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    New Hypseus and lr-Daphne to add on Retropie-Setup

    Scheduled Pinned Locked Moved Ideas and Development
    daphnelaserdischypseusdaphne confighypseus config
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    • DirtBagXonD
      DirtBagXon @roslof
      last edited by DirtBagXon

      Forget all the symlinking at this point. If you just edit the top line of run.sh to point to the path of your Daphne home:

      HYPSEUS_SHARE=~/.daphne
      

      to

      HYPSEUS_SHARE=/home/pi/RetroPie/roms/daphne
      

      This appears to be where all your Daphne data sits: 'roms', 'pics', 'sound', 'framefile' and 'vldp'

      Copy the 'fonts' directory there also:

      cp -R fonts /home/pi/RetroPie/roms/daphne
      

      Move compiled hypseus to hypseus.bin somewhere in your system $PATH (I used /usr/local/bin) .

      In an open Terminal (F4).

      • Type 'hypseus.bin' to make sure the binary is found. Show output.
      • Then execute 'run.sh' from this terminal. Show output.
      • Then try 'run.sh lair' from the same terminal and show full output.

      The .dat  file generation is listed as a bug on the original repo, I couldn't replicate this on X64, so may be ARM specific.
      You can try recreating the .dat files with original Daphne which seems to be the current work-a-round.
      Or try another game with .dat  files existing.

      I have not changed anything with the code to make hypseus run in any different manner from the original.
      I just included a wrapper script to make running it easier, and it gives all the required arguments by default.

      You should see the full command args given to hypseus in the first lines of running the wrapper script. Something like:

      hypseus.bin lair vldp -fastboot -bank 1 00110111 -bank 0 10011000 -framefile /home/user/.daphne/vldp_dl/lair/lair.txt -homedir /home/user/.daphne -datadir /home/user/.daphne -useoverlaysb 2 -sound_buffer 2048 -nojoystick -volume_nonvldp 5 -volume_vldp 20
      

      Any of this can be changed by editing the run.sh wrapper script.
      Once it works you can move this wrapper and rename to whatever you like...

       

      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

      roslofR 1 Reply Last reply Reply Quote 0
      • roslofR
        roslof @DirtBagXon
        last edited by roslof

        @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

        Any of this can be changed by editing the run.sh wrapper script.
        Once it works you can move this wrapper and rename to whatever you like...

        Makes sense. Everything is setup properly.

        I just tried Badlands and did not rebuild the .dat files. It sits for a bit, then outputs this at the end:

        Command line: hypseus.bin badlands vldp -bank 1 10000001 -bank 0 00000000 -framefile /home/pi/RetroPie/roms/daphne/vldp/badlands/badlands.txt -homedir /home/pi/RetroPie/roms/daphne -datadir /home/pi/RetroPie/roms/daphne -useoverlaysb 2 -sound_buffer 2048 -nojoystick -volume_nonvldp 5 -volume_vldp 20
        
        2021-03-16 08:35:41.955 WARN  [24525] [ldv1000::pre_display_disable@451] Display disable received (unsupported)
        /usr/local/bin/run.sh: line 163: 25707 Bus error               $HYPSEUS_BIN $1 vldp $FASTBOOT $FULLSCREEN $KEYINPUT $BANKS -framefile $DAPHNE_SHARE/$VLDP_DIR/$1/$1.txt -homedir $DAPHNE_SHARE -datadir $DAPHNE_SHARE -useoverlaysb 2 -sound_buffer 2048 -nojoystick -volume_nonvldp 5 -volume_vldp 20
        HypseusLoader failed with an unknown exit code : 135.
        

        Hope this is useful. Cheers!

        DirtBagXonD 1 Reply Last reply Reply Quote 0
        • DirtBagXonD
          DirtBagXon @roslof
          last edited by DirtBagXon

          @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

          Ok, just so I am on the same page, can you pull the latest run.sh from github:

          git checkout run.sh
          git pull origin master
          

          Then make the change to HYPSEUS_SHARE=~/.daphne as above, the old wrapper would not have worked with that single edit.

          Bus error

          Interesting.....

          This is possibly due to change in the overlay rendering to Surface from Renderer - will need to get hold of a RPi dev unit to pursue this.....
          But you said you saw the new overlay briefly.

          Try the new wrapper, with edit, so we are sure....

