Integer Scale: OFF" these particular scanlines will not look perfect, as they do not mirror the exact resolution the the game. It will be more noticeable in larger screens, I suppose, but it's a proof of concept for others.
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@pjft Surely you can share the merged version.
When and if I find time, I'd like to create game specific full "Arcade game Artwork packs".
Ideally each pack should include: integer scale OFF overlay version (provided currently), integer scale ON overlay version, game flyer for ES detailed view's "box art" and runcommand splashscreen. -
@UDb23 Your overlays are so cool and make that extra wasted space look so much better. I wish I were crazy rich so I could pay you stupid money to do make all these look like this.
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@UDb23 Wow. That is an ambitious endeavor. Love it. :)
Thanks for your great work, very much appreciated!
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Your overlays are so cool and make that extra wasted space look so much better. I wish I were crazy rich so I could pay you stupid money to do make all these look like this.
That's funny, I was thinking the same thing!
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In something of a lucky fluke game, I got 9813!
Only tactic I discovered was dealing only with nearby robots and letting the other stupid robots take each other out a bit then advancing to the nearest exit before evil otto appeared.
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