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    Runcommand System Splashscreens!

    Scheduled Pinned Locked Moved Projects and Themes
    run commandruncommandsplashscreenpixelpixel theme
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      **Scannigan** @backstander
      last edited by

      @backstander ah now I feel silly, cheers dude

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      • AndersHPA
        AndersHP
        last edited by

        @Rookervik would it be possible to persuade you to add a 6-button layout underneath some chosen systems launch screens?

        I'm thinking that the launch screen would be perfect to remind you, which buttons are assigned to which places, e.g. X, Y, A and B, and for NeoGeo with only 4 buttons, one could grey out the buttons that aren't in use..?

        I'd really love this!

        My "Bubble Bobble" Themed Bartop Arcade
        My Gameboy

        RookervikR 1 Reply Last reply Reply Quote 1
        • RookervikR
          Rookervik Global Moderator @AndersHP
          last edited by

          @AndersHP That sounds pretty badass, actually. Although some people tune their controllers differently in their own configs... which is the only downfall to this idea. And it's big enough that I probably won't follow it. But dangit, I'd love to see a quick shot of a controller mapper before I start the game. Just for a refresher. I'll seriously think about it. Especially if there's a way to do it "in general" even for people that haxor their controls. LOL

          PS, I've already got ideas. Stay tuned. :D

          AndersHPA 1 Reply Last reply Reply Quote 1
          • AndersHPA
            AndersHP @Rookervik
            last edited by AndersHP

            @Rookervik NIFTY! Yeah you're right about the mapping cannot be fixed.
            The screens are simple jpeg's, right? Could it be possible for you to provide some generic graphics that we can photoshop around with ourselves, to match our button mappings? Or is that solution too lowtech for you? :)

            Also, I thought about if there's a way to have game-specific launch screens. In the same manner as mentioned above, how cool would it be to have a specific BurgerTime launch screen, that shows where the Pepper buttons are, just to inform AND get the right mood going :)

            My "Bubble Bobble" Themed Bartop Arcade
            My Gameboy

            meleuM 1 Reply Last reply Reply Quote 0
            • meleuM
              meleu @AndersHP
              last edited by meleu

              @AndersHP said in Runcommand System Splashscreens!:

              Also, I thought about if there's a way to have game-specific launch screens.

              Yes, we have it!

              https://retropie.org.uk/docs/Runcommand/#adding-custom-launching-images

              Look here too: https://retropie.org.uk/forum/post/71970

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              • AndersHPA
                AndersHP @meleu
                last edited by

                @meleu Wow, well then sky's the limit. I would love for a certain mr. @Rookervik to make cool launch images for BurgerTime, DonkeyKong, Defender, PacMan... You name it! Maybe even inspired by the original cabinets' color schemes for buttons etc. along with the button mappings.

                Well, I'm just dreaming out loud here :D

                My "Bubble Bobble" Themed Bartop Arcade
                My Gameboy

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                • RookervikR
                  Rookervik Global Moderator @AndersHP
                  last edited by

                  @AndersHP Good lord, you're not asking much are you? LOL.

                  I would definitely like to make the default control theme controller for each system. Man that sounds like such a good idea. Do it in pixel. GAH way too cool.

                  The images are just 8-bit PNG files. You can edit them to whatever you want. And the text on the buttons will be simple enough that you can use fairly generic image editors to change it.

                  I might do up a couple in a few minutes and see what we think.

                  RookervikR AndersHPA 2 Replies Last reply Reply Quote 3
                  • RookervikR
                    Rookervik Global Moderator @Rookervik
                    last edited by

                    @Rookervik

                    Should the default controller be an Xbox or PSX controller? I've made a mockup for RetroArch... it's a fake controller in the shape of their logo. I could use that as well.

                    0_1493933329736_upload-abaa4391-bc36-42f5-9c7c-7473cd055319

                    lilbudL meleuM 2 Replies Last reply Reply Quote 2
                    • lilbudL
                      lilbud @Rookervik
                      last edited by

                      @Rookervik This is what I see
                      0_1493933500506_upload-57c5ffd4-fa92-44e9-93d0-f3474a7c1fa2

                      Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                      Backlog: http://backloggery.com/lilbud

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                      • meleuM
                        meleu @Rookervik
                        last edited by meleu

                        @Rookervik said in Runcommand System Splashscreens!:

                        Should the default controller be an Xbox or PSX controller?

