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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    SNES Multitap Issue

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    snes emulatorsnes controllsmultitapmultiplayersuper bomberman
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    • meleuM
      meleu @Hyruleslink
      last edited by

      @hyruleslink You should post your config files, notably these ones:

      • /opt/retropie/configs/all/retroarch.cfg (be sure to mask your cheevos account info if you use it)
      • /opt/retropie/configs/snes/retroarch.cfg

      Post it on ghostbin.com or something similar.

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      • HyruleslinkH
        Hyruleslink @meleu
        last edited by Hyruleslink

        @meleu
        SNES:
        https://ghostbin.com/paste/62buw

        All:
        https://ghostbin.com/paste/qpgkn

        Note: in the SNES file, I removed the line input_libretro_device_p2 = "257" as all that did was activate multitap for all SNES games on the player 2 device.

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        • akafoxA
          akafox @Hyruleslink
          last edited by

          @hyruleslink you should not have to do any of that at all. All I do is:

          1. Drop to retroarch after loading the game. (start+x).
          2. Make you are in the "quick menu"
          3. then down to controller options
          4. down to user device 2 press right until it says multi-tap
          5. go to save game overrides
          6. up to restart game select it
          7. then resume
          8. test

          you should have four player blast'em em in bomberman sweetness! :D

          Note that because you saved the override config once you quit..and then you start the same game it thinks the multi-tap is plugged in when you start it.

          People want things easy...but then complain that life is boring...

          HyruleslinkH S 2 Replies Last reply Reply Quote 0
          • HyruleslinkH
            Hyruleslink @akafox
            last edited by

            @akafox Yup did that. That's what is causing the player 2 controller to act like player 2, 3, & 4 simultaneously. So for example, once I do that in Super Bomberman, player one controls the white bomberman but player 2 controls all three other bombermen at the same time. It's so bizarre. Especially because I have 4 player working fine on NES, arcade, TG16, and N64.

            meleuM 1 Reply Last reply Reply Quote 0
            • meleuM
              meleu @Hyruleslink
              last edited by

              @hyruleslink what happens if you change the joystick index on-the-fly?

              How to do this:

              Main Menu -> Settings -> Input -> Input User N Binds -> User N Device Index

              Try changing it for players 2-5.

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              • akafoxA
                akafox
                last edited by

                I am using the same core I can not reproduce that problem at all. That is strange.

                meleu is correct though make sure you have all your controllers set up and then start it. Then drop to the retroarch interface (gui..showing my age there!) and check your bindings.

                People want things easy...but then complain that life is boring...

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                • HyruleslinkH
                  Hyruleslink @meleu
                  last edited by Hyruleslink

                  @meleu I went into settings, input and the max users was set to 5 and each of the binds had the controllers listed according to what port they were in. I tried disabling user 2 and to see if p3 or p4 would work and nothing. Now I did notice something odd under User N Device Type... P1 and p2 both have input options for SNES Joypad and p3-5 only have the option of RetroPad. Could that be the issue?

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                  • meleuM
                    meleu @Hyruleslink
                    last edited by

                    @hyruleslink said in SNES Multitap Issue:

                    Could that be the issue?

                    No. I've just confirmed it here right now and it is exactly as you described ("P1 and p2 both have input options for SNES Joypad and p3-5 only have the option of RetroPad").

                    Please, launch the game you want to use 4-5 players (Super Bomberman?) with verbose logging and post the log in ghostbin.

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                    • HyruleslinkH
                      Hyruleslink @meleu
                      last edited by

                      @meleu I'm not sure how to do that. Do you think it may be helpful to uninstall the emulator and reinstall from Source?

                      meleuM 1 Reply Last reply Reply Quote 0
                      • meleuM
                        meleu @Hyruleslink
                        last edited by

                        @hyruleslink said in SNES Multitap Issue:

                        @meleu I'm not sure how to do that.

                        1. Launch the game and press the A button several times until you see the runcommand menu.
                        2. Choose "Launch with verbose logging".
                        3. Exit the game.
                        4. Open the file /dev/shm/runcommand.log.
                        5. Copy its content and paste at ghostbin.
                        6. Post the ghostbin link here.

                        Do you think it may be helpful to uninstall the emulator and reinstall from Source?

                        Not before checking the logs.

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                        • HyruleslinkH
                          Hyruleslink @meleu
                          last edited by

                          @meleu

                          https://ghostbin.com/paste/nc2xa

                          meleuM 1 Reply Last reply Reply Quote 0
                          • meleuM
                            meleu @Hyruleslink
                            last edited by

                            @hyruleslink said in SNES Multitap Issue:

                            @meleu

                            https://ghostbin.com/paste/nc2xa

                            [INFO] Remaps: game-specific remap found at /opt/retropie/configs/snes/Snes9x 2010/Super Bomber Man 1.rmp
                            

                            Can you paste the content of of /opt/retropie/configs/snes/Snes9x 2010/Super Bomber Man 1.rmp.

