Player 3 controls unresponsive in lr-pcsx-rearmed
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@edmaul69 said in Player 3 controls unresponsive in lr-pcsx-rearmed:
@BenMcLean in the rgui settings where you set analog and standard controllers are all 8 controllers matching? Whatever you have player 1 and 2 on, set all 8 controllers to that. That might fix it.
Sorry, could you clarify that? By "RGUI" does this mean the quick menu in RetroArch? It would help if you could be more specific about exactly where to go and what to check so I'm not reporting back on the wrong thing.
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@BenMcLean yes the retroarch gui menu. If you go into quick menu, options, you should see the 8 controllers say analog or standard. And the ability to enable 1or 2 multitaps. Make sure all 8 controllers match the first two. All 8 matching is important. Their is a weird quirk in the emulator and sometimes all 8 controllers need to be in the correct mode. Then try with one and two multitaps enabled.
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@edmaul69 OK I am almost certain they already did match before, but I will double check next time I get a chance.
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Yes they were matching. This isn't the problem.
I know its not the controllers because all four work on n64 games.
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you should post your
/opt/retropie/config/all/retroarch.cfg
/opt/retropie/config/all/retroarch-core-options.cfg
and/opt/retropie/config/psx/retroarch.cfg
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What's the index number for player 3? I'd imagine it's set at 2 if correct. Also, is the correct controller selected for index 2?
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@dankcushions said in Player 3 controls unresponsive in lr-pcsx-rearmed:
you should post your
/opt/retropie/config/all/retroarch.cfg
/opt/retropie/config/all/retroarch-core-options.cfg
and/opt/retropie/config/psx/retroarch.cfg
OK. Here they are up on dropbox:
/opt/retropie/config/all/retroarch.cfg
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@BenMcLean said in Player 3 controls unresponsive in lr-pcsx-rearmed:
@dankcushions said in Player 3 controls unresponsive in lr-pcsx-rearmed:
you should post your
/opt/retropie/config/all/retroarch.cfg
/opt/retropie/config/all/retroarch-core-options.cfg
and/opt/retropie/config/psx/retroarch.cfg
OK. Here they are up on dropbox:
this one is much bigger than a usual retropie default config. i guess you have set some retroarch settings manually? if you update retroarch (or have updated it in the past), there should be a copy of the default cfg at
/opt/retropie/config/all/retroarch.cfg.rp-dist
your file is a too large for me to spot any issues, really :(
pcsx_rearmed_pad1type = "default" pcsx_rearmed_pad2type = "default" pcsx_rearmed_pad3type = "default" pcsx_rearmed_pad4type = "default" pcsx_rearmed_pad5type = "default" pcsx_rearmed_pad6type = "default" pcsx_rearmed_pad7type = "default" pcsx_rearmed_pad8type = "default" pcsx_rearmed_multitap1 = "enabled" pcsx_rearmed_multitap2 = "disabled"
you could try with multitap2 enabled and multitap1 disabled. i'm not sure if bomberman world is 8 player or not, but sometimes psx games want you to put it in slot two for whatever reason.
same as before - the default system cfg should be 2 lines long. there should be a copy of the default cfg at
/opt/retropie/config/psx/retroarch.cfg.rp-dist
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Thanks. I will try replacing with the default config files.
The only real change I remember making in RetroArch (besides messing about with the multitap on PSX) was in setting the menu buttons manually and in swapping the A and B buttons on the NES core. So those custom settings are easy to set again after replacing the config files.
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OK I tried replacing those files and while I had a few false starts because my ability to call up the RetroArch menu got wiped out, I was able to get player 3 working just fine after I fixed that. Thanks so much for your help!
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I'm having the same kind of issue, except I still haven't found a way to figure it out ... Posted it as an original topic here, but no one came to my rescue :(
https://retropie.org.uk/forum/topic/10289/psx-multitap-port-2
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