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    Grid tile background size

    Scheduled Pinned Locked Moved Ideas and Development
    gridview
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    • A12C4A
      A12C4 @chicuelo
      last edited by

      @chicuelo Yes that's what I thought but the same problem happen when you select a game in the first column or in the last column, if we keep the selected game in the center of the screen in that situation it will look strange because it will feel like the grid is scrolling both vertically and horizontally.

      Grid view wiki

      1 Reply Last reply Reply Quote 0
      • A12C4A
        A12C4 @lilbud
        last edited by

        @lilbud I wonder if we can work with TheGamesDB or similar database or even creating our own, with one major difference : proposing different collections of images for all the games, like one collection with the base box arts, one collection with 3d box arts, one collection of screenshots ...

        Maybe I'm seeing too big, it's possible. Maybe similar stuff already exist.

        Grid view wiki

        lilbudL 1 Reply Last reply Reply Quote 0
        • lilbudL
          lilbud @A12C4
          last edited by

          @a12c4 said in Grid tile background size:

          Maybe I'm seeing too big

          Yes, Yes you are.

          There are already databases of these games out there, stuff like screenscraper and emumovies has what you are asking for. The Launchbox DB has really good art but it is slow to access unless you have Launchbox.

          Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

          Backlog: http://backloggery.com/lilbud

          A12C4A 1 Reply Last reply Reply Quote 1
          • A12C4A
            A12C4 @lilbud
            last edited by

            @lilbud Nothing is big enough for my sweet little grid view ;)

            Ok let's stop this is going a bit offtopic.

            What do you think about what I proposed in my first message and what chicuelo proposed ?

            Grid view wiki

            lilbudL 1 Reply Last reply Reply Quote 0
            • lilbudL
              lilbud @A12C4
              last edited by

              @a12c4 I like both ideas. I feel that it should be up to the theme maker to decide what they like.

              It'll probably be a few months until I can get back to theming, got a lot of work for school and (unfortunately) that comes first.

              Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

              Backlog: http://backloggery.com/lilbud

              A12C4A 1 Reply Last reply Reply Quote 0
              • A12C4A
                A12C4
                last edited by A12C4

                @chicuelo

                0_1523396036104_Capture d’écran de 2018-04-10 23-31-50.png

                0_1523396082344_Capture d’écran de 2018-04-10 23-32-00.png

                0_1523396625336_Capture d’écran de 2018-04-10 23-42-45.png

                0_1523396634532_Capture d’écran de 2018-04-10 23-42-55.png
                .
                .
                Damn it look so clean. But the big problem is this :

                0_1523396122236_Capture d’écran de 2018-04-10 23-32-04.png

                EDIT : I need to add extra more code so the selected tile position change dynamically if it's close to a border of the grid (first/last row/column), brb I need to check if it render properly.

                Grid view wiki

                chicueloC lilbudL 2 Replies Last reply Reply Quote 1
                • A12C4A
                  A12C4 @lilbud
                  last edited by

                  @lilbud If it was only up to me I would allow theme makers to do whatever they want. But the thing is, giving more options to theme makers create more complex code.

                  So, we have to judicious eliminate bad options (those which have no or nearly no use case, those which add way too much complex code for too little benefits, etc ...)

                  At least that's how I see it, maybe @jdrassa have a different opinion.

                  Grid view wiki

                  1 Reply Last reply Reply Quote 0
                  • chicueloC
                    chicuelo @A12C4
                    last edited by

                    @a12c4
                    I like the way its going, we could find a solution when the top and bottom rows are reached.
                    maybe restricting the selection row only for the middle one, and when you scroll up the snaps go down and the same when going down. In that case you will avoid the overlapping of the selected game and the top/bottom of the screen.
                    I love the aspect ratio of the third image, it will take more advantage on square and portrait images making the crop smaller

                    A12C4A 1 Reply Last reply Reply Quote 0
                    • chicueloC
                      chicuelo @lilbud
                      last edited by

                      @lilbud
                      You are right! I think it will be a lot of instructions for him. That's what I did with my entire library

                      1 Reply Last reply Reply Quote 0
                      • A12C4A
                        A12C4 @chicuelo
                        last edited by

                        @chicuelo As I said previously, it's ok for bottom and top row, we can center the selected row without problem.

                        But, we have the same problem with left and right column, and I can't use the same solution because that mean the grid would scroll both vertically and horizontally, which look really strange.

