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    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
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    • meleuM
      meleu @fluffypillow
      last edited by meleu

      @fluffypillow said in Announcing Pegasus Frontend:

      script support

      😍

      Man, I really appreciate your hardwork. And it's incredible that you're doing that alone.

      I humbly would like to ask you to consider making an On Screen Keyboard, you can put this task at the bottom of your ToDo list...

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      AlexMurphyA 2 Replies Last reply Reply Quote 1
      • AlexMurphyA
        AlexMurphy Banned @meleu
        last edited by AlexMurphy

        @meleu
        Feliz Aniversário. Desculpe, perdi.

        B 1 Reply Last reply Reply Quote 2
        • AlexMurphyA
          AlexMurphy Banned @meleu
          last edited by

          @meleu Hahjahahahahahahaah!

          1 Reply Last reply Reply Quote 0
          • B
            backstander @AlexMurphy
            last edited by

            @AlexMurphy
            Is it @meleu's birthday?

            lilbudL AlexMurphyA 2 Replies Last reply Reply Quote 0
            • lilbudL
              lilbud @backstander
              last edited by

              @backstander 5-29-17 was his birthday

              Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

              Backlog: http://backloggery.com/lilbud

              AlexMurphyA 1 Reply Last reply Reply Quote 1
              • AlexMurphyA
                AlexMurphy Banned @backstander
                last edited by

                @backstander I was late.

                B 1 Reply Last reply Reply Quote 1
                • B
                  backstander @AlexMurphy
                  last edited by

                  @AlexMurphy

                  @backstander I was late.

                  Me too!

                  @meleu
                  Happy Birthday @meleu !!! Hope you had a great birthday!

                  1 Reply Last reply Reply Quote 2
                  • AlexMurphyA
                    AlexMurphy Banned @lilbud
                    last edited by

                    @lilbud I'm sorry....0_1496178371502_bd.jpg

                    1 Reply Last reply Reply Quote 1
                    • meleuM
                      meleu
                      last edited by

                      Hey guys, thank you so much for the good vibes, I'm finally in version 3.6. :-)

                      But I'm afraid we are messing the @fluffypillow 's thread! Let's get back on topic. ;-)

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                      • AlexMurphyA
                        AlexMurphy Banned @meleu
                        last edited by AlexMurphy

                        @meleu Twenty one again! Go straight to gaol.. Do not pass go. Do not collect £200 whatever../.?~

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                        • lilbudL
                          lilbud @meleu
                          last edited by

                          @meleu said in Announcing Pegasus Frontend:

                          I'm finally in version 3.6

                          Aw man, I'm stuck in version 1.6

                          Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                          Backlog: http://backloggery.com/lilbud

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                          • ?
                            A Former User
                            last edited by

                            I'm stuck in 1.4.

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                            • AndersHPA
                              AndersHP @fluffypillow
                              last edited by

                              @fluffypillow I don't know what all that means, but I sure am excited to get this installed on my Pie. What about all the artwork scraping ? Your video shows beautiful artwork images and fast scrolling, I guess Pegasus pushes the limit of which size images you can use? But how did you scrape, is it going to be a feature that's built in, or is it manually finding artwork on google for starters..?

                              My "Bubble Bobble" Themed Bartop Arcade
                              My Gameboy

                              meleuM 1 Reply Last reply Reply Quote 0
                              • AndersHPA
                                AndersHP
                                last edited by

                                Oh, and by the way. Pegasus won't be limited to widescreen monitors, right?
                                Because if it won't support 4:3 or 5:4, I'm going to cry.

                                My "Bubble Bobble" Themed Bartop Arcade
                                My Gameboy

                                1 Reply Last reply Reply Quote 1
                                • meleuM
                                  meleu @AndersHP
                                  last edited by

                                  @AndersHP said in Announcing Pegasus Frontend:

                                  But how did you scrape, is it going to be a feature that's built in, or is it manually finding artwork on google for starters..?

                                  One of Pegasus features is:

                                  ES2 config compatibility: Pegasus can use ES2's gamelist files, no need to invent a new set of tools.

                                  ES = EmulationStation.

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                                  • fluffypillowF
                                    fluffypillow
                                    last edited by

                                    Happy birthday for anyone who has it today! And a very merry unbirthday for the rest of us!

