Retropie 4.x on Odroid C2
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@BuZz
Good news!
I hope I can help you. -
Update.
Finally I compiled the lr-imame4all. I encountered two problems:
1 - The libco (src/libretro/libretro-common/libco) gives an error at runtime: "longjmp causes uninitialized stack frame", so I had to use the ucontext.c part instead of sjlj.c modifying libco.c (could be a performance issue).
2 - The file src/libretro/osinline.h contains some asm code that I tried to patch (sorry but I'm not an asm programmer :) ).This is the code I used for the lr-imame4all.sh script:
function sources_lr-imame4all() { gitPullOrClone "$md_build" https://github.com/libretro/mame2000-libretro.git sed -i 's/#include "sjlj.c"/#include "ucontext.c"/g' src/libretro/libretro-common/libco/libco.c sed -i 's/#include <retro_inline.h>/#include <retro_inline.h>\n#include <stdint.h>/g' src/libretro/osinline.h sed -i 's/ int res_hi, res_lo;/ int64_t res;/g' src/libretro/osinline.h sed -i 's/("smull\\t%1,%0,%2,%3"/("smull\\t%x0,%w1,%w2"/g' src/libretro/osinline.h sed -i 's/: "=r"(res_hi), "=r"(res_lo)/: "=r"(res)/g' src/libretro/osinline.h sed -i 's/return res_hi;/return res>>32;/g' src/libretro/osinline.h sed -i 's/( " mov %2, %2, asr #1 \\n"/( " asr %2, %2, #1 \\n"/g' src/libretro/osinline.h }
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Hello,
I was able to compile emulationstation on my C2 successfully, but I get the following error when trying to run it:
lvl0: Error initializing SDL! Failed to connect to the Mir Server lvl0: Renderer failed to initialize! lvl0: Window failed to intialize!
This error occurs if lightdm is stopped or running. Any ideas? I'm new so go easy on me.
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@mphil906
During the build, the script has also built and installed libsdl mali-2.04?
Which libsdl2 packages are installed? You should have:odroid@odroid64:~$ dpkg --list | grep sdl2 ii libsdl2-2.0-0:arm64 2.0.4+4mali arm64 Simple DirectMedia Layer hi libsdl2-dev:arm64 2.0.4+4mali arm64 Simple DirectMedia Layer development files
from this source:
https://github.com/RetroPie/SDL-mirror/tree/mali-2.0.4
and not the original ones of ubuntu. -
@roleo
Thank you for the reply, I was able to compile emulationstation succesfully. Indeed, the default Ubuntu sdl was installed. I cloned the original posters repository. I'm not entirely sure if this was the issue, but in the function platform_odroid-c2() {...} __platform_flags did not contain mali. This is what I used:function platform_odroid-c2() { __default_cflags="-O3 -march=armv8-a+crc -mtune=cortex-a53 -funsafe-math-optimizations" __default_asflags="" __default_makeflags="-j2" __platform_flags="armv8 neon mali" #added mali flag __qemu_cpu=cortex-a9 __has_binaries=0 }
Not sure if this was the issue, but it compiles and runs. Thanks! Now attempting to compile retroarch.
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Just to note - I have a board now and will be looking at adding basic support as free time permits (ES + retroarch etc first).
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@mphil906
See now I was just about to give up on this...dang...lemmie drag the darn thing out and give it another shot!
Thanks for posting! -
With the last changes of the EmulationStation github I have a new problem during the configure phase:
cmake . -DFREETYPE_INCLUDE_DIRS=/usr/include/freetype2/
The cmake didn't find the vlc library.
CMake Error at CMake/Packages/FindVLC.cmake:33 (macro_ensure_version): MACRO_ENSURE_VERSION Macro invoked with incorrect arguments for macro named: MACRO_ENSURE_VERSION Call Stack (most recent call first): CMakeLists.txt:51 (find_package)
--- EDIT ---
Sorry, my mistake.
The libvlc-dev was missing. -
I am currently working on odroid-c2 support - not trying to put you off working on it, but in case you don't want to duplicate efforts etc.
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Apart reicast, I compiled everything I needed but I will continue to work on it for personal pleasure.