                        Another solution would be to change the position of the tile, so when the selected tile is in the left column for example, we make sure only the top/right/bottom side grow and the left side don't move, so we don't get out of the grid.

                        That's what I'm currently trying to do, but it's way harder than I expected, if we combine that with giving the theme the 3 possibilities I proposed earlier (fit the image inside the tile, fit the image inside the tile + stretch the background to the image, resize the image to the tile + cut the extra part), then I fear the code will be completely unreadable.

                        Grid view wiki

                        chicueloC 1 Reply Last reply Reply Quote 0
                        • lilbudL
                          lilbud @A12C4
                          last edited by

                          @a12c4 could you implement different code for vertical art and square art? Like if the art is taller than wide, one code is used but if it closer to square then another code is used.

                          Sorry if this makes no sense, I know jackshit about programming...and jack left town

                          Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                          Backlog: http://backloggery.com/lilbud

                          A12C4A 1 Reply Last reply Reply Quote 0
                          • A12C4A
                            A12C4 @lilbud
                            last edited by

                            @lilbud How do I decide if the art is taller than wide ? For all game independently ? For the whole collection ? What about custom collection then ? This ones can have very different art aspect ratios.

                            I think I should take a step back from this, stop working on this part of the grid for the moment and come back to it later on.

                            Grid view wiki

                            lilbudL 1 Reply Last reply Reply Quote 0
                            • lilbudL
                              lilbud @A12C4
                              last edited by

                              @a12c4 Maybe have the image size reported, or a simple inequality

                              Like if y > x, art is tall, or portrait. Genesis/NES

                              If x > y, art is horizontal. SNES

                              X = Y, art is square. GB

                              Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                              Backlog: http://backloggery.com/lilbud

                              1 Reply Last reply Reply Quote 0
                              • chicueloC
                                chicuelo @A12C4
                                last edited by

                                @a12c4
                                I see, the solution you are trying is the best, because making the grid moving horizontally will make look strange

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                                • N
                                  NeeeeB
                                  last edited by NeeeeB

                                  Hi everyone and @A12C4
                                  I'm a bit late but do you think some things like this could be doable with the grid view ?

                                  So basically, a screenshot/fanart of the game or whatever for the background (default system background if nothing else available) and a logo for the game name (default font if no logo found).
                                  And of course a place on the background where game infos would be displayed.

                                  Thanks for your work ;-)

                                  A12C4A 1 Reply Last reply Reply Quote 0
                                  • A12C4A
                                    A12C4 @NeeeeB
                                    last edited by

                                    @neeeeb Pinpoint me the time in the video, it's 14 minutes long and he try many different layouts.

                                    Grid view wiki

                                    N 1 Reply Last reply Reply Quote 0
                                    • N
                                      NeeeeB @A12C4
                                      last edited by

                                      @a12c4 ah sorry, I was pretty sure I had copied the link to the exact moment I wanted to show in the video...skip to 2:32 that's what I want to show.

                                      A12C4A 1 Reply Last reply Reply Quote 0
                                      • A12C4A
                                        A12C4 @NeeeeB
                                        last edited by A12C4

                                        @neeeeb There is 3 things I see that could prevent you from creating an ES theme with the exact same behavior.

                                        First, the grid game list view don't have scrolling animation for now.

                                        Second, this have been asked a couple of times already, the cursor of the grid isn't always centered, it can go left or right when close to the beggining or the end of the list.

                                        Third, I'm not sure about this one and it doesn't really depend on me. I think you would have to take your own screenshots, because from what I saw, the scraped screenshots usually have low resolution so if you set them fullscreen they may be a bit pixelated.

                                        Grid view wiki

                                        E 1 Reply Last reply Reply Quote 0
                                        • N
                                          NeeeeB
                                          last edited by

                                          Ok, well the third point is not a big problem, that could be added to ScreenScraper by a simple and kind request to the Admins ^^
                                          The 2 other points are more problematic yes.
                                          Well I'll be patient, I'm pretty sure sooner or later you'll come up with something so much customizable that it will allow that kind of thing ^^
                                          Again, many thanks for bringing the grid view to Retropie ;-) it was really missing !

                                          herb_fargusH 1 Reply Last reply Reply Quote 0
                                          • herb_fargusH
                                            herb_fargus administrators @NeeeeB
                                            last edited by

                                            @neeeeb Kodi esque layouts are probably more probable in pegasus

                                            If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                                            Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                                            N 1 Reply Last reply Reply Quote 0
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