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    Carousel Enhancements

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstatiocarousel
    54 Posts 15 Posters 18.3k Views
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    • E
      EctoOne @jdrassa
      last edited by

      @jdrassa Here ya go:

      <!-- SystemCarousel -->  
      <feature supported="carousel">
       <view name="system">
        <carousel name="systemcarousel">
         <type>vertical_wheel</type>
         <origin>0.5 0.5</origin>
         <pos>0.5 0.5</pos>
         <size>1 1</size>
         <color>00000000</color>
         <logoScale>1.9</logoScale>
         <logoSize>0.125 0.160</logoSize>
         <maxLogoCount>5</maxLogoCount>
         <logoRotation>15</logoRotation>
         <logoRotationOrigin>0.5 11.5</logoRotationOrigin>
        </carousel>
       </view>
      </feature>
      

      Can i go to bed now? :)

      1 Reply Last reply Reply Quote 1
      • R
        Retroboy69 @EctoOne
        last edited by

        @ectoone Hi, have you ever considered creating an enhancement that resembled a conveyor/escalator type of carousel?

        E 1 Reply Last reply Reply Quote 0
        • E
          EctoOne @Retroboy69
          last edited by

          @retroboy69 I'm not the guy who's coding the enhancements, I'm just trying to find the limits of them ;)
          You need to ask @jdrassa for such requests.

          1 Reply Last reply Reply Quote 0
          • R
            Retroboy69 @jdrassa
            last edited by

            @jdrassa Have you ever considered creating conveyor/escalator type code. That would be cool.

            ruckageR 1 Reply Last reply Reply Quote 0
            • ruckageR
              ruckage @Retroboy69
              last edited by

              @retroboy69 said in Carousel Enhancements:

              @jdrassa Have you ever considered creating conveyor/escalator type code. That would be cool.

              I'm curious - what do you mean as that's very vague. Can you link to a video showing an example?

              SNES mini/Nes mini/Famicom mini theme developer.

              If you'd like to support my work you can donate here: Donate

              CapemanC 1 Reply Last reply Reply Quote 0
              • CapemanC
                Capeman @ruckage
                last edited by

                @retroboy69

                @jdrassa Have you ever considered creating conveyor/escalator type code. That would be cool.

                @ruckage

                I'm curious - what do you mean as that's very vague. Can you link to a video showing an example?

                I think he means like the opening story roll from Star Wars. Amiright?
                0_1504123849380_ESBOpeningCrawl.png

                Vector Artist, Designer and Maker of Stuff: Laser Cut Atari / Pixel Theme Bartop

                1 Reply Last reply Reply Quote 0
                • D
                  dmmarti
                  last edited by

                  Quick question - trying to make the curvature of the vertical wheel reversed.

                  By default....the new carousel option code...

                    <carousel name="systemcarousel">
                      <type>vertical_wheel</type>
                      <pos>0.5 0.0</pos>
                      <size>0.5 1</size>
                      <logoScale>1.125</logoScale>
                      <logoSize>0.2 0.2</logoSize>
                      <color>00000000</color>
                      <maxLogoCount>5</maxLogoCount>
                      <logoRotation>7.5</logoRotation>
                  <logoRotationOrigin>-5 0.5</logoRotationOrigin>
                  <logoAlignment>right</logoAlignment>        
                    </carousel>
                  

                  However, if we change the logoRotationOrigin from negative to positive...

                    <carousel name="systemcarousel">
                      <type>vertical_wheel</type>
                      <pos>0.5 0.0</pos>
                      <size>0.5 1</size>
                      <logoScale>1.125</logoScale>
                      <logoSize>0.2 0.2</logoSize>
                      <color>00000000</color>
                      <maxLogoCount>5</maxLogoCount>
                      <logoRotation>7.5</logoRotation>
                  <logoRotationOrigin>5 0.5</logoRotationOrigin>
                  <logoAlignment>right</logoAlignment>        
                    </carousel>
                  

                  This switches the curvature of the vertical wheel (now bends to right instead of bending to the left)...however, that leads to a different behavior with the up/down buttons.

                  I see this referenced above (using up/down on a horizontal menu) ... but was curious if any updates were done to swap the behavior when the have a positive logoRotationOrigin value.

                  Thanks!

                  J 1 Reply Last reply Reply Quote 0
                  • J
                    jdrassa @dmmarti
                    last edited by jdrassa

                    @dmmarti You should be able to fix this by making logoRotation negative.

                    Get latest build of EmulationStation for Windows here

                    D 1 Reply Last reply Reply Quote 1
                    • D
                      dmmarti @jdrassa
                      last edited by

                      @jdrassa - works like a charm now!

                      I didn't even think about making that a negative number..haha....I played with the others, but not that one.

                      Thanks again!

                      1 Reply Last reply Reply Quote 0
                      • J
                        jdrassa @EctoOne
                        last edited by

                        @ectoone said in Carousel Enhancements:

                        Am I stupid or is horizontal_view not an option!? Because it's kinda confusing to use Up/Down while browsing on this carousel.
                        alt text

                        It took a little bit longer than I had hoped, but I finally implemented support for 'horizontal_wheel'. It should be available now if you use the emulationstation-dev module.

                        Get latest build of EmulationStation for Windows here

                        herb_fargusH E 2 Replies Last reply Reply Quote 5
                        • herb_fargusH
                          herb_fargus administrators @jdrassa
                          last edited by

                          @jdrassa I hate it. But good work ;)

                          If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                          Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                          1 Reply Last reply Reply Quote 1
                          • paffleyP
                            paffley
                            last edited by

                            Love it, great work @jdrassa

                            1 Reply Last reply Reply Quote 0
                            • E
                              EctoOne @jdrassa
                              last edited by

                              @jdrassa Wow, I thought that it was added a long time ago. I stopped tinkering with it because I ran out of ideas for a matching detailed view for the Metroid carousel I made.

                              1 Reply Last reply Reply Quote 0
                              • zerobyzeroZ
                                zerobyzero
                                last edited by

                                Was the color/transparency selection for the selected/unselected elements of the carousel implemented in the end?

                                Regards

                                1 Reply Last reply Reply Quote 0
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