          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

          DirtBagXonD roslofR 2 Replies Last reply Reply Quote 0
          • DirtBagXonD
            DirtBagXon @DirtBagXon
            last edited by DirtBagXon

            Could you also try in the terminal:

            Edited for 'lair':

            gdb -args hypseus.bin lair vldp -framefile /home/pi/RetroPie/roms/daphne/vldp_dl/lair/lair.txt -homedir /home/pi/RetroPie/roms/daphne -datadir /home/pi/RetroPie/roms/daphne -useoverlaysb 2 
            

            Type 'run' at the prompt:

            Reading symbols from hypseus.bin...
            (gdb) run
            

            Wait for it to crash and then type 'bt' and give me the output.

            (gdb) bt
            

            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

            1 Reply Last reply Reply Quote 0
            • roslofR
              roslof @DirtBagXon
              last edited by roslof

              @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

              But you said you saw the new overly briefly.

              Yes. If the DAT files pre-exist (generated from a different version of Daphne) I can see the overlay for lair for a few seconds before Hypseus exits with the bus error.

              I also ran the gdb command... Interesting that behaved a bit differently. I was able to see the overlay, and hear the lair "click" sound effect. Player 1 displays "2" and Player 2 displays 15P2. Credits show "0"... After several seconds the overlay clears (default with nothing lit) then Hypseus freezes (with overlay still on screen) and wouldn't allow exit. Used an external console to send a kill...

              Wait for it to crash and then type 'bt' and give me the output.

              While it's not crashing, after the kill, was able to spot:

              [New Thread 0xf0aad450 (LWP 1451)]
              
              Thread 4 "vldp" received signal SIGBUS, Bus error.
              [Switching to Thread 0xf0aad450 (LWP 1451)]
              mpeg2_idct_copy_c (clock=0xf01045c0, dest=0xeff2b040 "", stride=-269308740) at idct.c:169
              169           idct_row (block * 8 * i);
              (gdb) 1405 Killed
              
              DirtBagXonD 1 Reply Last reply Reply Quote 0
              • DirtBagXonD
                DirtBagXon @roslof
                last edited by DirtBagXon

                @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                While it's not crashing, after the kill, was able to spot:

                [New Thread 0xf0aad450 (LWP 1451)]
                
                Thread 4 "vldp" received signal SIGBUS, Bus error.
                [Switching to Thread 0xf0aad450 (LWP 1451)]
                mpeg2_idct_copy_c (clock=0xf01045c0, dest=0xeff2b040 "", stride=-269308740) at idct.c:169
                169           idct_row (block * 8 * i);
                (gdb) 1405 Killed
                

                Edit:
                Ok, I have grabbed the original Hypseus repo code and ran it on a RPI 3b then switched to my changes. Apart from the overlay I see no difference in the video shown at this point, just incredibly slow at rendering. I don't believe my changes have degraded the vanilla status of hypseus, maybe someone who has this running reasonably well on their setup could expand.

                 
                Screenshot from 2021-03-16 18-09-21.png
                 
                Confirmation that Badlands et al also work in this port.
                 
                Screenshot from 2021-03-16 18-52-09.png

                 
                I also deleted the .dat  files for lair and badlands on Raspian 32bit and they were ALL recreated on both repos, so still unable to replicate this.

                What kinda setup are you using? Software , kernel and SDL2 versions etc ?

                 

                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                roslofR 1 Reply Last reply Reply Quote 0
                • roslofR
                  roslof @DirtBagXon
                  last edited by roslof

                  @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                  What kinda setup are you using? Software , kernel and SDL2 versions etc ?

                  64-bit Kernel enabled:

                  Linux retropie 5.10.17-v8+ #1403 SMP PREEMPT Mon Feb 22 11:37:54 GMT 2021 aarch64 GNU/Linux
                  

                  Also running KMS instead of FKMS.

