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Noticeable latency in some games

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  • D
    dankcushions Global Moderator @AndersHP
    last edited by 21 Mar 2017, 11:27

    @AndersHP said in Noticeable latency in some games:

    Dodonpachi (mame2003)

    when you say 'latency', what do you mean? if its periods of 'slowdown' (which will cause input latency also), then that's normal, especially in this game. it happened in the original hardware, so also happens in the emulated version.

    i don't know about the others, but it's fairly common in arcade shooters.

    P 1 Reply Last reply 22 Mar 2017, 20:43 Reply Quote 0
    • A
      AndersHP
      last edited by 21 Mar 2017, 11:59

      I'm not talking about framerate slowdowns, sorry if I'm using a wrong term.

      I'm talking about the time between the buttonpress and the reaction on screen.
      Call it input lag, I was just under the impression that it wasn't input lag, since this seems to be happening at all times, and should not only be noticeable in some games..

      My "Bubble Bobble" Themed Bartop Arcade
      My Gameboy

      D 1 Reply Last reply 21 Mar 2017, 12:06 Reply Quote 0
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        dankcushions Global Moderator @AndersHP
        last edited by 21 Mar 2017, 12:06

        @AndersHP i've played quite a lot of dodonpachi and not noticed this sort of thing on my rpi3. i will need to check. lr-fbalpha might run it better.

        A 2 Replies Last reply 21 Mar 2017, 13:48 Reply Quote 1
        • A
          AndersHP @dankcushions
          last edited by 21 Mar 2017, 13:48

          @dankcushions

          I will make a bigger list of games.
          But you don't see any glaring issues in my setup?

          My "Bubble Bobble" Themed Bartop Arcade
          My Gameboy

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          • S
            skepticalgeel
            last edited by 21 Mar 2017, 19:32

            Converting from HDMI to VGA sounds kind of iffy. Have you tried running straight HDMI to a compatible display?

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              PetroRie @dankcushions
              last edited by 22 Mar 2017, 20:43

              @dankcushions said in Noticeable latency in some games:

              it happened in the original hardware, so also happens in the emulated version.
              i don't know about the others, but it's fairly common in arcade shooters.

              Metal Slug had this issue on Neo Geo. However on emulation you can overclock the CPU of the NG. After I tried this the game ran fine.

              Q 1 Reply Last reply 10 Apr 2017, 13:15 Reply Quote 0
              • A
                AndersHP
                last edited by 10 Apr 2017, 07:28

                I have tried HDMI but couldn't really tell the difference. But in theory you would think VGA could be an issue?
                My monitor for the build has a DVI-D input, should I get a cable for this instead?

                What about the force turbo mode? Anyone tried this?

                And how do you overclock the NeoGeo CPU? I only heard about OC'ing the entire RPi.

                My "Bubble Bobble" Themed Bartop Arcade
                My Gameboy

                D 1 Reply Last reply 11 Apr 2017, 05:29 Reply Quote 0
                • Q
                  qanba @PetroRie
                  last edited by 10 Apr 2017, 13:15

                  @PetroRie said in Noticeable latency in some games:

                  @dankcushions said in Noticeable latency in some games:

                  it happened in the original hardware, so also happens in the emulated version.
                  i don't know about the others, but it's fairly common in arcade shooters.

                  Metal Slug had this issue on Neo Geo. However on emulation you can overclock the CPU of the NG. After I tried this the game ran fine.

                  how do you OC the neogeo cpu? i know how to OC raspi 3 but not neogeo CPU, thanks.

                  D 1 Reply Last reply 10 Apr 2017, 16:11 Reply Quote 0
                  • D
                    dankcushions Global Moderator @qanba
                    last edited by 10 Apr 2017, 16:11

                    @qanba @AndersHP
                    I added neogeo overclock information to the docs:

                    https://github.com/RetroPie/RetroPie-Setup/wiki/lr-fbalpha#neo-geo-overclocking

                    note, i've not tested this myself. I wrote this "blind" :)

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                    • A
                      AndersHP
                      last edited by 11 Apr 2017, 05:17

                      Cool, thanks. Will try this.

                      Anyone tried the force turbo part of OC'ing?
                      I read that the RPi in some games idles down the CPU to 600 MHz instead of running full speed, could this be a good way of addressing the lagging in some games, without putting a lot of stress on the system?

