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    • L

      Squished Aspect Ratio in Emulators After Rotating Screen

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emulationstaton display issue aspect ratio config
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      I ended up fixing the problem on my own.

      The issue was that Drastic and Retroarch were trying to render the resolution at 640W x 480H, which would cause squishing issues.

      By adding in:

      hdmi_cvt 480 640 60

      Into the config.txt, I was able to give drastic another resolution to render at, solving the issue. For retroarch, I made the auto fullscreens resolution the 480W x 640H that the display was native to, which also solved the squishing.

    • P

      games launching in top left corner

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support help & support resoltuion aspect ratio
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      @mitu thanks ill give that a try, and ill let you know if it works!

    • P

      New arcade project - control panel

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes control panel resolution monitor aspect ratio
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    • O

      Globally enable/disable bezels rather than manually via bezelproject?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bezel aspect ratio
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      O

      @Crush Thanks - I'll try that :)

    • ?

      Retropie menu running off the screen!!

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie 3 main menu aspect ratio help with theme
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      ?

      Thanks for your help, I will give it a try.

      Thanks again

    • G

      Permanently changing aspect ratio scaling for lr-pcsx-rearmed

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support pcsx-rearmed aspect ratio
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      Saved the configuration file and it's now working great. Thanks for the help!

    • S

      Auto aspect ratio for vertical games?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support vertical aspect ratio mame
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      @barbudreadmon said in Auto aspect ratio for vertical games?:

      @strells said in Auto aspect ratio for vertical games?:

      I left integer scale turned off so that the image, whether vertical or landscape, reaches the edge of my Arcade1Up 17

      Just be aware that not enabling integer scaling is not recommended because it will cause gfx issues due to bad nearest rounding, those gfx issues being more or less noticeable depending on the context.

      Great. I did not know that. Thank you for the heads up!

    • J

      Changing Aspect Ratio on 16:9 monitor to 4:3 in Emulation Station

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aspect ratio
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    • M

      Help with using overscan and maintaining correct aspect ratio.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support overscan aspect ratio
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    • RomstarR

      What's the correct aspect ratio I should be using as a config for a HAPP / VISION PRO 19" LCD arcade monitor for MAME Horizontal / Vertical games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aspect ratio happ horizontal mame vertical
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      Thorr69T

      @romstar said in What's the correct aspect ratio I should be using as a config for a HAPP / VISION PRO 19" LCD arcade monitor for MAME Horizontal / Vertical games:

      I changed the bottom line to mame2003_tate_mode = "enabled" which ultimately resolved my issue. now The vertical game is finally displaying the way it should on my HAPP Vision pro monitor mounted vertical !! At some point I'd like to build a vertical only list of games and have the menu / retropi running exclusively in vertical mode.

      I knew it would change your life. I would not recommend trying to make the whole of retropie itself work in vertical mode yet, though. I stayed with my rotating monitor because rotating emulationstation causes performance issues. I believe it also became more difficult to rotate emulationstation on the Pi4 because the option was deprecated. I stayed with my Pi3b for my vertical MAME games for that reason and hope that a good solution for a fully vertical system presents itself later.

    • R

      Weird issue with lr_flycast and setting aspect ratio

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aspect ratio flycast naomi
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      @mitu

      Turns out I'm a complete dope.

      I figured out what I've been doing.

      I thought I had been setting the rendering resolution of the game.

      What I had actually been setting was the Pi video output resolution over HDMI to the monitor.

      So in the end I now have my games running properly. They are being rendered at 640x480 in the emulator as they should, and I'm outputting dreamcast games at 720p to get a bit more performance. Every other system I left at the default output of 1080p.

    • A

      Is Custom Aspect Ratio (height/width) Possible For Each Game?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aspect ratio
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      busywaitB

      @alphabetapie Have you made (or found) some good overlays? Which ones? :)

    • B

      All my Arcade games got changed to 4:3. How do I change them back to how they were?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aspect ratio
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      mituM

      Open the runcommand launch menu when launching an arcade game and check if there isn't a video mode specified for all the games running with the arcade emulator.

    • busywaitB

      (SNES9x) Core options aspect ratio vs Video settings scale aspect ratio

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes aspect ratio core options scaling
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      dankcushionsD

      @busywait said in (SNES9x) Core options aspect ratio vs Video settings scale aspect ratio:

      @dankcushions said in (SNES9x) Core options aspect ratio vs Video settings scale aspect ratio:

      by default it looks like options > preferred aspect ratio = 4:3 by default - https://github.com/libretro/snes9x/blob/master/libretro/libretro_core_options.h#L81, so you must have changed it at some point, yeah.

      Yup, I just set up a clean RetroPie 4.7.1 card, and the defaults give full 4:3 for Snes.

      Not for Megadrive though: for the lr_genesis_plus_gx default configuration the game image is not quite 4:3 - skinny black bars at left and right. The default config probably wants aspect_ratio_index=0 (for 4:3). Or a little overscan?

      i wouldn't want to make assumptions. it could be true to the real hardware. you'd have to drill into the core options and/or the code, but since we use 'core provided' as our default, and generally use default core options, the default aspect ratio is at the discretion of the core developer, so it's typically intentional.

    • C

      I want play a n64 game in 4:3 but I have crop bars at the top and bottom

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aspect ratio
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      @dankcushions well thanks you for assisting me with this one. I eventually got it working by using the USA Rom and, as you suggested, stretching the image to 5:4. it fills the whole screen and looks good. I'll be happy with that solution for now. Happy Holidays.

    • S

      Aspect Ratio not saving with Game Overrides

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aspect ratio overrides video settings
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      dankcushionsD

      @scoularis please provide a verbose log of the issue, and the override .cfgs involved.

    • S

      Aspect ratios in non-Retroarch emus

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aspect ratio jzintv linapple ti99sim
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      dankcushionsD

      @superfella still, that's the information I would need to diagnose. take it or leave it...

    • S

      Vertical games too wide in ADVMAME 0.94

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support advmame aspect ratio
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      S

      I have a Pi 3b and SI95 runs absolutely horribly in lr-mame2003 and lr-mame2003plus, which is why I was running it in AdvMAME in the first place.

    • P

      What's the best way to go from 16:9 to 5:4 (4:3)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aspect ratio aspect
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      mituM

      Not sure what you mean - RetroPie doesn't configure a specific video aspect, it uses what is available on the system.

    • Y

      mupen64plus-gles2rice aspect ratio and resolution

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aspect ratio mupen64plus rice video mode
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