                  SDL2 should be most recent (installed from RetroPie Setup Depends script for sdl2 (installed via source on Sat, 13 Mar 2021)

                  ii  libsdl2-2.0-0:armhf                    2.0.10+5rpi                         armhf        Simple DirectMedia Layer
                  hi  libsdl2-dev:armhf                      2.0.10+5rpi                         armhf        Simple DirectMedia Layer development files
                  ii  libsdl2-gfx-1.0-0:armhf                1.0.4+dfsg-3                        armhf        drawing and graphical effects extension for SDL2
                  ii  libsdl2-gfx-dev:armhf                  1.0.4+dfsg-3                        armhf        development files for SDL2_gfx
                  ii  libsdl2-image-2.0-0:armhf              2.0.4+dfsg1-1+deb10u1               armhf        Image loading library for Simple DirectMedia Layer 2, libraries
                  ii  libsdl2-image-dev:armhf                2.0.4+dfsg1-1+deb10u1               armhf        Image loading library for Simple DirectMedia Layer 2, development files
                  ii  libsdl2-mixer-2.0-0:armhf              2.0.4+dfsg1-1                       armhf        Mixer library for Simple DirectMedia Layer 2, libraries
                  ii  libsdl2-mixer-dev:armhf                2.0.4+dfsg1-1                       armhf        Mixer library for Simple DirectMedia Layer 2, development files
                  ii  libsdl2-net-2.0-0:armhf                2.0.1+dfsg1-4                       armhf        Network library for Simple DirectMedia Layer 2, libraries
                  ii  libsdl2-net-dev:armhf                  2.0.1+dfsg1-4                       armhf        Network library for Simple DirectMedia Layer 2, development files
                  ii  libsdl2-ttf-2.0-0:armhf                2.0.15+dfsg1-1                      armhf        TrueType Font library for Simple DirectMedia Layer 2, libraries
                  ii  libsdl2-ttf-dev:armhf                  2.0.15+dfsg1-1                      armhf        TrueType Font library for Simple DirectMedia Layer 2, development files
                  
                  DirtBagXonD 1 Reply Last reply Reply Quote 0
                  • DirtBagXonD
                    DirtBagXon @roslof
                    last edited by DirtBagXon

                    @roslof

                    I'm running it on older versions than you, on Rasbian RPi3b.

                    SDL2 is supposed to figure out all the acceleration for you. According to the imprecise documentation......

                    "SDL 2.0 changes this; you almost always get hardware acceleration now, and the API has changed to reflect this." -lol

                    ii  libsdl2-2.0-0:armhf              2.0.5+dfsg1-2+rpt1                armhf        Simple DirectMedia Layer
                    ii  libsdl2-dev                      2.0.5+dfsg1-2+rpt1                armhf        Simple DirectMedia Layer development files
                    ii  libsdl2-image-2.0-0:armhf        2.0.1+dfsg-2+deb9u2               armhf        Image loading library for Simple DirectMedia Layer 2, libraries
                    ii  libsdl2-image-dev:armhf          2.0.1+dfsg-2+deb9u2               armhf        Image loading library for Simple DirectMedia Layer 2, development files
                    ii  libsdl2-ttf-2.0-0:armhf          2.0.14+dfsg1-1                    armhf        TrueType Font library for Simple DirectMedia Layer 2, libraries
                    ii  libsdl2-ttf-dev:armhf            2.0.14+dfsg1-1                    armhf        TrueType Font library for Simple DirectMedia Layer 2, development files
                    

                    I guess I will need to get a RetroPie dev setup at some point.....

                    To get bluestang2006 libmpeg patch on this repo, before the mkdir build do:

                    wget https://github.com/bluestang2006/hypseus/commit/76bc01fdf09152820fff88c28c61b2bea1b47ecf.patch -O patch.diff
                    patch -p1 < patch.diff
                    sudo apt-get install libmpeg2-4-dev
                    mkdir build
                    cd build
                    cmake ../src/
                    make
                    

                    Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                    Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                    Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                    roslofR 1 Reply Last reply Reply Quote 0
                    • roslofR
                      roslof @DirtBagXon
                      last edited by roslof

                      @dirtbagxon I confirmed that the 64bit kernel is not compatible with default compile. If @bluestang's patch fixes this (compatible compiler options/includes?) I'll inform.

                      DirtBagXonD 1 Reply Last reply Reply Quote 0
                      • DirtBagXonD
                        DirtBagXon @roslof
                        last edited by

                        @roslof said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                        @dirtbagxon I confirmed that the 64bit kernel is not compatible with default compile. If @bluestang's patch fixes this (compatible compiler options/includes?) I'll inform.

                        But this is 64bit kernel with 32bit userland - correct ?

