Hi @sixspeeddeath
Im trying the same thing on my tv. The crosstalk you are talking about is caused by the distance between eyes, you need to move the warning message so if you see it without 3d lenses it overlaps with each other.
I edited the first lines of the glsl to this
#define eye_sep 0.605
#define y_loc 0.32
#define ana_zoom 1.3
#define WIDTH 2.4
#define BOTH 0.52
#define HEIGHT 2.4
#define palette 1.0
#define warpX 0.00
#define warpY 0.00
and now its almost perfect on my tv anyway (and LG 3d with passive lenses).
The only problem I have now its that the result image only uses 50% of the tv realstate