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    Retropie 4.x on Odroid C2

    Scheduled Pinned Locked Moved Ideas and Development
    odroidbuild
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    • BuZzB
      BuZz administrators @roleo
      last edited by

      @roleo you shouldn't need to modify config.mk afterwards - the raspberry pi link libs/video core stuff should only be added if the raspberry pi dev libs are present on the system - which shouldn't be the case.

      are you building to run on X or framebuffer ?

      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

      roleoR 1 Reply Last reply Reply Quote 0
      • roleoR
        roleo @BuZz
        last edited by roleo

        @BuZz
        I know but if I don't modify the config.mk the compilation process doesn't complete.
        And I didn't find an option to disable videocore from configure.
        Similar for OSS: the compilation is ok but the linker search for -lossaudio.
        Maybe I missed a parameter?

        I'm building on framebuffer, X is stopped.

        1 Reply Last reply Reply Quote 0
        • BuZzB
          BuZz administrators
          last edited by

          I will look into getting an ODroid-c2 board.

          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

          roleoR 1 Reply Last reply Reply Quote 0
          • roleoR
            roleo @BuZz
            last edited by

            @BuZz
            Is there a donation link?
            I think there are a lot of users interested.

            BuZzB 1 Reply Last reply Reply Quote 0
            • BuZzB
              BuZz administrators @roleo
              last edited by

              @roleo https://retropie.org.uk/donate/

              I have sent an email to Hardkernel to see if they would be interested in providing any development boards (as it would benefit them too). If not I will buy an ODroid-C2 to start with.

              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

              1 Reply Last reply Reply Quote 0
              • roleoR
                roleo
                last edited by roleo

                Update.
                I compiled also lr-fbalpha adding the following section to makefile.libretro:

                else ifeq ($(platform), armv8)
                    TARGET := $(TARGET_NAME)_libretro.so
                    fpic := -fPIC
                    SHARED := -shared -Wl,-no-undefined -Wl,--version-script=$(LIBRETRO_DIR)
                    PLATFORM_DEFINES += -march=armv8-a+crc -mcpu=cortex-a53 -ffast-math
                    HAVE_NEON = 1
                    ENDIANNESS_DEFINES := -DLSB_FIRST
                    CFLAGS += -DARM
                

                However I can not compile lr-imame4all.

                1 Reply Last reply Reply Quote 0
                • roleoR
                  roleo
                  last edited by

                  Update.
                  lr-fceumm ok without problems.
                  lr-nestopia ok without problems.
                  lr-snes9x2010 ok adding the following section to Makefile.libretro:

                  # ARMv8
                  else ifneq (,$(findstring armv8,$(platform)))
                  	EXT    ?= so
                  	TARGET := $(TARGET_NAME)_libretro.$(EXT)
                  	SHARED := -shared -Wl,--no-undefined
                  	fpic := -fPIC
                  	CC   ?= gcc
                  	CFLAGS += -march=armv8-a+crc -mcpu=cortex-a53 -DARM
                  	ASFLAGS += -mcpu=cortex-a53
                  

                  lr-imame4all compiles but doesn't work.
                  No chances with reicast: too asm parts...

                  BuZzB 1 Reply Last reply Reply Quote 0
                  • BuZzB
                    BuZz administrators @roleo
                    last edited by BuZz

                    @roleo I have been generously offered an ODroid-C2 for free from Hardkernel so I will look into adding official support once it arrives. Thanks for your code feedback etc.

                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                    roleoR D 2 Replies Last reply Reply Quote 1
                    • roleoR
                      roleo @BuZz
                      last edited by

                      @BuZz
                      Good news!
                      I hope I can help you.

                      1 Reply Last reply Reply Quote 0
                      • roleoR
                        roleo
                        last edited by

                        Update.
                        Finally I compiled the lr-imame4all. I encountered two problems:
                        1 - The libco (src/libretro/libretro-common/libco) gives an error at runtime: "longjmp causes uninitialized stack frame", so I had to use the ucontext.c part instead of sjlj.c modifying libco.c (could be a performance issue).
                        2 - The file src/libretro/osinline.h contains some asm code that I tried to patch (sorry but I'm not an asm programmer :) ).

                        This is the code I used for the lr-imame4all.sh script:

                        function sources_lr-imame4all() {
                            gitPullOrClone "$md_build" https://github.com/libretro/mame2000-libretro.git
                            sed -i 's/#include "sjlj.c"/#include "ucontext.c"/g' src/libretro/libretro-common/libco/libco.c
                            sed -i 's/#include <retro_inline.h>/#include <retro_inline.h>\n#include <stdint.h>/g' src/libretro/osinline.h
                            sed -i 's/    int res_hi, res_lo;/    int64_t res;/g' src/libretro/osinline.h
                            sed -i 's/("smull\\t%1,%0,%2,%3"/("smull\\t%x0,%w1,%w2"/g' src/libretro/osinline.h
                            sed -i 's/: "=r"(res_hi), "=r"(res_lo)/: "=r"(res)/g' src/libretro/osinline.h
                            sed -i 's/return res_hi;/return res>>32;/g' src/libretro/osinline.h
                            sed -i 's/( " mov %2, %2, asr #1 \\n"/( " asr %2, %2, #1 \\n"/g' src/libretro/osinline.h
                        }
                        
                        1 Reply Last reply Reply Quote 0
                        • M
                          mphil906
                          last edited by mphil906

                          Hello,

                          I was able to compile emulationstation on my C2 successfully, but I get the following error when trying to run it:

                          lvl0:   Error initializing SDL!
                                  Failed to connect to the Mir Server
                          lvl0:   Renderer failed to initialize!
                          lvl0:   Window failed to intialize!
                          