                        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                        roslofR 1 Reply Last reply Reply Quote 0
                        • roslofR
                          roslof @DirtBagXon
                          last edited by

                          @dirtbagxon forgive, I'm unclear/green on userland. Only know that @bluestang's patch + installer run fine with these settings (KMS/64-bit kernel). Will try his patch with your build shortly.

                          DirtBagXonD 1 Reply Last reply Reply Quote 0
                          • DirtBagXonD
                            DirtBagXon @roslof
                            last edited by

                            @roslof

                            file /usr/local/bin/hypseus.bin
                            

                            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                            roslofR 1 Reply Last reply Reply Quote 0
                            • roslofR
                              roslof @DirtBagXon
                              last edited by

                              @dirtbagxon looks like 32-bit

                              /usr/local/bin/hypseus.bin: ELF 32-bit LSB executable, ARM, EABI5 version 1 (GNU/Linux), dynamically linked, interpreter /lib/ld-linux-armhf.so.3, for GNU/Linux 3.2.0, BuildID[sha1]=0870fd6f38c57af407124e243bb5b7f06f4319bd, with debug_info, not stripped
                              
                              DirtBagXonD 1 Reply Last reply Reply Quote 0
                              • DirtBagXonD
                                DirtBagXon @roslof
                                last edited by

                                @roslof

                                This may go some way to explain the .dat  file creation issues...

                                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                roslofR 1 Reply Last reply Reply Quote 0
                                • roslofR
                                  roslof @DirtBagXon
                                  last edited by

                                  @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                  @roslof

                                  This may go some way to explain the .dat  file creation issues...

                                  Maybe, but this was not an issue with @bluestang's compile, and I verified it is also a 32-bit file. All dats I have now were generated with his exe.

                                  DirtBagXonD roslofR 2 Replies Last reply Reply Quote 0
                                  • DirtBagXonD
                                    DirtBagXon @roslof
                                    last edited by DirtBagXon

                                    @roslof

                                    Looking here: https://retropie.org.uk/forum/post/254740

                                    It appears that patch should cover it with local libmpeg2-4

                                    Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                    Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                    Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                    1 Reply Last reply Reply Quote 1
                                    • roslofR
                                      roslof @roslof
                                      last edited by

                                      The TLDR: Success! Dragon's Lair runs with 64bit Kernel + KMS

                                      The Output:

                                      wget https://github.com/bluestang2006/hypseus/commit/76bc01fdf09152820fff88c28c61b2bea1b47ecf.patch -O patch.diff
                                      

                                      (received)

                                      patch -p1 < patch.diff
                                      

                                      patching file src/CMakeLists.txt
                                      patching file src/vldp/vldp.h
                                      patching file src/vldp/vldp_internal.cpp

                                      sudo apt-get install libmpeg2-4-dev
                                      

                                      libmpeg2-4-dev is already the newest version (0.5.1-8).

                                      mkdir build
                                      

                                      done, and added cd build

                                      cmake ../src
                                      

                                      good

                                      make
                                      

                                      good

                                      then mv hypseus hypseus.bin
                                      and sudo cp hypseus /usr/local/bin/hypseus.bin (overwriting previous executable)

                                      RESULTS:
                                      Success! Dragon's Lair runs with 64bit Kernel + KMS

                                      DirtBagXonD 1 Reply Last reply Reply Quote 1
                                      • DirtBagXonD
                                        DirtBagXon @roslof
                                        last edited by DirtBagXon

                                        @roslof

                                        Or just grab this pre-patched branch in future:

                                        git clone --single-branch --branch RetroPie https://github.com/DirtBagXon/hypseus-singe.git
                                        

                                        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                        roslofR 1 Reply Last reply Reply Quote 0
                                        • roslofR
                                          roslof @DirtBagXon
                                          last edited by

                                          @dirtbagxon said in New Hypseus and lr-Daphne to add on Retropie-Setup:

                                          @roslof

                                          Or just grab this pre-patched branch in future:

                                          git clone --single-branch --branch RetroPie https://github.com/DirtBagXon/hypseus.git
                                          

                                          Hindsight 20/20. Great work on this, man.

                                          DirtBagXonD 1 Reply Last reply Reply Quote 1
                                          • DirtBagXonD
                                            DirtBagXon @roslof
                                            last edited by

                                            @roslof

                                            Well, didn't expect my few days off to be spent like this :)

                                            Great news, thanks for all the testing.

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                                            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                            B 1 Reply Last reply Reply Quote 1
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