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    Retropie 4.x on Odroid C2

    Scheduled Pinned Locked Moved Ideas and Development
    odroidbuild
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    • BuZzB
      BuZz administrators @roleo
      last edited by BuZz

      @roleo I have been generously offered an ODroid-C2 for free from Hardkernel so I will look into adding official support once it arrives. Thanks for your code feedback etc.

      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

      roleoR D 2 Replies Last reply Reply Quote 1
      • roleoR
        roleo @BuZz
        last edited by

        @BuZz
        Good news!
        I hope I can help you.

        1 Reply Last reply Reply Quote 0
        • roleoR
          roleo
          last edited by

          Update.
          Finally I compiled the lr-imame4all. I encountered two problems:
          1 - The libco (src/libretro/libretro-common/libco) gives an error at runtime: "longjmp causes uninitialized stack frame", so I had to use the ucontext.c part instead of sjlj.c modifying libco.c (could be a performance issue).
          2 - The file src/libretro/osinline.h contains some asm code that I tried to patch (sorry but I'm not an asm programmer :) ).

          This is the code I used for the lr-imame4all.sh script:

          function sources_lr-imame4all() {
              gitPullOrClone "$md_build" https://github.com/libretro/mame2000-libretro.git
              sed -i 's/#include "sjlj.c"/#include "ucontext.c"/g' src/libretro/libretro-common/libco/libco.c
              sed -i 's/#include <retro_inline.h>/#include <retro_inline.h>\n#include <stdint.h>/g' src/libretro/osinline.h
              sed -i 's/    int res_hi, res_lo;/    int64_t res;/g' src/libretro/osinline.h
              sed -i 's/("smull\\t%1,%0,%2,%3"/("smull\\t%x0,%w1,%w2"/g' src/libretro/osinline.h
              sed -i 's/: "=r"(res_hi), "=r"(res_lo)/: "=r"(res)/g' src/libretro/osinline.h
              sed -i 's/return res_hi;/return res>>32;/g' src/libretro/osinline.h
              sed -i 's/( " mov %2, %2, asr #1 \\n"/( " asr %2, %2, #1 \\n"/g' src/libretro/osinline.h
          }
          
          1 Reply Last reply Reply Quote 0
          • M
            mphil906
            last edited by mphil906

            Hello,

            I was able to compile emulationstation on my C2 successfully, but I get the following error when trying to run it:

            lvl0:   Error initializing SDL!
                    Failed to connect to the Mir Server
            lvl0:   Renderer failed to initialize!
            lvl0:   Window failed to intialize!
            

            This error occurs if lightdm is stopped or running. Any ideas? I'm new so go easy on me.

            roleoR 1 Reply Last reply Reply Quote 0
            • roleoR
              roleo @mphil906
              last edited by

              @mphil906
              During the build, the script has also built and installed libsdl mali-2.04?
              Which libsdl2 packages are installed? You should have:

              odroid@odroid64:~$ dpkg --list | grep sdl2
              ii  libsdl2-2.0-0:arm64                   2.0.4+4mali                                   arm64        Simple DirectMedia Layer
              hi  libsdl2-dev:arm64                     2.0.4+4mali                                   arm64        Simple DirectMedia Layer development files
              

              from this source:
              https://github.com/RetroPie/SDL-mirror/tree/mali-2.0.4
              and not the original ones of ubuntu.

              M B 2 Replies Last reply Reply Quote 0
              • M
                mphil906 @roleo
                last edited by

                @roleo
                Thank you for the reply, I was able to compile emulationstation succesfully. Indeed, the default Ubuntu sdl was installed. I cloned the original posters repository. I'm not entirely sure if this was the issue, but in the function platform_odroid-c2() {...} __platform_flags did not contain mali. This is what I used:

                function platform_odroid-c2() {
                    __default_cflags="-O3 -march=armv8-a+crc -mtune=cortex-a53 -funsafe-math-optimizations"
                    __default_asflags=""
                    __default_makeflags="-j2"
                    __platform_flags="armv8 neon mali" #added mali flag
                    __qemu_cpu=cortex-a9
                    __has_binaries=0
                }
                

                Not sure if this was the issue, but it compiles and runs. Thanks! Now attempting to compile retroarch.

                roleoR ShakzS 2 Replies Last reply Reply Quote 0
                • BuZzB
                  BuZz administrators
                  last edited by

                  Just to note - I have a board now and will be looking at adding basic support as free time permits (ES + retroarch etc first).

                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                  1 Reply Last reply Reply Quote 1
                  • roleoR
                    roleo @mphil906
                    last edited by

                    @mphil906
                    I think this was the issue.

                    @BuZz
                    Great!
                    Thank you.

                    1 Reply Last reply Reply Quote 0
                    • ShakzS
                      Shakz @mphil906
                      last edited by

                      @mphil906
                      See now I was just about to give up on this...dang...lemmie drag the darn thing out and give it another shot!
                      Thanks for posting!

                      RetroPie tips, tricks, and tweaks: https://www.youtube.com/eazyhax

                      1 Reply Last reply Reply Quote 0
                      • roleoR
                        roleo
                        last edited by roleo

                        With the last changes of the EmulationStation github I have a new problem during the configure phase:

                        cmake . -DFREETYPE_INCLUDE_DIRS=/usr/include/freetype2/
                        

                        The cmake didn't find the vlc library.

                        CMake Error at CMake/Packages/FindVLC.cmake:33 (macro_ensure_version):
                          MACRO_ENSURE_VERSION Macro invoked with incorrect arguments for macro
                          named: MACRO_ENSURE_VERSION
                        Call Stack (most recent call first):
                          CMakeLists.txt:51 (find_package)
                        

                        --- EDIT ---

                        Sorry, my mistake.
                        The libvlc-dev was missing.

