• 0 Votes
    20 Posts
    3k Views
    quicksilverQ

    @ranma looks like the fps counter is gone with the latest build from source. Maybe they figured it out and it's not needed anymore. Just know that if you update from source there is a chance there are new bugs.

  • lr-glupen64 input lag

    Help and Support
    5
    0 Votes
    5 Posts
    2k Views
    R

    @loganmc10

    Sorry I wasn't very clear, I have framebuffer off currently. I turned it on, and then I turned it off. There's a noticeable graphical difference, so I know it's definitely off, but somehow the pause delay is still gone. Framebuffer On does increase the lag even worse though.

    But even before I messed with the framebuffer, there was input lag is what I was trying to say.

    I don't think there's a fix though, it's just how it's currently coded it seems.