                                    @meleu ah yes, on-screen keyboard is also on my todo list :)

                                    @AndersHP At the moment assets are searched for in a subdirectory of the rom directory, see https://retropie.org.uk/forum/topic/9598/announcing-pegasus-frontend/52, while metadata is read from ES2's files. I've used Universal XML Scraper, but anything that works with ES should work fine.

                                    There's no limit on the size of the image files, they'll be downscaled on loading automatically.

                                    Pegasus itself works with all kinds of aspect ratios, you can even resize the window: https://snag.gy/alJfWv.jpg
                                    As for how it will look, that depends on the theme, but in general you could even make it work in portrait mode.

                                    AndersHPA 1 Reply Last reply Reply Quote 2
                                    • AndersHPA
                                      AndersHP @fluffypillow
                                      last edited by

                                      @fluffypillow Amazing.. Is there anything that Pegasus can't do? Will it make me a cup of coffee?

                                      My "Bubble Bobble" Themed Bartop Arcade
                                      My Gameboy

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                                      • fluffypillowF
                                        fluffypillow
                                        last edited by

                                        Well, if you have a USB/GPIO coffee maker it can control... :)

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                                        • S
                                          shantigilbert
                                          last edited by shantigilbert

                                          @fluffypillow after many hours of trial and error I managed to get Qt-everywhere to compile, but now I am having problems compiling pegasus-frontend itself, I get this error:

                                          /tmp/ccKnint8.ltrans30.ltrans.o:<artificial>:function global constructors keyed to 65535_0_main.o.637746: error: undefined reference to 'qt_static_plugin_QSvgPlugin()'
                                          /tmp/ccKnint8.ltrans30.ltrans.o:<artificial>:function global constructors keyed to 65535_0_main.o.637746: error: undefined reference to 'qt_static_plugin_QICNSPlugin()'
                                          /tmp/ccKnint8.ltrans30.ltrans.o:<artificial>:function global constructors keyed to 65535_0_main.o.637746: error: undefined reference to 'qt_static_plugin_QICOPlugin()'
                                          /tmp/ccKnint8.ltrans30.ltrans.o:<artificial>:function global constructors keyed to 65535_0_main.o.637746: error: undefined reference to 'qt_static_plugin_QJpegPlugin()'
                                          /tmp/ccKnint8.ltrans30.ltrans.o:<artificial>:function global constructors keyed to 65535_0_main.o.637746: error: undefined reference to 'qt_static_plugin_QTgaPlugin()'
                                          /tmp/ccKnint8.ltrans30.ltrans.o:<artificial>:function global constructors keyed to 65535_0_main.o.637746: error: undefined reference to 'qt_static_plugin_QTiffPlugin()'
                                          /tmp/ccKnint8.ltrans30.ltrans.o:<artificial>:function global constructors keyed to 65535_0_main.o.637746: error: undefined reference to 'qt_static_plugin_QWbmpPlugin()'
                                          /tmp/ccKnint8.ltrans30.ltrans.o:<artificial>:function global constructors keyed to 65535_0_main.o.637746: error: undefined reference to 'qt_static_plugin_QWebpPlugin()'
                                          /tmp/ccKnint8.ltrans30.ltrans.o:<artificial>:function global constructors keyed to 65535_0_main.o.637746: error: undefined reference to 'qt_static_plugin_QGenericEnginePlugin()'
                                          collect2: error: ld returned 1 exit status
                                          make[2]: *** [Makefile:72: pegasus-fe] Error 1
                                          make[1]: *** [Makefile:44: sub-app-make_first] Error 2
                                          make: *** [Makefile:43: sub-src-make_first] Error 2

                                          do you have any idea what might be the problem?

                                          Thank you!

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                                          • fluffypillowF
                                            fluffypillow
                                            last edited by

                                            It seems you're trying to do a static build, but some plugins are either not available, or not linked to the final binary. You should see eg. -L<QT PATH>/plugins/imageformats -lsvg in the linking command.

                                            Static build may require some additional tweaking, because the compiler also has to scan the QML files to figure out which additional plugins will it have to link to the binary. I haven't set up an automatic build test for that yet, but I plan to (there are a lot of build parameters that can be tweaked!), but I plan to.

                                            Also if you're on desktop linux, you won't have to build your own Qt, you can use the official release (unless of course you explicitly want to do a static build or want a Qt with some additional tweaks).

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