                        My suggestion is a RetroPad controller (pretty much like the XBox one but with the YBXA buttons placed like a SNES controller). Which is like this:

                        retropad

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                        • RookervikR
                          Rookervik Global Moderator
                          last edited by Rookervik

                          This is that Logitech controller that's so popular. Probably use it.
                          0_1493934231901_upload-ee904909-7570-4007-a46c-e759012561a3

                          Yeah I'm making a new RetroPad for them. They don't want it to look like an Xbox controller anymore. Or any other controller. :D

                          RookervikR 1 Reply Last reply Reply Quote 2
                          • RookervikR
                            Rookervik Global Moderator @Rookervik
                            last edited by

                            Probably need to color the controller (shading and such) so it doesn't look odd with the colored outline.

                            0_1493935576835_upload-1dc4cd80-167c-4972-ba7e-9a2fa57991bd

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                            • RookervikR
                              Rookervik Global Moderator
                              last edited by

                              0_1493938314014_upload-37fc83ca-e374-4114-aec5-cfe45cf0b6a6

                              mediamogulM herb_fargusH Howitzer99H 3 Replies Last reply Reply Quote 5
                              • mediamogulM
                                mediamogul Global Moderator @Rookervik
                                last edited by mediamogul

                                @Rookervik

                                Man... That is excellent work and expedient to boot. I'm no stranger to graphic design, but have never really delved into pixel art. Do you have any recommended websites that cater to learning the aesthetic?

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                                RookervikR 1 Reply Last reply Reply Quote 0
                                • herb_fargusH
                                  herb_fargus administrators @Rookervik
                                  last edited by herb_fargus

                                  @Rookervik would be swanky if this were 3dified

                                  From the discussion here

                                  Except being 3d it would be easier to make a distinction between shoulders and triggers

                                  If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                                  Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                                  RookervikR 1 Reply Last reply Reply Quote 0
                                  • RookervikR
                                    Rookervik Global Moderator @mediamogul
                                    last edited by

                                    @mediamogul Eh, not really. I picked up a lot when I was making games with Construct Classic. Got to learn about how pictures unwrap in VRAM, limitations of tile size, color restraints. A good way to learn is limit yourself by a system....

                                    Sega Genesis could have a max sprite size of 32x32 pixels. You could also only use 61 colors at the same time. The genesis had a smaller palette of colors than the SNES did, so while the SNES had 32768 colors to choose from, the Genesis had only 512 colors you could pick to be your 61 colors.

                                    So set up a 32x32 image and use this color palette to color it. Be sure to only choose 61 colors maximum. Genesis Color Palette.

                                    Be sure to use stipple such as this to really push the pixel effect. alt text

                                    mediamogulM 1 Reply Last reply Reply Quote 2
                                    • RookervikR
                                      Rookervik Global Moderator @herb_fargus
                                      last edited by

                                      @herb_fargus Is this you telling me that the retropad I designed was crap and to do this one instead? LOL.

                                      herb_fargusH 1 Reply Last reply Reply Quote 0
                                      • herb_fargusH
                                        herb_fargus administrators @Rookervik
                                        last edited by

                                        @Rookervik nope I love your retropad too. I like pretty much all your art :p

                                        If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                                        Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                                        RookervikR 1 Reply Last reply Reply Quote 0
                                        • mediamogulM
                                          mediamogul Global Moderator @Rookervik
                                          last edited by

                                          @Rookervik

                                          Very helpful advice and exactly what I was looking for, thanks. This is something that I've wanted to learn for a long time.

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                                          RookervikR 1 Reply Last reply Reply Quote 0
                                          • RookervikR
                                            Rookervik Global Moderator @herb_fargus
                                            last edited by

                                            @herb_fargus 0_1493943108180_upload-762b5155-09f3-4979-948b-2d33bb32b55a

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