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    • beezerhale

      Mapping for MAME buttons
      Help and Support • mame config mame-libretro mapping retroarch 1.7.1 • • beezerhale

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      beezerhale

      @mitu @dankcushions Thanks again for the guidance. I just needed a nudge. I started 1942, got into Retrarch from there, remapped the buttons for MAME to be what essentially is A/X/L on top and B/Y/R on the bottom. This gave me the B/Y buttons the main use for the games I play most - 1942, TMNT, etc. while keeping the standard mapping for all the other systems.

      Thanks again!

    • hazeldig

      Problem with SSF2.ZIP (works from RA, not from ES)
      Help and Support • retroarch 1.7.1 emulationstaton cps2 fba finalburnalpha • • hazeldig

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      barbudreadmon

      @hazeldig said in Problem with SSF2.ZIP (works from RA, not from ES):

      I noticed that FBA 2012 runs SSF2.ZIP flawlessly, but opening it from the EmulationStation on my Pi 3B+

      Stating the fact : using fba2012 on a rpi3b+ is stupidity born of lazyness.

    • Nesskit

      no input in retroarch and lr-cores
      Help and Support • retropie 4.4 controller conf logitech f310 no input retroarch 1.7.1 • • Nesskit

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      Nesskit

      Deleting retroarch.cfg and renaming the other one didn't help. I reinstalled RetroPie with the same image. Installed plugin https://github.com/meleu/RetroPie-joystick-selection. In it I've set detect by name and set Logitech to player1 and Redragon to player2. It worked for player1 in lr-pcsx-rearmed. Not for player2. It is a problem with Redragon gamepad I think.

      In plugin I've deleted 2nd gamepad and Logitech now works in all my cores and all my games and in RetroArch menu.

      But when I've tried games the very first time, I had only one gamepad (Logitech) and keyboard plugged. And they didn't work in games.

      I think it's the problem in RetroArch, that it decides on its own what controller to use for player. And you can't configure it easily.

      That plugin is a good solution with detect by name option, it sets the corresponding device for the corresponding player as you want it, not as RetroArch wants it.

      But to be sure I need to test it with normal gamepad for player2, not Redragon one.

    • torment1979

      RetroArch/Image 4.4 issues
      Help and Support • retroarch 1.7.1 retropie retropie 4.4 • • torment1979

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      torment1979

      Nothing worked too fix the issue. What I did was, rebuilt a new image. Then I used the ssh interface to do all of my keyboard commands. As soon as I connect a keyboard directly to the pi. RetroArch starts acting up.

    • cian

      RetroArch 1.7.1 Keyboard input not working
      Help and Support • keyboard retropie 4.4 retroarch 1.7.1 help • • cian

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