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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    PSX games having Vertical line noise on animated sprites

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    psxissuevideoproblemhelp
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    • WerewolfW
      Werewolf
      last edited by Werewolf

      Hi all, recently an issue showed up where animated sprites on PSX games have vertical line noise. The lines move with the animation. Didn't have this issue before. Anyone have a solution to this or experienced this? Please help me out. Thanks in advance.

      Pi Model or other hardware: 3
      Power Supply used: Power supply that came with the canakit
      RetroPie Version 4.1
      Built From: Pre made SD Image on RetroPie website
      USB Devices connected: ps2 to usb adapter, ps2 controller, wireless mini keyboard dongle
      Controller used: ps2
      Error messages received: no error
      Log found in /dev/shm/runcommand.log (if relevant): n/a
      Guide used: no
      File: n/a
      Emulator: lr-pcsx-rearmed
      Attachment of config files: http://pastebin.com/CjrewKwY
      How to replicate the problem: not sure

      0_1482855910122_IMG_20161227_111038.jpg

      BuZzB 1 Reply Last reply Reply Quote 0
      • BuZzB
        BuZz administrators @Werewolf
        last edited by

        @Werewolf Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first (which you agreed to read when registering)

        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

        WerewolfW 1 Reply Last reply Reply Quote 0
        • WerewolfW
          Werewolf @BuZz
          last edited by

          @BuZz sorry my bad, I updated the post

          BuZzB 1 Reply Last reply Reply Quote 0
          • BuZzB
            BuZz administrators @Werewolf
            last edited by

            @Werewolf have you updated since installing? Try updating lr-pxsx-rearmed from binary if not, as there was a fix that could be related.

            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

            WerewolfW 1 Reply Last reply Reply Quote 0
            • WerewolfW
              Werewolf @BuZz
              last edited by

              @BuZz Thanks for the reply. I'll give that a shot. It was working fine yesterday though. Very puzzling.

              BuZzB 1 Reply Last reply Reply Quote 0
              • BuZzB
                BuZz administrators @Werewolf
                last edited by

                @Werewolf did you change any settings?

                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                WerewolfW 1 Reply Last reply Reply Quote 0
                • WerewolfW
                  Werewolf @BuZz
                  last edited by

                  @BuZz last night the last thing I was doing was trying to get the analog out to work with the config file. But I put everything back to default.

                  1 Reply Last reply Reply Quote 0
                  • WerewolfW
                    Werewolf
                    last edited by Werewolf

                    Ok good news, did lots of messing around and turned on a shader and found that the issue went away with a shader on. I then turned the shader back off and the issue is now gone. Very odd. But I guess good to document. Thanks

                    C 1 Reply Last reply Reply Quote 0
                    • C
                      chinjw @Werewolf
                      last edited by

                      @werewolf
                      Hi , Mind to show me the step that you solve the problem, i having the same problem.
                      I already try to set the shader = false at "Configuration Editor" but seem no luck..

                      1 Reply Last reply Reply Quote 0
                      • SlanganatorS
                        Slanganator
                        last edited by

                        I would also greatly appreciate a reason or fix for this issue.

                        What I thought at first to be just an issue with Mortal Kombat Trilogy (character on the right has one of these lines at all times) is now happening with moving 2D sprites in other games like Valkyrie Chronicles and Blazing Dragons. I'm almost afraid to load up any more roms to find the same graphical glitches.

                        I also tried switching shaders on/off as stated above but nothing helped.

                        Only thing I have ever changed with my setup is the psx graphics enhancements and bilinear smoothing.

                        Thank you in advance for anybody that can shed some light on this.

                        1 Reply Last reply Reply Quote 0
                        • D
                          darky2003
                          last edited by

                          sorry to bump this up but did anyone already find a solution for this?
                          Also having the same issue!

                          1 Reply Last reply Reply Quote 0
                          • V
                            Vlad
                            last edited by

                            I'm sorry too, but is there really any solution to improve this glitch since 2016 ? I got it on many 2d games with lr-pcsx-rearmed :/ I use pi 3B/retropie 4.5 (pcsx-rearmed updated, shader and filter disabled, many resolution tested, problem still here).

                            glitch rearmed.png

                            1 Reply Last reply Reply Quote 0
                            • V
                              Vlad
                              last edited by Vlad

                              OKAY , resolve like this :
                              Retroarch options -> "Enhanced Resolution (slow) " , put at DISABLED

                              RionR 1 Reply Last reply Reply Quote 0
                              • RionR
                                Rion @Vlad
                                last edited by

                                @Vlad Yes Enhanced Resolution shouldn't be used for 2D sprite games.

                                FBNeo rom filtering
                                Mame2003 Arcade Bezels
                                Fba Arcade Bezels
                                Fba NeoGeo Bezels

                                1 Reply Last reply Reply Quote 1
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