@ctrueden said in EmulationStation, ScummVM, and .svm files:
The documentation says to nest each .svmfile inside its respective directory, and EmulationStation sees that, but it exposes that folder structure in the GUI. E.g.: "Day of the Tentacle" is in the ScummVM list, and when you click on it, there is then another "Day of the Tentacle" alone
Forgive me if this post is too old, but I just wanted to share that I was very confused by this behavior when I installed lr-scummvm yesterday. In fact, I was certain that I must have found a bug in EmulationStation, but I couldn't find any open issues about other games disappearing when launching. Through luck, I eventually found this thread and finally understood what was actually happening -- I have not previously used directories for any of my other systems so I had no idea EmulationStation behaved this way.
If anyone else stumbles upon this, you can workaround the issue for lr-scummvm by also naming the ROM directory itself with a .svm extension.
Using the example from the documentation:
/home/pi/RetroPie/roms/scummvm/Day of the Tentacle.svm/Day of the Tentacle.svm
/home/pi/RetroPie/roms/scummvm/Day of the Tentacle.svm/MONSTER.SOU
/home/pi/RetroPie/roms/scummvm/Day of the Tentacle.svm/TENTACLE.000
/home/pi/RetroPie/roms/scummvm/Day of the Tentacle.svm/TENTACLE.001
I am not sure if this works for regular scummvm though.