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Nice MAME2003 overlays repository

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overlaysarcademame-libretromame2003
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  • U
    UDb23 @meleu
    last edited by 8 Apr 2017, 04:56

    @meleu said in Nice MAME2003 overlays repository:

    look at the pending Pull Requests.

    Done. Thanks for these updates.

    U 1 Reply Last reply 8 Apr 2017, 05:29 Reply Quote 0
    • U
      UDb23 @UDb23
      last edited by UDb23 4 Aug 2017, 06:30 8 Apr 2017, 05:29

      @UDb23 You are aware your script enhancements are dangerous ?
      New ideas generate more ideas... and more potential work for you ;-)

      As you're already installing the "scrape image", It would be so nice if the script would be able to install game info text too into gamelist.xml.
      Where to find the mame official texts ? And how to manage these as they're "hidden" into history.dat file format ?
      Maybe you've already noticed it but here's a CSV I generated that already fits these needs ;-)

      Info.txt may include a line to "request" to :

      • pull game text from this global file
        addgamedata = yes

      and

      • add personalized game description (instead of official mame or for local language)
        gamedescr = ".........."
      M 1 Reply Last reply 8 Apr 2017, 10:59 Reply Quote 1
      • U
        UDb23
        last edited by UDb23 4 Aug 2017, 06:42 8 Apr 2017, 05:41

        system = "arcade"
        Just wondering ... should we than also use different folders on the Pi ?

        Probably we need a /opt/retropie/emulators/retroarch/overlays/console-bezels/ folder
        in addition to /overlays/arcade-bezels/

        That would mean changing the current console CFGs and your script to create the console folder and place the files according to actual system.

        M 1 Reply Last reply 8 Apr 2017, 10:44 Reply Quote 0
        • M
          meleu @UDb23
          last edited by meleu 4 Aug 2017, 11:52 8 Apr 2017, 10:44

          @UDb23 said in Nice MAME2003 overlays repository:

          Probably we need a /opt/retropie/emulators/retroarch/overlays/console-bezels/ folder
          in addition to /overlays/arcade-bezels/

          Actually since the config has a full path to the overlay config, it can be any valid folder. This path is not hardcoded in the script, the path is obtained from the input_overlay in the rom config.

          To achieve what you're suggesting the current script doesn't need any change, just use the path you want in the input_overlay. If it points to an inexistent folder, the script creates it.

          Summing up: choosing the proper folder to store overlays (configs and images) is a responsibility of the the rom config file's creator/maintainer.

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          U 1 Reply Last reply 8 Apr 2017, 11:56 Reply Quote 0
          • M
            meleu @UDb23
            last edited by 8 Apr 2017, 10:59

            @UDb23 said in Nice MAME2003 overlays repository:

            Info.txt may include a line to "request" to :

            • pull game text from this global file
              addgamedata = yes

            and

            • add personalized game description (instead of official mame or for local language)
              gamedescr = ".........."

            Could you detail these suggestions/new features on your repo issue tracker? Create an issue named "script feature request" or something. ;-)

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            U 2 Replies Last reply 8 Apr 2017, 11:57 Reply Quote 0
            • G
              GreenHawk84 @Graboid
              last edited by 8 Apr 2017, 11:01

              @Graboid these are perfect. Do they make them in 16:9 for 1080p screens?

              M 1 Reply Last reply 8 Apr 2017, 11:10 Reply Quote 0
              • M
                meleu @GreenHawk84
                last edited by 8 Apr 2017, 11:10

                @GreenHawk84
                Take a look at the repo README. ;-)

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                • U
                  UDb23 @meleu
                  last edited by 8 Apr 2017, 11:56

                  @meleu said in Nice MAME2003 overlays repository:

                  To achieve what you're suggesting the current script doesn't need any change, just use the path you want in the input_overlay. If it points to an inexistent folder, the script creates it.

                  fantastic !

                  1 Reply Last reply Reply Quote 0
                  • U
                    UDb23 @meleu
                    last edited by 8 Apr 2017, 11:57

                    @meleu will do.
                    After finalizing "River City Ransom" ;-)

                    1 Reply Last reply Reply Quote 1
                    • U
                      UDb23 @meleu
                      last edited by 8 Apr 2017, 22:56

                      @meleu said in Nice MAME2003 overlays repository:

                      Could you detail these suggestions/new features on your repo issue tracker?

                      Created new issue:
                      https://github.com/UDb23/rpie-ovl/issues/21

                      Please let me know if you need more detailed info.

