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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    mame
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    • G
      grant2258 Banned @mitu
      last edited by

      it was me that fixed the midway games on mame2003 and mame2003 plus they work on both cores now

      mediamogulM 1 Reply Last reply Reply Quote 3
      • mediamogulM
        mediamogul Global Moderator @grant2258
        last edited by mediamogul

        @grant2258

        And you should be commended for it. I'm sure I speak for everyone when I say thank you. Those particular titles are among the cornerstones of retro-gaming and video game history in general.

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

        1 Reply Last reply Reply Quote 0
        • RiverstormR
          Riverstorm
          last edited by Riverstorm

          Here's an updated list of the ROMs that are new or updated in Plus. New means they are exclusive to only Plus and updated means at least one ROM has been added, removed or modified in the set and is now different. The rest of the games are 100% identical to 2003 (roughly 4,548). I don't have a handy way to convert them back to their full names but I think it's still a useful list.

          This list doesn't include fixes for existing ROMs but many of those changes have been merged into 2003. Also there's quite a few custom OST's that have been added that work with parent and clones which are really neat and I believe more will be add down the road.

          @grant2258 did some work on the last custom OST that has FLAC support which allowed the samples to be reduced in size by almost 50%. I think FLAC support is a step in the right direction for modern day.

          Also @markwkidd did some work to improve vector game support. It's not equal to AdvMAME standards but it's been much improved over 2003.

          He also did some work on the Retropad abstraction layer challenges. So "ghosting inputs" have been cleaned up and the ability to do <NOT> mappings has been improved. So you have more input interfaces and some new retropad layouts.

          @grant2258 did made some changes to neogeo.zip BIOS file names so you have the ability to merge multiple BIOS file versions of equal name different hashes into one neogeo.zip. Basically you have the ability to use one neogeo.zip file for both cores or possibly 3 cores like FBA too but I haven't tested 3 yet.

          Also several minor improvements for games behind the scenes like getting into 'F2', etc. have been fixed.

          I am sure to be missing some highlights but to be fair to 2003. It does have 2 games not supported in Plus. I can figure it out if it's important but they weren't major games if I remember.

          Also the other day I was messing with After Burner and Outrun and I found 2003 to be smoother and I was able to pull off a barrel roll in 2003 After Burner but I couldn't do the same in Plus. I have no idea why. So basically I use 2003 as a benchmark or for contrast if something isn't working correctly in Plus.

          Plus is a great core and if it has a favorite game or feature not supported in 2003 it's definitely worth checking out.

          Games new to Plus (133 games):

          1943mii.zip
          acpsx.zip
          airattck.zip
          airattcka.zip
          arescue.zip
          asurabus.zip
          avengrgsj.zip
          backfire.zip
          baryon.zip
          bbbuster.zip
          boogwing.zip
          boogwinga.zip
          brapboysj.zip
          bsharkjjs.zip
          bublbob1.zip
          bublboblp.zip
          cabala.zip
          cabalus.zip
          cabalus2.zip
          candance.zip
          ccastlej.zip
          chainrec.zip
          charlien.zip
          countrb2.zip
          crswd2bl.zip
          cutefght.zip
          darkmist.zip
          dblewing.zip
          ddream95.zip
          deluxe5.zip
          denjinmk.zip
          dietgo.zip
          dietgoe.zip
          dietgoj.zip
          dietgou.zip
          dkongx.zip
          dogosokj.zip
          downtowj.zip
          dreamwld.zip
          drgnwrld.zip
          dynagear.zip
          esckidsj.zip
          fixeighb.zip
          gaialast.zip
          ghostlop.zip
          glasskr.zip
          gnbarich.zip
          gunmast.zip
          hachamfb.zip
          hcrash.zip
          hcrashc.zip
          hedpanicf.zip
          hedpanico.zip
          hookj.zip
          hoops96.zip
          hsf2a.zip
          hvysmsh.zip
          hvysmsha.zip
          hvysmshj.zip
          ikari3nr.zip
          inyourfa.zip
          ironclad.zip
          joemacr.zip
          joemacra.zip
          kbash2.zip
          killbld.zip
          kof2001.zip
          kof2002.zip
          lasthope.zip
          lethalen.zip
          magdrop.zip
          magdropp.zip
          matrim.zip
          mchampdx.zip
          mchampdxa.zip
          midresbj.zip
          msgogo.zip
          mslug4.zip
          mslug5.zip
          multchmpk.zip
          mwarr.zip
          nslasherj.zip
          nslashers.zip
          olds.zip
          olds103t.zip
          osman.zip
          packbang.zip
          pktgaldj.zip
          pktgaldx.zip
          plegends.zip
          pnyaa.zip
          progear.zip
          progearj.zip
          pturn.zip
          puzlstar.zip
          pzloop2j.zip
          ragtime.zip
          ragtimea.zip
          riot.zip
          rockn2.zip
          rockn3.zip
          rockn4.zip
          rockna.zip
          rolcrush.zip
          rotd.zip
          sabotnba.zip
          samsh5sp.zip
          samsho5.zip
          sbishi.zip
          sbishik.zip
          sengoku3.zip
          skullfng.zip
          skullfngj.zip
          sonicbom.zip
          suprridr.zip
          svcboot.zip
          swatpolc.zip
          tangtang.zip
          teetert.zip
          tgm2.zip
          tgm2p.zip
          thoop.zip
          vasara2.zip
          vasara2a.zip
          vbowl.zip
          vbowlj.zip
          vmetal.zip
          wbmlvc.zip
          wcvol95.zip
          wcvol95x.zip
          wingforc.zip
          zintrckb.zip
          zupapa.zip
          

