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    ES developers UNITE!

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstatiodevelopmentsupport groupcodingc++
    32 Posts 13 Posters 10.4k Views
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    • Z
      Zigurana
      last edited by Zigurana

      In any case, I believe that ES development as such should not depend on BuZz's willingness to maintain ES as an developing project. That would be completely unreasonable to ask of him given his current workload for the Retropie project (and he must have_some_ kind of private life as well, right?).
      For any addition to ES, it should be thoroughly tested and otherwise de-risked before even be considered for merging into the stable stream. I believe that my hacking around should not bring additional support burden to the Retropie team.

      If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

      N 1 Reply Last reply Reply Quote 0
      • lilbudL
        lilbud @Zigurana
        last edited by

        @Zigurana You didn't hear it from me, but you can use Google translate to access any website, even if that site is banned.

        Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

        Backlog: http://backloggery.com/lilbud

        1 Reply Last reply Reply Quote 1
        • BuZzB
          BuZz administrators @dankcushions
          last edited by

          @dankcushions said in ES developers UNITE!:

          i think we'd have to ask @BuZz what his intention is with the retropie ES fork, but perhaps a lot of these features that people have developed might be acceptable if they were isolated into single PRs and introduced slowly.

          I am happy to consider well written, well tested changes that add useful functionality.

          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

          1 Reply Last reply Reply Quote 0
          • N
            Nismo @Zigurana
            last edited by Nismo

            @Zigurana Thank you very much, great topic, but i have to say i'm not a developer, I only try to help with my little knoweledge.

            About the @fieldofcows fork, i think it should be in first post too.

            I have posted some impressions testing fieldocows windows build in the old topic, so i'll copy here (i'm not sure what's the right place):

            I've found whats wrong with relative paths for marquees and video. You need to disable option "save metadata on exit" (enabled by default) in "other settings" menu to keep relative paths untouched. So that's the option that overwrite the relative paths.

            In other hand now i can redefine more buttons than before on "input config" but now i can't use L shoulder and R shoulder to go fast up and down on the gamelist, simply doesn't do nothing.

            About the video, it may stop when you lauch a game but still playing 10 or 15 seconds after the game is launched (I can hear the sound).

            If you are in gamelist with video, and then go back to another system without videos, video's sound of the last system still playing until you join a game, and when you leave the game, video's sound come back, so whould be good to make the code only play video when game is focused on gamelist or stop when you change system.

            It works ok when you are inside a system that some games have videos and other games not, works like expected, if you focus another game in the list without video, the video's sound stop, but doesn't happen if you change system. Maybe is because the other system doesn't have any videos and doesn't use video view and use detailed view, i need to test this later.

            I'm working in a simple video theme to contribute a bit with his project, i hope to finish soon.

            Thanks to all people helping emulationstation.

            Z 1 Reply Last reply Reply Quote 0
            • fluffypillowF
              fluffypillow
              last edited by

              Some months ago I started working on ES, and also collecting features from the different forks and unlanded PRs, but then I got distracted by other projects. At the moment I'm not working on it actively, but you can find my repo here, and a detailed changelog compared to the original ES here. The individual changes are mostly self-contained, so they could be applied on RetroPie/other fork as well.

              1 Reply Last reply Reply Quote 1
              • Z
                Zigurana @Nismo
                last edited by

                @Nismo: Thats ok, i've removed you from the list. Feedback for specific forks / features/ items is better given in their original thread, no need to repeat it here.

                If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                1 Reply Last reply Reply Quote 0
                • R
                  robertybob
                  last edited by

                  Just my two cents:

                  I'm desperate to see more features being implemented for Emulationstation, as it's such a great front end.

                  In an ideal world I'd love to see ES development the take a much higher priority and, while I'd never think of jumping ship to Recalbox, I do have a lot of respect for their fork of ES in terms of added features. Mehstation and RetroFE seem to have stalled so really there's only ES and Attract Mode having any kind of development.

