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    Nice MAME2003 overlays repository

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    overlaysarcademame-libretromame2003
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    • meleuM
      meleu @UDb23
      last edited by meleu

      @UDb23 said in Nice MAME2003 overlays repository:

      Probably we need a /opt/retropie/emulators/retroarch/overlays/console-bezels/ folder
      in addition to /overlays/arcade-bezels/

      Actually since the config has a full path to the overlay config, it can be any valid folder. This path is not hardcoded in the script, the path is obtained from the input_overlay in the rom config.

      To achieve what you're suggesting the current script doesn't need any change, just use the path you want in the input_overlay. If it points to an inexistent folder, the script creates it.

      Summing up: choosing the proper folder to store overlays (configs and images) is a responsibility of the the rom config file's creator/maintainer.

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      • meleuM
        meleu @UDb23
        last edited by

        @UDb23 said in Nice MAME2003 overlays repository:

        Info.txt may include a line to "request" to :

        • pull game text from this global file
          addgamedata = yes

        and

        • add personalized game description (instead of official mame or for local language)
          gamedescr = ".........."

        Could you detail these suggestions/new features on your repo issue tracker? Create an issue named "script feature request" or something. ;-)

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        • GreenHawk84G
          GreenHawk84 @Graboid
          last edited by

          @Graboid these are perfect. Do they make them in 16:9 for 1080p screens?

          meleuM 1 Reply Last reply Reply Quote 0
          • meleuM
            meleu @GreenHawk84
            last edited by

            @GreenHawk84
            Take a look at the repo README. ;-)

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            • UDb23U
              UDb23 @meleu
              last edited by

              @meleu said in Nice MAME2003 overlays repository:

              To achieve what you're suggesting the current script doesn't need any change, just use the path you want in the input_overlay. If it points to an inexistent folder, the script creates it.

              fantastic !

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              • UDb23U
                UDb23 @meleu
                last edited by

                @meleu will do.
                After finalizing "River City Ransom" ;-)

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                • UDb23U
                  UDb23 @meleu
                  last edited by

                  @meleu said in Nice MAME2003 overlays repository:

                  Could you detail these suggestions/new features on your repo issue tracker?

                  Created new issue:
                  https://github.com/UDb23/rpie-ovl/issues/21

                  Please let me know if you need more detailed info.

                  1 Reply Last reply Reply Quote 1
                  • meleuM
                    meleu
                    last edited by

                    @UDb23 detected some problems in some info.txt files from your repo while working on the new script. Take a look at the Pull Requests when you have time. ;-)

                    Cheers!

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                    • UDb23U
                      UDb23 @meleu
                      last edited by

                      @meleu Argh.. about 10% of info.txt files had errors.
                      That's what happens doing this stuff at night during the week ;-)
                      Thanks for detecting and fixing 'em.
                      Meanwhile I finished a small vb routine that generates the cfgs and info.txt automatically.

                      UDb23U 1 Reply Last reply Reply Quote 2
                      • UDb23U
                        UDb23 @UDb23
                        last edited by

                        @UDb23 Repo pull requests merged

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                        • meleuM
                          meleu
                          last edited by

                          Hey guys, I think I've made some progress in the new script. It's a beta version but I think some guys can start the tests and give feedback ( @UDb23 and @backstander , I'm looking at you :) ).

                          We don't need to publicize the script for now. I still need to trim some edges, but we can start the tests.

                          How to use the script

                          git clone --depth 1 https://github.com/meleu/rpie-art
                          cd rpie-art
                          ./rpie-art
                          

                          The script repository has several info.txt files I created for tests. They are for launching images only. If you look into them you'll notice that the launching_image entry can be a http[s] URL (cool feature, huh?).

                          Feedback about the User Experience is very appreciated.

                          Current features:

                          • install overlays for arcade games.
                          • install generic overlays for any system
                          • install overlays for any game/system (not only the arcade ones) - note: I need to improve the ROM searching (look in gamelist.xml, etc).
                          • install generic launching images for any system
                          • install game specific launching image (any system)
                          • cool feature: the *_image entries in the info.txt file can be a URL (only http/https supported).
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                          • UDb23U
                            UDb23 @meleu
                            last edited by

                            @meleu Wow! Excellent work. Will do some testing asap.
                            Great idea the URL pull for images; creators should consider dedicated images to limit web access time.

                            meleuM 1 Reply Last reply Reply Quote 0
                            • meleuM
                              meleu @UDb23
                              last edited by

                              @UDb23 there are more Pull Requests on the repo. :)

                              Would you mind if I put some files on your repo? maybe in a folder like contrib/meleu/, what do you think?

                              My intention is to put those info.txt files and folders I have in my repo and let the repo with the script related content only.

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                              • UDb23U
                                UDb23 @meleu
                                last edited by

                                @meleu Done & Done ;-)

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                                • B
                                  backstander
                                  last edited by

                                  @meleu
                                  How do you setup info.txt for multiple clones? Do you separate them with semi colons?

                                  I'm trying to add the other 2 NES Robocops as "clones". Here is what I have:

                                  rom_clones = "RoboCop 2 (USA) (Rev A);RoboCop 3 (USA)"
                                  

                                  https://github.com/backstander/retropie-ovl/blob/master/nes/RoboCop/info.txt

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                                  • UDb23U
                                    UDb23 @backstander
                                    last edited by UDb23

                                    @backstander I'm not @meleu but answer is yes. ;-)
                                    Full details on info.txt structure here.

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                                    • meleuM
                                      meleu @backstander
                                      last edited by

                                      As @UDb23 said, the answer is yes.

                                      @backstander said in Nice MAME2003 overlays repository:

                                      https://github.com/backstander/retropie-ovl/blob/master/nes/RoboCop/info.txt

                                      I've just noticed that you repeated the .zip.cfg files for RoboCop 2 and 3 on your repo. There's no need for that. The script will use only the rom_config in info.txt file.

                                      Currently the script doesn't deal with rom_clones yet, but it will work in the way I described above. :-)

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                                      • B
                                        backstander @meleu
                                        last edited by

                                        @meleu @UDb23

                                        I've just noticed that you repeated the .zip.cfg files for RoboCop 2 and 3 on your repo. There's no need for that.

                                        I originally just put that in there for me so I could test with RoboCop 2 and 3
                                        I wonder if I should use the optional rom_config_N variable instead of the rom_clones for RoboCop 2 and 3?

                                        This is different because I have 1 overlay that works with 3 games.

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                                        • meleuM
                                          meleu @backstander
                                          last edited by

                                          @backstander said in Nice MAME2003 overlays repository:

                                          I wonder if I should use the optional rom_config_N variable instead of the rom_clones for RoboCop 2 and 3?

                                          If you want to use the same config/art for several games, just put the game names in the rom_clones.

                                          In this case you should use the rom_clones.

                                          Why?
                                          Because the rom config content is exactly the same for every ROM you want to configure.

                                          The rom_config_N is to be used when you want to provide an optional config/art, different than the default ones.

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                                          • B
                                            backstander @meleu
                                            last edited by

                                            @meleu

                                            Because the rom config content is exactly the same for every ROM you want to configure.

                                            Okay, makes sense to me!

                                            Also I will leave my repeated .zip.cfg files for RoboCop 2 and 3 on my repo until your script has added support for the rom_clones variable. No pressure ;-)

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