          Updated from 2003 to Plus (39 games):

          alcon.zip
          avengrgs.zip
          bloodwar.zip
          bonkadv.zip
          brapboys.zip
          bubbobr1.zip
          bublbobl.zip
          bublbobr.zip
          cabal.zip
          chinagat.zip
          countrnb.zip
          esckids.zip
          fireshrk.zip
          fjbuster.zip
          gtmr.zip
          hachamf.zip
          hedpanic.zip
          hydrap.zip
          hydrap2.zip
          jdredd.zip
          jdreddb.zip
          multchmp.zip
          mustache.zip
          nbajamex.zip
          neogeo.zip
          omega.zip
          rockn.zip
          saiyugou.zip
          samesam2.zip
          samesame.zip
          shogwarr.zip
          slapfigh.zip
          tdragon.zip
          titlef.zip
          tmekprot.zip
          vimana.zip
          vimana1.zip
          vimanan.zip
          winspike.zip
          
          G johnodonJ 2 Replies Last reply Reply Quote 5
          • G
            grant2258 Banned @Riverstorm
            last edited by

            The analog problem was fixed yesterday

            RiverstormR 1 Reply Last reply Reply Quote 1
            • RiverstormR
              Riverstorm @grant2258
              last edited by

              @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

              The analog problem was fixed yesterday

              Thanks, I just updated from source and they perform identical now.

              1 Reply Last reply Reply Quote 0
              • G
                gizmobjb
                last edited by

                I can't get most of the chd games to work. Is there a trick to get them running. I have them in the arcade folder with the roms, and they are each in separate folders with names matching the rom names.

                RiverstormR 1 Reply Last reply Reply Quote 0
                • AndersHPA
                  AndersHP
                  last edited by AndersHP

                  It seems Timber doesn't save hiscores?
                  lr-mame2010 does, but lr-mame2003-plus doesn't..?

                  My "Bubble Bobble" Themed Bartop Arcade
                  My Gameboy

                  1 Reply Last reply Reply Quote 0
                  • Stuart2773S
                    Stuart2773
                    last edited by Stuart2773

                    @Riverstorm @markwkidd @grant2258

                    if there any chance of a title screen/intro graphics fix on AfterBurner & Afterburner II ?

                    0_1532698632440_aburner-180727-142418.png

                    0_1532698614127_aburner-180727-142252.png

                    0_1532698670247_aburner2-180727-142046.png

                    0_1532698646462_aburner2-180727-142102.png

                    i checked them in lr-mame2016 and they seem to be fixed

                    thanks.

                    1 Reply Last reply Reply Quote 0
                    • G
                      grant2258 Banned
                      last edited by grant2258

                      what exacly is missing from the afterburner

                      Stuart2773S 1 Reply Last reply Reply Quote 0
                      • G
                        grant2258 Banned
                        last edited by

                        ost samples have been removed from the dat too many people think they are missing samples when they have the mono set.

                        1 Reply Last reply Reply Quote 0
                        • RiverstormR
                          Riverstorm @gizmobjb
                          last edited by

                          @gizmobjb said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                          I can't get most of the chd games to work. Is there a trick to get them running. I have them in the arcade folder with the roms, and they are each in separate folders with names matching the rom names.

                          CHD's do work and you're putting them in the correct location. You might try running them through ClrMamePro with the DAT to verify you're using CHDv3. They have to be a specific version to work.

