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    Nice MAME2003 overlays repository

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    overlaysarcademame-libretromame2003
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    • meleuM
      meleu @GreenHawk84
      last edited by

      @GreenHawk84
      Take a look at the repo README. ;-)

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      • UDb23U
        UDb23 @meleu
        last edited by

        @meleu said in Nice MAME2003 overlays repository:

        To achieve what you're suggesting the current script doesn't need any change, just use the path you want in the input_overlay. If it points to an inexistent folder, the script creates it.

        fantastic !

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        • UDb23U
          UDb23 @meleu
          last edited by

          @meleu will do.
          After finalizing "River City Ransom" ;-)

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          • UDb23U
            UDb23 @meleu
            last edited by

            @meleu said in Nice MAME2003 overlays repository:

            Could you detail these suggestions/new features on your repo issue tracker?

            Created new issue:
            https://github.com/UDb23/rpie-ovl/issues/21

            Please let me know if you need more detailed info.

            1 Reply Last reply Reply Quote 1
            • meleuM
              meleu
              last edited by

              @UDb23 detected some problems in some info.txt files from your repo while working on the new script. Take a look at the Pull Requests when you have time. ;-)

              Cheers!

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              • UDb23U
                UDb23 @meleu
                last edited by

                @meleu Argh.. about 10% of info.txt files had errors.
                That's what happens doing this stuff at night during the week ;-)
                Thanks for detecting and fixing 'em.
                Meanwhile I finished a small vb routine that generates the cfgs and info.txt automatically.

                UDb23U 1 Reply Last reply Reply Quote 2
                • UDb23U
                  UDb23 @UDb23
                  last edited by

                  @UDb23 Repo pull requests merged

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                  • meleuM
                    meleu
                    last edited by

                    Hey guys, I think I've made some progress in the new script. It's a beta version but I think some guys can start the tests and give feedback ( @UDb23 and @backstander , I'm looking at you :) ).

                    We don't need to publicize the script for now. I still need to trim some edges, but we can start the tests.

                    How to use the script

                    git clone --depth 1 https://github.com/meleu/rpie-art
                    cd rpie-art
                    ./rpie-art
                    

                    The script repository has several info.txt files I created for tests. They are for launching images only. If you look into them you'll notice that the launching_image entry can be a http[s] URL (cool feature, huh?).

                    Feedback about the User Experience is very appreciated.

                    Current features:

                    • install overlays for arcade games.
                    • install generic overlays for any system
                    • install overlays for any game/system (not only the arcade ones) - note: I need to improve the ROM searching (look in gamelist.xml, etc).
                    • install generic launching images for any system
                    • install game specific launching image (any system)
                    • cool feature: the *_image entries in the info.txt file can be a URL (only http/https supported).
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                    • UDb23U
                      UDb23 @meleu
                      last edited by

                      @meleu Wow! Excellent work. Will do some testing asap.
                      Great idea the URL pull for images; creators should consider dedicated images to limit web access time.

                      meleuM 1 Reply Last reply Reply Quote 0
                      • meleuM
                        meleu @UDb23
                        last edited by

                        @UDb23 there are more Pull Requests on the repo. :)

                        Would you mind if I put some files on your repo? maybe in a folder like contrib/meleu/, what do you think?

                        My intention is to put those info.txt files and folders I have in my repo and let the repo with the script related content only.

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                        • UDb23U
                          UDb23 @meleu
                          last edited by

                          @meleu Done & Done ;-)

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                          • B
                            backstander
                            last edited by

                            @meleu
                            How do you setup info.txt for multiple clones? Do you separate them with semi colons?

                            I'm trying to add the other 2 NES Robocops as "clones". Here is what I have:

                            rom_clones = "RoboCop 2 (USA) (Rev A);RoboCop 3 (USA)"
                            

                            https://github.com/backstander/retropie-ovl/blob/master/nes/RoboCop/info.txt

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                            • UDb23U
                              UDb23 @backstander
                              last edited by UDb23

                              @backstander I'm not @meleu but answer is yes. ;-)
                              Full details on info.txt structure here.

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                              • meleuM
                                meleu @backstander
                                last edited by

                                As @UDb23 said, the answer is yes.

                                @backstander said in Nice MAME2003 overlays repository:

                                https://github.com/backstander/retropie-ovl/blob/master/nes/RoboCop/info.txt

                                I've just noticed that you repeated the .zip.cfg files for RoboCop 2 and 3 on your repo. There's no need for that. The script will use only the rom_config in info.txt file.

                                Currently the script doesn't deal with rom_clones yet, but it will work in the way I described above. :-)

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                                • B
                                  backstander @meleu
                                  last edited by

                                  @meleu @UDb23

                                  I've just noticed that you repeated the .zip.cfg files for RoboCop 2 and 3 on your repo. There's no need for that.

                                  I originally just put that in there for me so I could test with RoboCop 2 and 3
                                  I wonder if I should use the optional rom_config_N variable instead of the rom_clones for RoboCop 2 and 3?

                                  This is different because I have 1 overlay that works with 3 games.

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                                  • meleuM
                                    meleu @backstander
                                    last edited by

                                    @backstander said in Nice MAME2003 overlays repository:

                                    I wonder if I should use the optional rom_config_N variable instead of the rom_clones for RoboCop 2 and 3?

                                    If you want to use the same config/art for several games, just put the game names in the rom_clones.

                                    In this case you should use the rom_clones.

                                    Why?
                                    Because the rom config content is exactly the same for every ROM you want to configure.

                                    The rom_config_N is to be used when you want to provide an optional config/art, different than the default ones.

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                                    • B
                                      backstander @meleu
                                      last edited by

                                      @meleu

                                      Because the rom config content is exactly the same for every ROM you want to configure.

                                      Okay, makes sense to me!

                                      Also I will leave my repeated .zip.cfg files for RoboCop 2 and 3 on my repo until your script has added support for the rom_clones variable. No pressure ;-)

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                                      • UDb23U
                                        UDb23 @meleu
                                        last edited by

                                        @meleu said in Nice MAME2003 overlays repository:

                                        Feedback about the User Experience is very appreciated.

                                        It's a crazily busy week... I'll be able to test the script during the weekend.

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                                        • B
                                          backstander @UDb23
                                          last edited by

                                          It's a crazily busy week... I'll be able to test the script during the weekend.

                                          Sorry @meleu same with me but I'll test later this week or weekend.

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                                          • meleuM
                                            meleu
                                            last edited by

                                            Hey fellows, there's no charge and no rush!

                                            I will only be able to focus on the code again from 19/april on, and I have a good TODO list to work, even if there's no feedback.

                                            I'm busy too and taking the time to catch a breath before diving into gamelist.xml stuff.

                                            Cheers!

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