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    EmulationStation localization (translation)

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstatiolocalizationlanguageuser interface
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    • FlyingheadF
      Flyinghead @hiulit
      last edited by

      @hiulit @darknior is right: create a new directory for the language, for example locale/lang/de/LC_MESSAGES then create a new emulationstation2.po file in it with the new language. Compile and you're done.

      1 Reply Last reply Reply Quote 1
      • darkniorD
        darknior @Flyinghead
        last edited by

        @flyinghead said in EmulationStation localization (translation):

        I used boost::locale for this implementation, although it seems the current trend is to get rid of it.

        Really thanks a lot for it :)
        But like you write you use BOOST and they try to remove it from ES source code :(
        Can you found an other solution to be sure your work will be add to the official ES ?
        Thanks

        Life is game, just play it !

        1 Reply Last reply Reply Quote 0
        • D
          Doriann
          last edited by

          @darknior how to compile your emulationstation in retropie? Please help me, I do not have great knowledge.

          darkniorD 1 Reply Last reply Reply Quote 0
          • darkniorD
            darknior @Doriann
            last edited by

            @doriann I can't explain all to you, you must know a little linux, git, and ssh.

            You must connect your PI with SSH.
            Use PI user, go to /home/pi create a /src/ directory
            And :

            git clone --recursive https://github.com/flyinghead/EmulationStation.git
            cd EmulationStation
            mkdir src
            cd src
            cmake . .
            make
            cd ..

            Launch it with LANG=fr_FR.UTF-8 ./emulationstation
            Or replace the real one in /opt/retropie/supplementary/emulationstation
            And don't forgot the locale directory.

            Life is game, just play it !

            D 1 Reply Last reply Reply Quote 2
            • D
              Doriann @darknior
              last edited by

              @darknior thanks for reply. I'll try to change the language and tell you if I can. Who knows later you do not create a step-by-step tutorial. Thank you very much

              1 Reply Last reply Reply Quote 0
              • N
                nofxman
                last edited by

                Hi everybody,

                Thanks for the tutorial.
                I launch the translation with LANG=fr_FR.UTF-8 ./emulationstation
                But if I close Putty, ES returns to English.
                I did not understand the last step for ES to stay in French.
                Can you explain how to fix it?

                thank you in advance

                darkniorD 1 Reply Last reply Reply Quote 0
                • thelostsoulT
                  thelostsoul @A12C4
                  last edited by

                  @a12c4 I am personally not really interested, but I think this is a really good idea and would be good for many players.

                  📜 RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

                  1 Reply Last reply Reply Quote 0
                  • darkniorD
                    darknior @nofxman
                    last edited by

                    @nofxman You only have to replace the original ES file by the new you have compiled.
                    And add this directory with french files : /tree/master/locale/lang/fr/LC_MESSAGES

                    Thanks @Flyinghead to update your fork yesterday ;)

                    Life is game, just play it !

                    H 1 Reply Last reply Reply Quote 0
                    • NeoskyriperN
                      Neoskyriper
                      last edited by

                      it would be nice to choose the language that you want in emulationstation configurations would be huge

                      1 Reply Last reply Reply Quote 0
                      • D
                        djuanes
                        last edited by

                        hi

                        Yes, I'm interested and I'm willing to help with Catalan translation.

                        NeoskyriperN 1 Reply Last reply Reply Quote 1
                        • NeoskyriperN
                          Neoskyriper @djuanes
                          last edited by Neoskyriper

                          nice

                          A12C4A 1 Reply Last reply Reply Quote 0
                          • A12C4A
                            A12C4 @Neoskyriper
                            last edited by

                            @neoskyriper He is just answering to my original message, which asked if people were interested if I add official localization support to ES.

                            Before you ask anything related, I have nothing to do with the unofficial localization support which were posted some messages ago. Ask the author directly if you want some kind of support.

                            Grid view wiki

                            FlyingheadF 1 Reply Last reply Reply Quote 0
                            • FlyingheadF
                              Flyinghead @A12C4
                              last edited by

                              @a12c4 Needless to say, I'm interested in having official localization support in ES, and I'm willing to help.

                              1 Reply Last reply Reply Quote 0
                              • H
                                HarioH @darknior
                                last edited by

                                @darknior said in EmulationStation localization (translation):

                                You only have to replace the original ES file by the new you have compiled.
                                And add this directory with french files : /tree/master/locale/lang/fr/LC_MESSAGES

                                @darknior Hi, i'm stuck as @nofxman , working fine when i manually launch ES with LANG=fr_FR.UTF-8 ./emulationstation
                                but when i replace emulationstation by my freshly compiled one, i got an error and it won't launch :-(

                                The error :
                                lvl0: Error - File type unknown! emulationstation: /src/EmulationStation/es-core/src/resources/Font.cpp:17: Font::FontFace::FontFace(ResourceData&&, int): Assertion `!err' failed. Aborted

                                Any idea ?
                                Can't i just script launch "LANG=fr_FR.UTF-8 ./emulationstation" ?

                                And a big thank for your job @Flyinghead , i love it ;-)

                                mituM FlyingheadF 2 Replies Last reply Reply Quote 0
                                • mituM
                                  mitu Global Moderator @HarioH
                                  last edited by

                                  @harioh said in EmulationStation localization (translation):

                                  Can't i just script launch "LANG=fr_FR.UTF-8 ./emulationstation" ?

                                  You can modify the autostart.sh script and replace the default emulationstation program execution with the line above.

                                  1 Reply Last reply Reply Quote 0
                                  • FlyingheadF
                                    Flyinghead @HarioH
                                    last edited by

                                    @harioh You also need to copy the entire "resources" directory to /opt/retropie/supplementary/emulationstation

                                    1 Reply Last reply Reply Quote 0
                                    • H
                                      HarioH
                                      last edited by

                                      @mitu @Flyinghead Perfect, combining you're tips, i got it working ^^

                                      An other question, what if i want to change some word on the translation table ? do i need to re-compile again ?

                                      I tryied to manually change the .po files with no luck

                                      FlyingheadF 1 Reply Last reply Reply Quote 0
                                      • FlyingheadF
                                        Flyinghead @HarioH
                                        last edited by Flyinghead

                                        @harioh Excellent! If you want to change some translation, you need to recompile. The .po is compiled into a .mo that's used by the app at runtime.

                                        H 1 Reply Last reply Reply Quote 0
                                        • H
                                          HarioH @Flyinghead
                                          last edited by HarioH

                                          @flyinghead I'll give it a try tomorrow so ! thanks

                                          Edit : Recompiled the new .po file, copy/paste, working perfect ^^ GG

                                          1 Reply Last reply Reply Quote 0
                                          • heloisaH
                                            heloisa
                                            last edited by heloisa

                                            @Flyinghead @darknior Hi. I translated emulationstation2.po to Portuguese Brazil, but I didn't understand how to apply translation. Help me. Tks

                                            darkniorD FlyingheadF 2 Replies Last reply Reply Quote 2
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