                          This error occurs if lightdm is stopped or running. Any ideas? I'm new so go easy on me.

                          roleoR 1 Reply Last reply Reply Quote 0
                          • roleoR
                            roleo @mphil906
                            last edited by

                            @mphil906
                            During the build, the script has also built and installed libsdl mali-2.04?
                            Which libsdl2 packages are installed? You should have:

                            odroid@odroid64:~$ dpkg --list | grep sdl2
                            ii  libsdl2-2.0-0:arm64                   2.0.4+4mali                                   arm64        Simple DirectMedia Layer
                            hi  libsdl2-dev:arm64                     2.0.4+4mali                                   arm64        Simple DirectMedia Layer development files
                            

                            from this source:
                            https://github.com/RetroPie/SDL-mirror/tree/mali-2.0.4
                            and not the original ones of ubuntu.

                            M B 2 Replies Last reply Reply Quote 0
                            • M
                              mphil906 @roleo
                              last edited by

                              @roleo
                              Thank you for the reply, I was able to compile emulationstation succesfully. Indeed, the default Ubuntu sdl was installed. I cloned the original posters repository. I'm not entirely sure if this was the issue, but in the function platform_odroid-c2() {...} __platform_flags did not contain mali. This is what I used:

                              function platform_odroid-c2() {
                                  __default_cflags="-O3 -march=armv8-a+crc -mtune=cortex-a53 -funsafe-math-optimizations"
                                  __default_asflags=""
                                  __default_makeflags="-j2"
                                  __platform_flags="armv8 neon mali" #added mali flag
                                  __qemu_cpu=cortex-a9
                                  __has_binaries=0
                              }
                              

                              Not sure if this was the issue, but it compiles and runs. Thanks! Now attempting to compile retroarch.

                              roleoR ShakzS 2 Replies Last reply Reply Quote 0
                              • BuZzB
                                BuZz administrators
                                last edited by

                                Just to note - I have a board now and will be looking at adding basic support as free time permits (ES + retroarch etc first).

                                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                1 Reply Last reply Reply Quote 1
                                • roleoR
                                  roleo @mphil906
                                  last edited by

                                  @mphil906
                                  I think this was the issue.

                                  @BuZz
                                  Great!
                                  Thank you.

                                  1 Reply Last reply Reply Quote 0
                                  • ShakzS
                                    Shakz @mphil906
                                    last edited by

                                    @mphil906
                                    See now I was just about to give up on this...dang...lemmie drag the darn thing out and give it another shot!
                                    Thanks for posting!

                                    RetroPie tips, tricks, and tweaks: https://www.youtube.com/eazyhax

                                    1 Reply Last reply Reply Quote 0
                                    • roleoR
                                      roleo
                                      last edited by roleo

                                      With the last changes of the EmulationStation github I have a new problem during the configure phase:

                                      cmake . -DFREETYPE_INCLUDE_DIRS=/usr/include/freetype2/
                                      

                                      The cmake didn't find the vlc library.

                                      CMake Error at CMake/Packages/FindVLC.cmake:33 (macro_ensure_version):
                                        MACRO_ENSURE_VERSION Macro invoked with incorrect arguments for macro
                                        named: MACRO_ENSURE_VERSION
                                      Call Stack (most recent call first):
                                        CMakeLists.txt:51 (find_package)
                                      

                                      --- EDIT ---

                                      Sorry, my mistake.
                                      The libvlc-dev was missing.

                                      1 Reply Last reply Reply Quote 0
                                      • BuZzB
                                        BuZz administrators
                                        last edited by

                                        I am currently working on odroid-c2 support - not trying to put you off working on it, but in case you don't want to duplicate efforts etc.

                                        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                        1 Reply Last reply Reply Quote 0
                                        • roleoR
                                          roleo
                                          last edited by

                                          Apart reicast, I compiled everything I needed but I will continue to work on it for personal pleasure.
                                          If I can help ...

                                          Thanks for your support.

                                          BuZzB 1 Reply Last reply Reply Quote 0
                                          • BuZzB
                                            BuZz administrators @roleo
                                            last edited by BuZz

                                            @roleo Thanks.

                                            Are you using the 16.04 aarch64 Ubuntu ? I was wondering as you are targetting aarch32 right ? Are you using an aarch32 targetted gcc ?

                                            I was planning on targetting aarch64.

                                            [edit] actually maybe I just misread - you will likely want to remove the "neon" platform flag though though if you have it as that's all aarch32 neon stuff which I don't think will work on aarch64 (without changes).

                                            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                            roleoR 1 Reply Last reply Reply Quote 0
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