If I can help ...Thanks for your support.
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@roleo Thanks.
Are you using the 16.04 aarch64 Ubuntu ? I was wondering as you are targetting aarch32 right ? Are you using an aarch32 targetted gcc ?
I was planning on targetting aarch64.
[edit] actually maybe I just misread - you will likely want to remove the "neon" platform flag though though if you have it as that's all aarch32 neon stuff which I don't think will work on aarch64 (without changes).
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@BuZz
aarch64odroid@odroid64:~$ uname -a Linux odroid64 3.14.79-89 #1 SMP PREEMPT Thu Oct 13 08:42:27 BRT 2016 aarch64 aarch64 aarch64 GNU/Linux odroid@odroid64:~$ gcc -v Using built-in specs. COLLECT_GCC=gcc COLLECT_LTO_WRAPPER=/usr/lib/gcc/aarch64-linux-gnu/5/lto-wrapper Target: aarch64-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Ubuntu/Linaro 5.4.0-6ubuntu1~16.04.4' --with-bugurl=file:///usr/share/doc/gcc-5/README.Bugs --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --prefix=/usr --program-suffix=-5 --enable-shared --enable-linker-build-id --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --libdir=/usr/lib --enable-nls --with-sysroot=/ --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --with-default-libstdcxx-abi=new --enable-gnu-unique-object --disable-libquadmath --enable-plugin --with-system-zlib --disable-browser-plugin --enable-java-awt=gtk --enable-gtk-cairo --with-java-home=/usr/lib/jvm/java-1.5.0-gcj-5-arm64/jre --enable-java-home --with-jvm-root-dir=/usr/lib/jvm/java-1.5.0-gcj-5-arm64 --with-jvm-jar-dir=/usr/lib/jvm-exports/java-1.5.0-gcj-5-arm64 --with-arch-directory=aarch64 --with-ecj-jar=/usr/share/java/eclipse-ecj.jar --enable-multiarch --enable-fix-cortex-a53-843419 --disable-werror --enable-checking=release --build=aarch64-linux-gnu --host=aarch64-linux-gnu --target=aarch64-linux-gnu Thread model: posix gcc version 5.4.0 20160609 (Ubuntu/Linaro 5.4.0-6ubuntu1~16.04.4)
--- EDIT ---
I had forgotten. At a later time, I removed neon flag because the gcc doesn't support it.
function platform_odroid-c2() { __default_cflags="-O3 -march=armv8-a+crc -mtune=cortex-a53 -funsafe-math-opt __default_asflags="" __default_makeflags="-j2" # __platform_flags="arm armv8 neon mali" __platform_flags="arm armv8 mali" __qemu_cpu=cortex-a9 __has_binaries=0 }
As far as I know neon is mandatory for arm64, so no command line flag is needed.
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I've an odroidc2 board too, if there's an image to test.
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Hi BuzZ.
When I scroll up/down the game list (for example in MAME menu) I can see a strange screen flickerig due to the chars printed on the back (on the terminal I think).
Is this a known problem? Is there a solution?
This doesn't happen in raspberry image. -
@roleo to do with the sdl2 driver I guess. Will look into it.
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that is great! actually, had I known you needed one to try to get RetroPie support, I would have put some money towards getting you one.
I have an ODroid C2, and would LOVE to see RetroPie using that hardware. thank you Buzz and Hardkernel.
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if we get RetroPie working on the C2, I see myself buying more C2s those things are fast!
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@detron it will never be supported to the level of the rpi, but it will be source installable. I have a branch, doing some more fixing and I will do PR for testing..
WIP is here - https://github.com/joolswills/RetroPie-Setup/tree/odroid_c2
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@BuZz said in Retropie 4.x on Odroid C2:
@detron it will never be supported to the level of the rpi, but it will be source installable. I have a branch, doing some more fixing and I will do PR for testing..
WIP is here - https://github.com/joolswills/RetroPie-Setup/tree/odroid_c2
I know it will not be as well supported as the Raspberry Pi, and I would not expect anything else, I would be happy with any support. thank you very much for your effort (and others involved)
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