                          @AndersHP - Maybe @grant2258 would know how to tell if a game has hiscore support. I tried it also and it doesn't save in Plus. Even looking at the current hiscore.dat I don't find a Timber entry. Maybe it's an NVRAM setting.

                          @Stuart2773 - I am using a Pi 3 running RetroPie 4.3 and both games play the intro fully with no graphical issues.

                          1 Reply Last reply Reply Quote 0
                          • RiverstormR
                            Riverstorm
                            last edited by

                            @gizmobjb - It might also be worth mentioning if you're using a Pi as your platform the CHD performance is anywhere from a miss to slow motion play. The Pi just doesn't have enough oomph to make them playable really.

                            G 1 Reply Last reply Reply Quote 0
                            • Stuart2773S
                              Stuart2773 @grant2258
                              last edited by Stuart2773

                              @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                              what exacly is missing from the afterburner

                              @riverstorm said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                              @Stuart2773 - I am using a Pi 3 running RetroPie 4.3 and both games play the intro fully with no graphical issues.

                              heres what it looks like in lr-mame2003-plus:-
                              0_1532716811750_aburner-180727-192858.png
                              0_1532717007998_aburner-180727-142252.png

                              heres what the same romset looks like in lr-mame2016:-

                              0_1532716863547_aburner-180727-193057.png
                              0_1532716921995_aburner2-180727-192002.png

                              the build im using is Pi 3 running RetroPie 4.4

                              mame 2016 shows the correct colors when playing the game unlike 2003-plus which shows a blue background on the intro screens on both afterburner & afterburner 2 instead of the black one on mame2016 & lr-fbalpha

                              RiverstormR 1 Reply Last reply Reply Quote 0
                              • G
                                gizmobjb @Riverstorm
                                last edited by

                                @riverstorm thank you. Everything is correct, no chd missing or incorrect versions when I scan. Maybe they will start I just need to wait longer since I am on a pi3. The folders just need to match the rom name so I got that right.

                                1 Reply Last reply Reply Quote 0
                                • RiverstormR
                                  Riverstorm
                                  last edited by

                                  @Stuart2773 - I see what you're saying. I have the same deal with the blue background. I opened an issue here. I think it will take one of the core programmers to fix the issue if it can be fixed.

                                  @gizmobjb - Right the CHD folder and ROM need to match but not necessarily the CHD itself. I was using Area 51 for testing and it only takes about 10 seconds before the intro screens should start. It shouldn't take to long.

                                  1 Reply Last reply Reply Quote 0
                                  • G
                                    gizmobjb
                                    last edited by gizmobjb

                                    @Riverstorm Area 51 is the only one I got to work. Are you able to test the others.

                                    RiverstormR 1 Reply Last reply Reply Quote 0
                                    • RiverstormR
                                      Riverstorm @gizmobjb
                                      last edited by

                                      @gizmobjb said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                      @Riverstorm Area 51 is the only one I got to work. Are you able to test the others.

                                      I tried a few and most worked but slowly. Judge Dredd crashed with a seg fault but not sure if it's the ROM or CHD causing the issue.

                                      Area 51 (Good)
                                      Crypt Killer (Good, screen is in the upper left hand corner but proportionate)
                                      Judge Dredd (runcommand.sh: line 1008: 4347 Segmentation fault)
                                      Killer Instinct (Good)
                                      Killer Instinct 2 (Good)
                                      Maximum Force (Good)
                                      San Francisco Rush (Good, but couldn't get past steering wheel check screen)
                                      War Gods (Good)

                                      G 1 Reply Last reply Reply Quote 0
                                      • DarksaviorD
                                        Darksavior
                                        last edited by

                                        Revolution X has a black screen on the scoring section at the end of a level and also a black screen on the level select screen. Any chance for someone to take a look at it?

                                        RiverstormR 1 Reply Last reply Reply Quote 0
                                        • G
                                          gizmobjb @Riverstorm
                                          last edited by

                                          @riverstorm thank you for testing those.

                                          RiverstormR 1 Reply Last reply Reply Quote 0
                                          • RiverstormR
                                            Riverstorm @Darksavior
                                            last edited by

                                            @darksavior said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                            Revolution X has a black screen on the scoring section at the end of a level and also a black screen on the level select screen. Any chance for someone to take a look at it?

                                            @grant2258 @markwkidd - I don't know if they prefer issues posted here or on Github here. Maybe one of the core folks will have a preference.

                                            1 Reply Last reply Reply Quote 0
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