                      1 Reply Last reply Reply Quote 1
                      • M
                        meleu
                        last edited by 9 Apr 2017, 17:02

                        @UDb23 detected some problems in some info.txt files from your repo while working on the new script. Take a look at the Pull Requests when you have time. ;-)

                        Cheers!

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                        U 1 Reply Last reply 9 Apr 2017, 17:12 Reply Quote 1
                        • U
                          UDb23 @meleu
                          last edited by 9 Apr 2017, 17:12

                          @meleu Argh.. about 10% of info.txt files had errors.
                          That's what happens doing this stuff at night during the week ;-)
                          Thanks for detecting and fixing 'em.
                          Meanwhile I finished a small vb routine that generates the cfgs and info.txt automatically.

                          U 1 Reply Last reply 9 Apr 2017, 17:13 Reply Quote 2
                          • U
                            UDb23 @UDb23
                            last edited by 9 Apr 2017, 17:13

                            @UDb23 Repo pull requests merged

                            1 Reply Last reply Reply Quote 0
                            • M
                              meleu
                              last edited by 10 Apr 2017, 01:35

                              Hey guys, I think I've made some progress in the new script. It's a beta version but I think some guys can start the tests and give feedback ( @UDb23 and @backstander , I'm looking at you :) ).

                              We don't need to publicize the script for now. I still need to trim some edges, but we can start the tests.

                              How to use the script

                              git clone --depth 1 https://github.com/meleu/rpie-art
                              cd rpie-art
                              ./rpie-art

                              The script repository has several info.txt files I created for tests. They are for launching images only. If you look into them you'll notice that the launching_image entry can be a http[s] URL (cool feature, huh?).

                              Feedback about the User Experience is very appreciated.

                              Current features:

                              • install overlays for arcade games.
                              • install generic overlays for any system
                              • install overlays for any game/system (not only the arcade ones) - note: I need to improve the ROM searching (look in gamelist.xml, etc).
                              • install generic launching images for any system
                              • install game specific launching image (any system)
                              • cool feature: the *_image entries in the info.txt file can be a URL (only http/https supported).
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                              U 2 Replies Last reply 10 Apr 2017, 06:12 Reply Quote 3
                              • U
                                UDb23 @meleu
                                last edited by 10 Apr 2017, 06:12

                                @meleu Wow! Excellent work. Will do some testing asap.
                                Great idea the URL pull for images; creators should consider dedicated images to limit web access time.

                                M 1 Reply Last reply 10 Apr 2017, 11:32 Reply Quote 0
                                • M
                                  meleu @UDb23
                                  last edited by 10 Apr 2017, 11:32

                                  @UDb23 there are more Pull Requests on the repo. :)

                                  Would you mind if I put some files on your repo? maybe in a folder like contrib/meleu/, what do you think?

                                  My intention is to put those info.txt files and folders I have in my repo and let the repo with the script related content only.

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                                  U 1 Reply Last reply 10 Apr 2017, 18:23 Reply Quote 1
                                  • U
                                    UDb23 @meleu
                                    last edited by 10 Apr 2017, 18:23

                                    @meleu Done & Done ;-)

                                    1 Reply Last reply Reply Quote 1
                                    • B
                                      backstander
                                      last edited by 11 Apr 2017, 05:29

                                      @meleu
                                      How do you setup info.txt for multiple clones? Do you separate them with semi colons?

                                      I'm trying to add the other 2 NES Robocops as "clones". Here is what I have:

                                      rom_clones = "RoboCop 2 (USA) (Rev A);RoboCop 3 (USA)"
                                      

                                      https://github.com/backstander/retropie-ovl/blob/master/nes/RoboCop/info.txt

                                      U M 2 Replies Last reply 11 Apr 2017, 05:40 Reply Quote 0
                                      • U
                                        UDb23 @backstander
                                        last edited by UDb23 4 Nov 2017, 06:41 11 Apr 2017, 05:40

                                        @backstander I'm not @meleu but answer is yes. ;-)
                                        Full details on info.txt structure here.

                                        1 Reply Last reply Reply Quote 2
                                        • M
                                          meleu @backstander
                                          last edited by 11 Apr 2017, 10:52

                                          As @UDb23 said, the answer is yes.

                                          @backstander said in Nice MAME2003 overlays repository:

                                          https://github.com/backstander/retropie-ovl/blob/master/nes/RoboCop/info.txt

                                          I've just noticed that you repeated the .zip.cfg files for RoboCop 2 and 3 on your repo. There's no need for that. The script will use only the rom_config in info.txt file.

                                          Currently the script doesn't deal with rom_clones yet, but it will work in the way I described above. :-)

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                                          B 1 Reply Last reply 11 Apr 2017, 14:11 Reply Quote 1
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