RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Crowdfunding: Star Wars: Rogue Squadron (N64) on GLideN64

    Scheduled Pinned Locked Moved Ideas and Development
    nintendo 64gliden64
    31 Posts 10 Posters 14.6k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Z
      Zigurana @dankcushions
      last edited by

      @dankcushions would these improvements only affect this particular game, or also other N64 games?

      If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

      lilbudL dankcushionsD 2 Replies Last reply Reply Quote 0
      • lilbudL
        lilbud @Zigurana
        last edited by

        @Zigurana I feel like this is meant to fix only this one game. But I wish someone would step up and make a modern N64 emulator that can run games at full speed without an animal sacrifice.

        Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

        Backlog: http://backloggery.com/lilbud

        dankcushionsD 1 Reply Last reply Reply Quote 1
        • dankcushionsD
          dankcushions Global Moderator @Zigurana
          last edited by

          @Zigurana i think only rogue squadron, as it's for this game-specific microcode only. i don't really care about the game, but i donated more to reward the project in general :)

          1 Reply Last reply Reply Quote 1
          • dankcushionsD
            dankcushions Global Moderator @lilbud
            last edited by

            @lilbud said in Crowdfunding: Star Wars: Rogue Squadron (N64) on GLideN64:

            @Zigurana I feel like this is meant to fix only this one game. But I wish someone would step up and make a modern N64 emulator that can run games at full speed without an animal sacrifice.

            i think GLideN64 is that emulator. well, it's an RDP (N64 graphics) emulator, as the rest of the N64 is (as i understand) fairly completely emulated now.

            GLideN64 is attempting to be accurate, but that is necessary as the 'hack' approach has famously not worked with N64. however, N64 graphics are not very compatible with modern GPUs, so there are many functions that can only be well emulated with per-pixel shaders. this is quite demanding on your system's GPU, but it's definitely less demanding than pixel-perfect software plugins like angrylion which need a monster CPU (or monster GPU with the paraLLEl libretro fork).

            1 Reply Last reply Reply Quote 1
            • FruitybitF
              Fruitybit
              last edited by

              So it looks like it's now playable, I've been sent the link to the emulator. Is there a way to put that onto the pi and set it as the default emu for that game or is it windows only? Either way it's all good news!

              dankcushionsD 1 Reply Last reply Reply Quote 0
              • dankcushionsD
                dankcushions Global Moderator @Fruitybit
                last edited by

                @fruitybit the mupen64plus-gliden64 emulator in retropie is the same one, and it already is the default :) but you will need to update it by source to get this fix.

                FruitybitF 1 Reply Last reply Reply Quote 1
                • FruitybitF
                  Fruitybit @dankcushions
                  last edited by

                  @dankcushions Would I need to do a script update also? Excuse my beIng obtuse, I'm doing a back up now so I can do a full upgrade first (made that mistake too many times before!) I did update the mupen64plus, am I right in thinking that GLiden-64 is a part of that as a bundle? As I can't find it as a separate emulator. I've got five or six different rom versions of Rogue Squadron but cannot seem to get any of them working with any version of emulator. Saying that, not too many of my N64 roms work anyway!( any help/advice humbly received:)

                  dankcushionsD 1 Reply Last reply Reply Quote 0
                  • dankcushionsD
                    dankcushions Global Moderator @Fruitybit
                    last edited by

                    @fruitybit said in Crowdfunding: Star Wars: Rogue Squadron (N64) on GLideN64:

                    @dankcushions Would I need to do a script update also?

                    shouldn't do, but it can't hurt.

                    Excuse my beIng obtuse, I'm doing a back up now so I can do a full upgrade first (made that mistake too many times before!) I did update the mupen64plus, am I right in thinking that GLiden-64 is a part of that as a bundle?

                    yes

                    Saying that, not too many of my N64 roms work anyway!( any help/advice humbly received:)

                    you'll need to start a new thread with all of the info available here: https://retropie.org.uk/forum/topic/3/read-this-first for that kind of general help :)

                    1 Reply Last reply Reply Quote 0
                    • T
                      twd Banned
                      last edited by twd

                      Is this the guy behind the ransomware n64 drama a few years back? Name sounds familiar, seems weird to fund this. Just wait until Disney gets wind of it

                      dankcushionsD 1 Reply Last reply Reply Quote 0
                      • gizmo98G
                        gizmo98 Global Moderator
                        last edited by gizmo98

                        Rogue squadron will not start because it is on a blacklist. You can open /opt/retropie/configs/all/autoconf.cfg and set mupen64plus_compatibility = 0. The blacklist will be ignored then.