                      My "Bubble Bobble" Themed Bartop Arcade
                      My Gameboy

                      D 1 Reply Last reply 11 Apr 2017, 06:11 Reply Quote 0
                      • D
                        Darksavior @AndersHP
                        last edited by Darksavior 4 Nov 2017, 06:30 11 Apr 2017, 05:29

                        @AndersHP Try the dvi input. Since it's a digital signal like hdmi. There's no signal conversion like vga.

                        1 Reply Last reply Reply Quote 0
                        • D
                          dankcushions Global Moderator @AndersHP
                          last edited by 11 Apr 2017, 06:11

                          @AndersHP said in Noticeable latency in some games:

                          Cool, thanks. Will try this.

                          Anyone tried the force turbo part of OC'ing?
                          I read that the RPi in some games idles down the CPU to 600 MHz instead of running full speed, could this be a good way of addressing the lagging in some games, without putting a lot of stress on the system?

                          it should only do that if it's..idle :) the run command has a setting 'cpu governer' which you can set to 'performance' which achieves the same thing i believe. since CPU isn't really a bottleneck for a pi3 i doubt it helps much.

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                          • C
                            chubsta
                            last edited by 11 Apr 2017, 08:32

                            Interesting about the NG overclocking - what setting have people found works best to give the optimum boost with minimum effect on sound etc?

                            Raspberry Pi 400 - overclocked to 2.3GHz
                            Theme - Comic book
                            Emulators: All of them...
                            Roms: Pretty much all of them...
                            Favourite games: Circus Charlie, Gorf, Gauntlet Legends
                            Controllers: Mayflash F101

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                            • A
                              AndersHP @dankcushions
                              last edited by 23 May 2017, 16:08

                              @dankcushions
                              Allright, have tried a bit of testing again today.
                              I think both Donpachi and Dodonpachi, as well as Air Gallet, Armed Police Batrider, Air Duel, well pretty much every shooter I tried in either MAME2003 or FBA, has this latency issue.

                              I would think the latency is the same in all the games I tried, but some games are more forgiving than others. Also, I think many fighters are more forgiving, but I notice this especially with shooters, since you have to dodge bullets quite precisely.

                              With laggy controls, it feels like the ship is dangling on the edge of a rope...

                              I tried today on my Panasonic plasma via the HDMI and Game mode active, and couldn't tell the difference from my VGA connected monitor.

                              How do I easiest test the latency in msecs?

                              My "Bubble Bobble" Themed Bartop Arcade
                              My Gameboy

                              D 1 Reply Last reply 23 May 2017, 16:33 Reply Quote 0
                              • D
                                dankcushions Global Moderator @AndersHP
                                last edited by 23 May 2017, 16:33

                                @AndersHP said in Noticeable latency in some games:

                                @dankcushions
                                Allright, have tried a bit of testing again today.
                                I think both Donpachi and Dodonpachi, as well as Air Gallet, Armed Police Batrider, Air Duel, well pretty much every shooter I tried in either MAME2003 or FBA, has this latency issue.

                                I would think the latency is the same in all the games I tried, but some games are more forgiving than others. Also, I think many fighters are more forgiving, but I notice this especially with shooters, since you have to dodge bullets quite precisely.

                                With laggy controls, it feels like the ship is dangling on the edge of a rope...

                                I tried today on my Panasonic plasma via the HDMI and Game mode active, and couldn't tell the difference from my VGA connected monitor.

                                i can get to level 3 or 4 in one credit on donpachi in lr-mame2003, which is about as good as i've ever been :) i don't know what else to say - all i do is activate gamemode on my tv.

                                How do I easiest test the latency in msecs?

                                i think you'd need a high FPS camera. record both your finger on the controller and the screen itself. there's probably a better way...

                                1 Reply Last reply Reply Quote 0
                                • D
                                  dankcushions Global Moderator
                                  last edited by 23 May 2017, 16:35

                                  another thing you can do is change the retroarch video driver to dispmanx which is said to save 1 frame off the input latency. i haven't personally done this as it has some side-effects (no shaders, no OSD, no screen rotate)

                                  1 Reply Last reply Reply Quote 0
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