                            Also, did you test the Multitap config with other 4player game? Such as Super Bomberman 2, 3, 4 or 5...

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                            • HyruleslinkH
                              Hyruleslink @meleu
                              last edited by

                              @meleu The .rmp file is just the saved remap file setting where I swapped the player 2 input to multitap. I can't open that file. I also tried this with Super Bomber Man 2, Peace Keepers, Saturday Night Slam Masters, and Super Off Road. One thing I noticed on the last ghostbin file I posted was that on lines 23-35, it only lists controller port 1 and controller port 2. Should it be listing controller port 3 & 4 as well?

                              meleuM 1 Reply Last reply Reply Quote 0
                              • meleuM
                                meleu @Hyruleslink
                                last edited by

                                @hyruleslink I think not. In my logs (where Multitap works fine) it's the same.

                                Maybe now it can be a good idea to update your RetroArch and lr-snes9x2010. Not sure if it will solve, but surely won't hurt 😅.

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                                • akafoxA
                                  akafox @Hyruleslink
                                  last edited by akafox

                                  @hyruleslink you need to leave it set for 5 players max. Yes that is one too many for the NES or N64 but it's fine. Most systems are max at five. (I have mine set to 8 and it hasn't complained yet.) Disabling player 2 will "break" everything.

                                  You have to think of this as if you have the hardware itself. To use a snes multitap it is normally plugged into the second controller port. Thus allowing you to play 3, 4, or 5 player games.

                                  The p1 in retroarch will not have anything other than SNES pad or SNES mouse for options. Why? Because with the actually hardware that is the port you used for those devices.

                                  On p2 you have a SNES pad, SNES mouse, multitap, SuperScope, Justifier, and Justifiers as options. Because on the actual hardware that is where you plugged them in at.

                                  P1 and P2 are suppose to have options for other things..players 3, 4 and 5 "do not exist" because the system only has two ports. There would be no reason to hook anything into the extra ports. You also have to remember that the multi-tap was not made by Nintendo themselves but a 3rd party (Hudson Soft).

                                  Also according to your op you state "When I enable Multitap on User 2 Device Type in RetroArch, the game does recognize there is now 4 controllers. However it isn't quite right. I have 3 controllers setup and a keyboard (all USB)." This is normal behavior there is nothing wrong with that. That is just how it is coded and easier to do so. I do not think this is a problem for most games.

                                  As for controlling all of them with p1 again check your controller bindings in the main menu .settings > input > Input user binds. Make sure that each pad is bound to a single controller [user 1 device index] ONLY! Basically as if we had actual hardware.. bind p1 to one pad...then p2 to the next pad..ect. Make sure you have all your controllers plugged in configured BEFORE starting retroarch. (THIS I think is your problem here..)

                                  People want things easy...but then complain that life is boring...

                                  HyruleslinkH 1 Reply Last reply Reply Quote 0
                                  • HyruleslinkH
                                    Hyruleslink @akafox
                                    last edited by Hyruleslink

                                    @akafox the max was set to 5 and multitap was set on player 2. The bindings all show the different controllers hooked up in Retroarch. However during gameplay, player 2 controls players 2-4. This happened on the default RetroArch setttings before I touched anything, with the exception of changing player 2 to multitap. That was the only thing I changed initially. I'm convinced at this point something got corrupted between the emulator and RetroArch and as a result 4 player SNES just isn't an option because it works fine on all the other systems.

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                                    • akafoxA
                                      akafox
                                      last edited by

                                      I'll update my core and see if i have the same issue...

                                      People want things easy...but then complain that life is boring...

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                                      • akafoxA
                                        akafox
                                        last edited by

                                        I updated the core and tried..still I have no issues. shrugs

                                        People want things easy...but then complain that life is boring...

                                        HyruleslinkH 1 Reply Last reply Reply Quote 0
                                        • HyruleslinkH
                                          Hyruleslink @akafox
                                          last edited by

                                          @akafox it's a weird issue for sure. Oh well. Thanks for trying, I appreciate you checking for me.

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                                          • P
                                            pixeltao
                                            last edited by pixeltao

                                            I've got the same issue explained by Hyruleslink: when the mulitap is enabled in lr-snes9x2010, player 2 controls players 2-3-4-5, BUT I've only got this issue with specific multitap games.

                                            So far I've noticed that these game are not working properly with the multitap:
                                            Otoboke Ninja Colosseum
                                            Super Fire Pro Wrestling X Premium
                                            Firestriker

                                            But these are all working fine:
                                            NHL '94
                                            Super Tetris 3
                                            Super Bomberman 1-5
                                            The Peace Keepers

                                            In case this may be relevant, I'm using 2 Street Fighter IV X-Box Pad and 1 Street Fighter IV PS3 Pad.

                                            HyruleslinkH 1 Reply Last reply Reply Quote 0
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