                        FruitybitF 1 Reply Last reply Reply Quote 1
                        • dankcushionsD
                          dankcushions Global Moderator @twd
                          last edited by

                          @twd said in Crowdfunding: Star Wars: Rogue Squadron (N64) on GLideN64:

                          Is the the guy behind the ransom ware n64 drama a few years back? Name sounds familiar, seems weird to fund this.

                          no, that's project64 / Zilmar.

                          T 1 Reply Last reply Reply Quote 0
                          • FruitybitF
                            Fruitybit @gizmo98
                            last edited by

                            @gizmo98 Better than it was, now I get a black screen that doesn't return to the menu rather than a rapid return!!

                            Intruiged by the blacklist, gonna try some other n64 games and see if it makes a difference too. Are the games listed somewhere?

                            Thanks for the input, I'll keep mashing the keypad until I can get it to work...;) that's my speciality do'ncha know!

                            1 Reply Last reply Reply Quote 0
                            • gizmo98G
                              gizmo98 Global Moderator
                              last edited by gizmo98

                              Try to use audio SDL. Audio OMX can produce black screens. Open /opt/retropie/configs/all/autoconf.cfg and set mupen64plus_audio = 0.

                              You can find the list here:
                              https://github.com/RetroPie/RetroPie-Setup/blob/master/scriptmodules/emulators/mupen64plus/mupen64plus.sh#L176

                              The startup script is stored under /opt/retropie/emulators/mupen64plus/bin/mupen64plus.sh.

                              FruitybitF 1 Reply Last reply Reply Quote 0
                              • dankcushionsD
                                dankcushions Global Moderator
                                last edited by dankcushions

                                from reddit:

                                Assuming there are no major issues, Gonetz is planning on merging this into the public branch next week, and then libretro will port it to their fork.

                                so looks like it hasn't been merged into the normal branch yet, so no amount of updating will get you this fix. i'll update this thread when i hear that it has been!

                                FruitybitF 1 Reply Last reply Reply Quote 0
                                • FruitybitF
                                  Fruitybit @gizmo98
                                  last edited by

                                  @gizmo98 Sadly no joy with the audio fix, thanks though, and thanks for the list too, will work my way through it:)

                                  1 Reply Last reply Reply Quote 0
                                  • FruitybitF
                                    Fruitybit @dankcushions
                                    last edited by

                                    @dankcushions Ha! That's good news too, in a way, and I was just about to report that I'm sure Star fox 64 is working better as well!! Thank you as well:)

                                    1 Reply Last reply Reply Quote 0
                                    • T
                                      twd Banned @dankcushions
                                      last edited by

                                      @dankcushions ahh I see I know n64 scene was flipping out about it , I been burnt twice by kickstarter type efforts. This one is strange to me as it asking for money to break open a game that they don't own the copyright too. It's just so specific, and the people who own said copyright are probably the most defensive companies on earth, Disney Lucas and Nintendo. Lucky he is Russian

                                      BuZzB 1 Reply Last reply Reply Quote 0
                                      • BuZzB
                                        BuZz administrators @twd
                                        last edited by

                                        @twd reverse engineering a game to understand/re-implement some of the workings of it is not a breach of copyright.

                                        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                        T 1 Reply Last reply Reply Quote 0
                                        • T
                                          twd Banned @BuZz
                                          last edited by

                                          @buzz I never said it was. It's just a strange one its so specific to that game. Nintendo have been caught selling roms with a ines header, maybe they sit back and let the scene do more work for them

                                          BuZzB 1 Reply Last reply Reply Quote 0
                                          • BuZzB
                                            BuZz administrators @twd
                                            last edited by

                                            @twd sorry - meant nothing. Just clarifying. In this case and it's outside of my knowledge really, they need to emulate custom code sent to the N64 GPU. It was programmable and Rare and some others maximised the performance by doing so. Something like that. Don't know if Nintendo would approve but I suspect they are more concerned with bulk piracy of their IP etc..

                                            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                            T 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.