mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support
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@robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:
@riverstorm said in mame2003-plus: 250 new games, new input system, new features, new bugs:
@robertvb83 - Ooops yeah that's right ES has different controls defined elsewhere but I think the core issue is still the same mapping RA to MAME in a functional way depending on where you drill those holes! ;)
sure but what I am saying you don't loose any functionality with
345
123so I am counting on your vote for this as basis in the upcoming poll :-D
you do loose functionality for 6 button games again up people can vote for the retropie_choice thats the fairest and easiest way. If i was setting my panel up like that id just throw it out and just plug a gamepad in instead. The whole point is these panels can handle the configurations a gamepad cant thats why you need separate controls for sf2 and neogeo with a gamepad if you and most user want a gamepad emulated on panel i can live with that we still have the other panel default
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@grant2258 nah, 6 button games are considered to be manual configured as we all like to comfortably rest our palms and use bottom row primarily.
456
123
is also not feasible for 6 button games, you will need
123
456
so there is a clear advantage for
345
123I feel a little tired, too much has been said about this more-complex-than-I-ever-thought topic
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for you in gamepad world this works
345
123
i would never use that on a 6 panel set up i would rebin straight away
to
123
456
or
456
123i do understand you want a gamepad shape. i want aracde shapes we can support both if people want panel shaped like a snes pad they can vote for it is just not for me is all im saying your views are as valid as mine it personal choice
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@grant2258 - I don't think the ASCII is displaying correctly.
sure but what I am saying you don't loose any functionality with
345
123
so I am counting on your vote for this as basis in the upcoming poll :-D
Ask not what MAME can do for you but what you can do for MAME! I need your vote! When I see that layout it reminds me of a hybrid panel/controller. When the goal is a panel layout.
Just to understand better though what games do you play with 34 above 12?
When I map NES, SNES, Atari, etc. I do use that layout with a core change in that emulator. I am thinking strictly of MAME here. I am not sure what to think of using 3 twice and dumping button 6 altogether.
I think over 90%? possibly 95%? don't use 6 buttons so 456 123 seems a better fit to me mostly and remap that little percentage as 123 456 for 6 button games. :)
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I would really like you guys to submit a panel 8 layout as well that you would use. For more choice on the poll
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@grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:
I would really like you guys to submit a panel 8 layout as well that you would use. For more choice on the poll
im guessing robert will be or something similar it nice to have alternative ideas
3456
1234 -
@grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:
I would really like you guys to submit a panel 8 layout as well that you would use. For more choice on the poll
Shoot! I have 2 panels and 1 mini arcade cabinet all are 6 buttons. I haven't even gave thought to 8. I wish I wold have though so I could cover Neo-Geo games as 1234. :)
I am honestly ok with any setup but for some reason dumping a button altogether and dual binding another seems a bit "different". I can't think of a single arcade game that stacks 34 above 12 in an arcade panel layout but then again there's 1,000's.
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@riverstorm said in mame2003-plus: 250 new games, new input system, new features, new bugs:
@grant2258 - I don't think the ASCII is displaying correctly.
Just to understand better though what games do you play with 34 above 12?
ONLY 4 Button games! if I had 8 buttons I would use
5678
1234because top row is irrelevant there are no games with 5 buttons (maybe a handful not in my interest)
I would still need to do 6 button custom to fit to sf2
1237
4568 -
how would you play you 4 player games on that you dont have
34
1234neogeo and mame are doable easily
1234
456456
1234both work
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@riverstorm said in mame2003-plus: 250 new games, new input system, new features, new bugs:
@grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:
I can't think of a single arcade game that stacks 34 above 12 in an arcade panel layout but then again there's 1,000's.so can you name me ONE game that stacks 4 above 1 like in
4
123sorry but this is just not the point! I would play them 1234 if I could! but I cant in my 6 Button layout! so there are only two possibilities for 4-Button games
456
123
or
345
123and I prefer the latter
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@robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:
@riverstorm said in mame2003-plus: 250 new games, new input system, new features, new bugs:
@grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:
I can't think of a single arcade game that stacks 34 above 12 in an arcade panel layout but then again there's 1,000's.sorry but this is just not the point! I would play them 1234 if I could! but I cant in my 6 Button layout! so there are only two possibilities for 4-Button games
456
123
or
345
123and I prefer the latter
Well that clears thing up for me your ok with the 8 panel 4 in a row i was just curious. I can fully undestand you have this preference for a 6 button layout.
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@robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:
sorry but this is just not the point!
I have to admit this seems to be the exact point. That layout that is. I can't name a single game that stacks 4 above 123 but 123 in a row seems to cover more arcade games then 34 above 12. Isn't the point to be closer to how an arcade panel would be laid out?
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word to the wise: if you press enter in your post, then type three tildes ``` then press enter again, you go into fixed-width code mode.
ASCII will line up correctly.
At the end of the section you want in fixed-width code mode, you press enter, then enter three more tildes ``` and then press enter one more time.
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@markwkidd said in mame2003-plus: 250 new games, new input system, new features, new bugs:
At the end of the section you want in fixed-width code mode, you press enter, then enter three more tildes ``` and then press enter one more time.
Good tip!
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@riverstorm said in mame2003-plus: 250 new games, new input system, new features, new bugs:
@robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:
sorry but this is just not the point!
I have to admit this seems to be the exact point. That layout that is. I can't name a single game that stacks 4 above 123 but 123 in a row seems to cover more arcade games then 34 above 12. Isn't the point to be closer to how an arcade panel would be laid out?
but this is exactly what I am proposing... why is nobody listening :-D
with
345 123
you always have 123 in a row that's the maximum you will ever get in a 6 button layout, you cannot get any closer to a real arcade layout
I swear to god I go back in time and bore that f***** 4th hole into my panel
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yes but you sacrificed a button you duplicated 3 at the top and mess up 6 players when below caters for all. To duplicate your snes pad I understand what you done and have no issue with it people will vote its all about choice.
345 123
456 123
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@robertvb83 said in mame2003-plus: 250 new games, new input system, new features, new bugs:
but this is exactly what I am proposing... why is nobody listening :-D
I am listening to you and I hear you. I do like 123 in the bottom row. :)
Where I get lost is 345 on the top row. Can you explain what the thought is around that idea?
You'll have two button 3's and completely dump button 6. Why dump button 6 in favor of stacking 34 above 12, as well as, having 123 in a row in the same layout?
I can name several games that use 123 in a row but I can't think of a single game that uses 3 stacked above 12. Also any 6 button game is completely unplayable.
I get this part of the layout:
XXX 123
but I don't quite get this layout for arcade games favoring two 3 buttons and dumping button 6. Now any 6 button games are completely unplayable and you made ROM level overrides mandatory for them to work if you map like this at the global or core level.
3XX 123
Your arcade cabinet is excellent by the way, nice work!
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none of this will effect core or global mapping it will be a 6_panel_retropie retropad selection. Mame works very different now
mame works on a
XYL
BARphysical binding model so its core friendly
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@grant2258 - Oh, so if you map 2 button 3's then there's no way to override at the global or system level with retroarch.cfg or core or ROM level. It's a permanent binding while that layout is used? Button 6 would never be mappable/usable when a layout is loaded?
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@riverstorm nope it changable @markwkidd can explain that a lot better than me ich selectable in the ra menus
basically you press select +x goto contols change there or remap whichever you prefer
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