                        1 Reply Last reply Reply Quote 0
                        • BuZzB
                          BuZz administrators
                          last edited by

                          I am currently working on odroid-c2 support - not trying to put you off working on it, but in case you don't want to duplicate efforts etc.

                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                          1 Reply Last reply Reply Quote 0
                          • roleoR
                            roleo
                            last edited by

                            Apart reicast, I compiled everything I needed but I will continue to work on it for personal pleasure.
                            If I can help ...

                            Thanks for your support.

                            BuZzB 1 Reply Last reply Reply Quote 0
                            • BuZzB
                              BuZz administrators @roleo
                              last edited by BuZz

                              @roleo Thanks.

                              Are you using the 16.04 aarch64 Ubuntu ? I was wondering as you are targetting aarch32 right ? Are you using an aarch32 targetted gcc ?

                              I was planning on targetting aarch64.

                              [edit] actually maybe I just misread - you will likely want to remove the "neon" platform flag though though if you have it as that's all aarch32 neon stuff which I don't think will work on aarch64 (without changes).

                              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                              roleoR 1 Reply Last reply Reply Quote 0
                              • roleoR
                                roleo @BuZz
                                last edited by roleo

                                @BuZz
                                aarch64

                                odroid@odroid64:~$ uname -a
                                Linux odroid64 3.14.79-89 #1 SMP PREEMPT Thu Oct 13 08:42:27 BRT 2016 aarch64 aarch64 aarch64 GNU/Linux
                                odroid@odroid64:~$ gcc -v
                                Using built-in specs.
                                COLLECT_GCC=gcc
                                COLLECT_LTO_WRAPPER=/usr/lib/gcc/aarch64-linux-gnu/5/lto-wrapper
                                Target: aarch64-linux-gnu
                                Configured with: ../src/configure -v --with-pkgversion='Ubuntu/Linaro 5.4.0-6ubuntu1~16.04.4' --with-bugurl=file:///usr/share/doc/gcc-5/README.Bugs --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --prefix=/usr --program-suffix=-5 --enable-shared --enable-linker-build-id --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --libdir=/usr/lib --enable-nls --with-sysroot=/ --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --with-default-libstdcxx-abi=new --enable-gnu-unique-object --disable-libquadmath --enable-plugin --with-system-zlib --disable-browser-plugin --enable-java-awt=gtk --enable-gtk-cairo --with-java-home=/usr/lib/jvm/java-1.5.0-gcj-5-arm64/jre --enable-java-home --with-jvm-root-dir=/usr/lib/jvm/java-1.5.0-gcj-5-arm64 --with-jvm-jar-dir=/usr/lib/jvm-exports/java-1.5.0-gcj-5-arm64 --with-arch-directory=aarch64 --with-ecj-jar=/usr/share/java/eclipse-ecj.jar --enable-multiarch --enable-fix-cortex-a53-843419 --disable-werror --enable-checking=release --build=aarch64-linux-gnu --host=aarch64-linux-gnu --target=aarch64-linux-gnu
                                Thread model: posix
                                gcc version 5.4.0 20160609 (Ubuntu/Linaro 5.4.0-6ubuntu1~16.04.4)
                                

                                --- EDIT ---

                                I had forgotten. At a later time, I removed neon flag because the gcc doesn't support it.

                                function platform_odroid-c2() {
                                    __default_cflags="-O3 -march=armv8-a+crc -mtune=cortex-a53 -funsafe-math-opt
                                    __default_asflags=""
                                    __default_makeflags="-j2"
                                #    __platform_flags="arm armv8 neon mali"
                                    __platform_flags="arm armv8 mali"
                                    __qemu_cpu=cortex-a9
                                    __has_binaries=0
                                }
                                

                                As far as I know neon is mandatory for arm64, so no command line flag is needed.

                                1 Reply Last reply Reply Quote 0
                                • F
                                  flag
                                  last edited by

                                  I've an odroidc2 board too, if there's an image to test.

                                  1 Reply Last reply Reply Quote 0
                                  • roleoR
                                    roleo
                                    last edited by

                                    Hi BuzZ.
                                    When I scroll up/down the game list (for example in MAME menu) I can see a strange screen flickerig due to the chars printed on the back (on the terminal I think).
                                    Is this a known problem? Is there a solution?
                                    This doesn't happen in raspberry image.

                                    BuZzB 1 Reply Last reply Reply Quote 0
                                    • BuZzB
                                      BuZz administrators @roleo
                                      last edited by BuZz

                                      @roleo to do with the sdl2 driver I guess. Will look into it.

                                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                      1 Reply Last reply Reply Quote 0
                                      • D
                                        detron @BuZz
                                        last edited by

                                        @BuZz

                                        that is great! actually, had I known you needed one to try to get RetroPie support, I would have put some money towards getting you one.

                                        I have an ODroid C2, and would LOVE to see RetroPie using that hardware. thank you Buzz and Hardkernel.

                                        1 Reply Last reply Reply Quote 0
                                        • D
                                          detron
                                          last edited by

                                          if we get RetroPie working on the C2, I see myself buying more C2s those things are fast!

                                          BuZzB 1 Reply Last reply Reply Quote 0
                                          • BuZzB
                                            BuZz administrators @detron
                                            last edited by

                                            @detron it will never be supported to the level of the rpi, but it will be source installable. I have a branch, doing some more fixing and I will do PR for testing..

                                            WIP is here - https://github.com/joolswills/RetroPie-Setup/tree/odroid_c2

                                            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                            D 1 Reply Last reply Reply Quote 0
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