lr-mame2003 rom specific rotation + aspect issues
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@dankcushions said in lr-mame2003 rom specific rotation + aspect issues:
@esmith13 you might have already solved this through .cfgs, but i've coded a 'TATE Mode' for lr-mame2003.
- update from source (this takes about 30 mins)
- follow the instructions here: https://github.com/RetroPie/RetroPie-Setup/wiki/lr-mame2003#tate-mode
it will mean no custom cfgs required - just change the per-emulator settings as i describe.
So, I just built a small rig with my Raspberry Pi 3 running Retropie on a dell monitor that rotates clockwise to portrait mode.
From what I gather, TATE is an emulator that I can get through Retropie setup that adds the option to change the video output to portrait - allowing me to hit a button and get into settings to change this before the game loads - right?
Just looking for the most efficient way to go about this.
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@KillerQ said in lr-mame2003 rom specific rotation + aspect issues:
@dankcushions said in lr-mame2003 rom specific rotation + aspect issues:
@esmith13 you might have already solved this through .cfgs, but i've coded a 'TATE Mode' for lr-mame2003.
- update from source (this takes about 30 mins)
- follow the instructions here: https://github.com/RetroPie/RetroPie-Setup/wiki/lr-mame2003#tate-mode
it will mean no custom cfgs required - just change the per-emulator settings as i describe.
So, I just built a small rig with my Raspberry Pi 3 running Retropie on a dell monitor that rotates clockwise to portrait mode.
From what I gather, TATE is an emulator that I can get through Retropie setup that adds the option to change the video output to portrait - allowing me to hit a button and get into settings to change this before the game loads - right?
Just looking for the most efficient way to go about this.
not quite :) TATE mode is just an option in the default /mame-libretro/ emulator.
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@dankcushions does Retropie even have the capability of rotating its output on the fly, per rom - similar to how the display_rotate=x config command does?
Not having to constantly reboot the system in between different styles of games would be great.
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@KillerQ Yeah, you shouldn't have to reboot to rotate a game if you are using RetroArch emulators. The worst case would be that you would have to create config file for each game you want to rotate a specific way.
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@KillerQ said in lr-mame2003 rom specific rotation + aspect issues:
@dankcushions does Retropie even have the capability of rotating its output on the fly, per rom - similar to how the display_rotate=x config command does?
Not having to constantly reboot the system in between different styles of games would be great.
yes it does...
but i guess you don't understand this option - with your screen you'd enable it and simply rotate your screen when playing the vertical games. you'd not need to use any other rotating options.
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@dankcushions when I'm in a game that I want to play in vertical position, I am searching for the Retroarch menu setting that I can change once I start the game, then after it rotates, I'll rotate my monitor. That's what I'm searching for.
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@caver01 who makes that monitor? It looks exactly like the 23" hp monitor i used to have. Which was the best looking monitor screen i have seen personally.
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@edmaul69 which? The Dell 19"?
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@edmaul69 or do you mean the one in my roadcase cocktail cabinet? My build uses a Sony.
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@KillerQ said in lr-mame2003 rom specific rotation + aspect issues:
@dankcushions when I'm in a game that I want to play in vertical position, I am searching for the Retroarch menu setting that I can change once I start the game, then after it rotates, I'll rotate my monitor. That's what I'm searching for.
the tate mode option is something that you (someone with a rotatable monitor) leaves on for all games. then any vertical game is played alone the length of your monitor, and you rotate the monitor. the rest of the games play normal.
mame knows what games are vertical or not.
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@dankcushions said in lr-mame2003 rom specific rotation + aspect issues:
@KillerQ said in lr-mame2003 rom specific rotation + aspect issues:
@dankcushions when I'm in a game that I want to play in vertical position, I am searching for the Retroarch menu setting that I can change once I start the game, then after it rotates, I'll rotate my monitor. That's what I'm searching for.
the tate mode option is something that you (someone with a rotatable monitor) leaves on for all games. then any vertical game is played alone the length of your monitor, and you rotate the monitor. the rest of the games play normal.
mame knows what games are vertical or not.
Great, thanks. Hats why I was Gathering
I'm using a 16:10 widescreen aspect ratio, 56 cm (22") diagonal VIS (viewable image size) and 1680x1050 maximum resolution Dell E2210 monitor in this self-contained, cabinet-less setup that I just threw together yesterday:
[url=https://postimg.org/image/ga6ioiqfx/][img]https://s30.postimg.org/ga6ioiqfx/IMG_3861.jpg[/img][/url]
[url=https://postimg.org/image/sq7tw095p/][img]https://s30.postimg.org/sq7tw095p/IMG_3862.jpg[/img][/url]
[url=https://postimg.org/image/pkn85sqjh/][img]https://s30.postimg.org/pkn85sqjh/IMG_3873.jpg[/img][/url]
Thanks,
Matt!
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I just need to enable TATE apparently. I'll look into it. MAME only, not fba
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TATE mode makes it so that per rom config files are not necessary any longer To have games rotate to portrait mode, correct ?
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deja vu?
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*solved (for my situation, at least)
Finally nailed the portrait mode rotation mess.
I took the zip file of cfg files (mentioned above) copied them in my arcade folder, alongside my MAME roms, changed vide_allow_rotate to FALSE under MAME-libretro settings under advanced Retroarch config, and that was it!
Now the games that are supposed to run in portrait mode start automatically rotated.
The nice thing is, if I don't want to play in portrait mode (depending on what monitor I'm using), I can just hotkey into the Retroarch settings in when the game starts and then change rotation to 0 and put the ratio to 3:4 and I'm back to playing a vertical game on a portrait monitor (not pictured, but this is the basic view you get when playing a portrait game on a landscape monitor).
Also, when In Portrait mode, you can also change the aspect ratios in Retroarch settings to eliminate the black bars (sometimes with no noticeable stretch).
Just wanted to share. I can finally use my custom Retropie image on ANY monitor and have the settings work perfectly. No TATE commands needed or used
Plus, another great part is that when I exit the game, the settings default back to the config file, so no worries about messing anything up.
Thanks for listening
**shit, I just learned that a simple change of the aspect ratio and rotation under the Retroarch quick menu while in an game can many ANY vertical game rotate properly without a config file either. Wahooo!!
(I am using fba2012)
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the point of the tate option was to eliminate the need for config files, but as long as you got it working i guess :)
(I am using fba2012)
tate mode is for mame2003...
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@dankcushions correct - that's why I was so hard pressed to get it to work.
However, using mame2003 with all of the Tate instructions followed, it never worked. I'll revisit after my Brain has time to recover.
Thanks again
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@edmaul69
It's a HP 23" monitor but I'm not sure which since I got it "debranded" from woot.com a while back. It's an older model that weighs a good 5lbs even tho it's still slim. The reason I like it so much is it has good built-in speakers so I can plug in the Pi via HDMI and get sound from the monitor itself. it's a 1080p60 display with a gloss plastic screen. Wish i could tell you more but all the stickers were removed so i don't know the exact model. I only know it's HP since that's molded into the back plastic and I peeled off the cover sticker that was supposed to prevent me from figuring it out. It's about 3yrs old if that helps.
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