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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    runcommand freezes after mupen64plus

    Scheduled Pinned Locked Moved Help and Support
    runcommandn64freeze
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    • J
      josete2k
      last edited by

      Nothing?

      I´m testing some options with no success...

      1 Reply Last reply Reply Quote 0
      • pjftP
        pjft
        last edited by

        So you're suggesting that you can launch the first one, but after that you can launch no more? Is that it?

        What does the runcommand log say when you try the second time around? You should be able to read it by going to the terminal and typing cat /dev/shm/runcommand.log(or via SSH).

        I'm not sure if anyone else has that experience, but I've seen some emulators display that behavior in the past - the DS one comes to mind. Maybe something changed in the emulator code itself.

        mediamogulM 1 Reply Last reply Reply Quote 0
        • BuZzB
          BuZz administrators
          last edited by

          It's because the emulator is leaving the framebuffer in an unusable state. I've not had a chance to look into it yet to see when this started happening.

          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

          J 1 Reply Last reply Reply Quote 0
          • mediamogulM
            mediamogul Global Moderator @pjft
            last edited by

            @pjft

            I've seen some emulators display that behavior in the past - the DS one comes to mind.

            The stand-alone version of Stella also has this issue. When BuZz and I were testing the most recent version, I didn't notice it until just after it had been added and that same day the infamous trademark incident was announced. Naturally, priorities were shifted quite a bit to deal with that insanity.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            pjftP 1 Reply Last reply Reply Quote 0
            • pjftP
              pjft @mediamogul
              last edited by

              @mediamogul @AlexMurphy suggests that mupen has recently added the option to exit via select+start. I don't know how recently that was, but could certainly be a lead.

              mediamogulM 1 Reply Last reply Reply Quote 0
              • mediamogulM
                mediamogul Global Moderator @pjft
                last edited by

                @pjft

                I saw that and thought it was strange, as I've always been able to exit Mupen64plus using 'select+start' without any modifications.

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                AlexMurphyA 2 Replies Last reply Reply Quote 0
                • AlexMurphyA
                  AlexMurphy Banned @mediamogul
                  last edited by

                  @mediamogul Ha! Maybe... I always remember having to hit ESC to exit. Maybe my mind is playing tricks in my dotage.

                  mediamogulM 1 Reply Last reply Reply Quote 0
                  • AlexMurphyA
                    AlexMurphy Banned @mediamogul
                    last edited by

                    @mediamogul And there it is...

                    # Joystick event string for stopping the emulator   
                    Joy Mapping Stop = "J0B6/B7"
                    
                    1 Reply Last reply Reply Quote 1
                    • mediamogulM
                      mediamogul Global Moderator @AlexMurphy
                      last edited by

                      @AlexMurphy

                      I always thought it was very convenient that no mapping was required for that function. I also can't help but laugh at being suspicious of convenience in a technical matter.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                      AlexMurphyA 1 Reply Last reply Reply Quote 0
                      • AlexMurphyA
                        AlexMurphy Banned @mediamogul
                        last edited by

                        @mediamogul I knew I wasn't going mental! I just checked another installation that I don't really update much or use for gaming, it's a Kodi box in the bedroom. It has this...

                        # Joystick event string for stopping the emulator
                        Joy Mapping Stop = ""
                        
                        mediamogulM 1 Reply Last reply Reply Quote 0
                        • mediamogulM
                          mediamogul Global Moderator @AlexMurphy
                          last edited by

                          @AlexMurphy

                          Have you changed controllers at all?

                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                          AlexMurphyA 1 Reply Last reply Reply Quote 1
                          • AlexMurphyA
                            AlexMurphy Banned @mediamogul
                            last edited by

                            @mediamogul It may well be because of that. Good point. I actually normally use the 360 in N64. I actually had the SNES plugged in just to test something. This explains it. Start and select on the 360 are 8 and 9, not 6 and 7. Good spot.

                            mediamogulM 1 Reply Last reply Reply Quote 0
                            • mediamogulM
                              mediamogul Global Moderator @AlexMurphy
                              last edited by

                              @AlexMurphy

                              I'm normally not the biggest fan of automagic configurations, but whoever implemented them here deserves a beer. In most cases the mapping seems very appropriate.

                              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                              1 Reply Last reply Reply Quote 0
                              • J
                                josete2k @BuZz
                                last edited by

                                @BuZz not sure but I don't remember this issue in 4.0.2

                                1 Reply Last reply Reply Quote 0
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