                  Personally I think one person should take the reins and pull all the changes by users here into one fork for everyone to test via the RetroPie Setup script :)

                  P 1 Reply Last reply Reply Quote 0
                  • HexH
                    Hex
                    last edited by

                    Hex's Builds :

                    https://github.com/hex007/EmulationStation

                    Features :

                    • Optimized for Pi 1 and Zero/W (Low processing on idle)
                    • Integrated Audio Player (Starts shuffled with ES + Backend)
                    • Easier access to shutdown/quit/reboot

                    Todo :

                    • Incorporate features from RecalBox-ES and various forks of ES

                    Sent from 20,000 leagues under the sea.

                    Powersaver Emulation station : https://github.com/hex007/EmulationStation
                    ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                    1 Reply Last reply Reply Quote 2
                    • Z
                      Zigurana
                      last edited by

                      @Hex. Hey that's very cool!
                      You are focusing on ES performance, for use with the Pi zero, right? Did you do any profiling to see what the real bottlenecks alare with stock ES?

                      Also, would you consider creating a PR for the
                      Retropie branch with the audioplayer functionality? Pretty please?

                      If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                      1 Reply Last reply Reply Quote 0
                      • herb_fargusH
                        herb_fargus administrators
                        last edited by

                        Background music eh? Seems that's been a perpetual request ever since retropie has been a thing.

                        If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                        Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                        AlexMurphyA 2 Replies Last reply Reply Quote 1
                        • HexH
                          Hex
                          last edited by

                          @Zigurana @herb_fargus Would you be interested in testing it?

                          The bottleneck is basically constant render of views. It is small enough on modern PCs but a hefty 60% constant processing doing nothing on Pi 1/Zero. The downside of this is video previews dont work nicely

                          Sent from 20,000 leagues under the sea.

                          Powersaver Emulation station : https://github.com/hex007/EmulationStation
                          ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                          1 Reply Last reply Reply Quote 0
                          • AlexMurphyA
                            AlexMurphy Banned @herb_fargus
                            last edited by

                            @herb_fargus bgm works with the mpg123 setup. It works really well.

                            HexH 1 Reply Last reply Reply Quote 0
                            • AlexMurphyA
                              AlexMurphy Banned @herb_fargus
                              last edited by

                              @herb_fargus The python script seems like a bit more work. This works flawlessly for me. Ah.. I can't find it... When are you going to get lr-bluemsx to work for Coleco???

                              1 Reply Last reply Reply Quote 0
                              • HexH
                                Hex @AlexMurphy
                                last edited by Hex

                                @AlexMurphy bgm mpg123 combo doesnt pause on emulator start. There is no control over the playback. I was interested in a light weight yet controllable media player integrated with ES and hence my efforts.

                                Sent from 20,000 leagues under the sea.

                                Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                AlexMurphyA 1 Reply Last reply Reply Quote -1
                                • AlexMurphyA
                                  AlexMurphy Banned @Hex
                                  last edited by

                                  @Hex It pauses on every emu I launch. It picks it up at the same point when I exit. It has NEVER played over an emulator or when I have left to the command line. I don't get it.

                                  HexH 1 Reply Last reply Reply Quote 0
                                  • HexH
                                    Hex @AlexMurphy
                                    last edited by

                                    @AlexMurphy Aparently I am running an outdated version :|

                                    Sent from 20,000 leagues under the sea.

                                    Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                    ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                    AlexMurphyA 1 Reply Last reply Reply Quote 0
                                    • AlexMurphyA
                                      AlexMurphy Banned @Hex
                                      last edited by AlexMurphy

                                      @Hex It would seem so. It works brilliantly for me!

                                      *and I am totally "up-to-date"

                                      HexH 1 Reply Last reply Reply Quote 0
                                      • HexH
                                        Hex @AlexMurphy
                                        last edited by

                                        @AlexMurphy I apologise if I sounded rude.

                                        Sent from 20,000 leagues under the sea.

                                        Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                        ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                        AlexMurphyA 1 Reply Last reply Reply Quote 1
                                        • AlexMurphyA
                                          AlexMurphy Banned @Hex
                                          last edited by

                                          @Hex No worries.

                                          HexH 1 Reply Last reply Reply Quote 0
                                          • HexH
                                            Hex @AlexMurphy
                                            last edited by

                                            @AlexMurphy Offer still stands. Would you like to test my mediaplayer?

                                            Sent from 20,000 leagues under the sea.

                                            Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                            ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                            AlexMurphyA 1 Reply Last reply Reply Quote 0
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