Discs of Tron - environmental, speech, and parent/child ROMS
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@brimys https://github.com/RetroPie/RetroPie-Setup/wiki/Updating-RetroPie#updatinginstalling-individual-packages - update by source to be sure.
if you've installed mame2003plus, just try it in that. it will be up to date.
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@brimys said in Discs of Tron - environmental, speech, and parent/child ROMS:
How do I make sure my mame2003is up to date?
If you've just installed RetroPie, chances are lr-mame2003 is at least past the point where I believed the changes to have been added. The fixes may indeed only exist in lr-mame2003-plus. You can update any of the installed packages using the RetroPie Setup. All that said, dote works perfectly fine in AdvanceMAME as well. You're likely just having issues because your configuration is incomplete and MAME is having to use automatic assignment for the missing inputs.
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This forum is very determined to make this project succeed, hehe.
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I just have noticed that you're using AdvanceMAME 1.4. To my knowledge, there's really no reason for you to be using such an old version. By installing advmame from the RetroPie Setup, which is currently at v3.8 on RetroPie, you can make use of the same .106 ROM set and take advantage of the more recent Raspberry Pi-specific optimizations. Not to mention all the other additions that come with having the most up to date version available.
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@mediamogul Based on my reading of the forums and docs (...by no means complete!...), I had landed on using mame2003 as my default system, while leveraging advmame1.4 for all my vector-based games (Asteroids, Star Castle, etc.), as I understood that to be the best system for vector graphics.
I also understood (mentioned above) that that group of Bally games (DOT, Spy Hunter, etc.) did not run on mame2003 (and some of those are why I built my cab!), so I was running them on advmame1.4.
Based on conversations above, I'll definitely check out mame2003-plus, and see what runs.
Is advmame1.4 still tops for vector graphics, or has that ability carried over to advmame3.8?
Any advice is appreciated - I've learned a ton from all the helpful folks here, but am still discovering things all the time!
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@brimys said in Discs of Tron - environmental, speech, and parent/child ROMS:
Is advmame1.4 still tops for vector graphics, or has that ability carried over to advmame3.8?
AdvanceMAME in general has traditionally been the best way to display vector games, as it was the only solution to output in HD. However, lr-mame-2003 and lr-mame2003-plus have both recently gained this ability as well. If this was your only reason for employing AdvanceMAME, you now have other options. However, if you wanted to take advantage of AdvanceMAME for any of its other features, there's no reason not to be using the latest version with your RPi3B+.
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@markwkidd I love it! LOL
What an amazing group of people, an amazing resource to someone just jumping in. The help is appreciated.
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I generally use advmame 3.8 for everything now for me it works great (snapshots, volume control from hotkeys). I only had a couple games with some graphic issues that made me use mame2003 but since updating from 1.4 to 3.8 those issues are gone. I loaded up discs of tron (with advmame) and while it plays ok, the sound is a little jacked and so is the speech when using the enviro version. I haven't tried or installed mame2003-plus yet.
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@stoney66 said in Discs of Tron - environmental, speech, and parent/child ROMS:
I loaded up discs of tron (with advmame) and while it plays ok, the sound is a little jacked and so is the speech when using the enviro version.
I've made some adjustments to my
advmame.rc
file that seem to eliminate most audio issues. If you're interested, try setting:sound_latency 0.15 sound_samplerate 22050 sync_resample internal
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@mediamogul awesome man that worked, million times better. I just did tron only not sure if this would impact any other games. Oddly with dotrone my player1 start button doesn't work (1). If I try and remap it the key press doesn't even get recognized. Works fine in dotron and dotrona though.
dotrone/sound_latency 0.15 dotrone/sound_samplerate 22050 dotrone/sync_resample internal
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@stoney66 so... you’re having the same issue I have?
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bally games work on mame2003 and 2003 plus i fixed both. Run mame2003+ with logging to make sure your using the right rom check for errors mame2003 isint so verbose in all rom situation scenarios
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@brimys yep just noticed your post had the same issue with P1 start, didn't catch that earlier. Thats a good thing so it's not just you :) Using P2 start works. I tried remapping P1 start to another key but the game doesn't recognize it either (the key bind maps just the game does not accept it)
So when you only insert 2 coins for 1 game you can't start a P1 game. If I use 4 coins then I can start using P1 or P2 start, however its a 2 player game either way.
Note: I am using advmame 3.8 and not mame2003/2003+
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@stoney66 said in Discs of Tron - environmental, speech, and parent/child ROMS:
yep just noticed your post had the same issue with P1 start, didn't catch that earlier. Thats a good thing so it's not just you :)
It might help to compare your config files between each other. As I happen to not be affected by this, I'll post the contents of mine as well.
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i think this can have something to do with the game mirroring it was originally on bounce off a mirror
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@mediamogul Are you running DOTRONE in mame2003-plus? Maybe this is just an advmame issue...?
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No, I'm using AdvanceMAME 3.8. The analog control options are a bit more robust there and this is a game that really needs granular control for precision aiming.
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@brimys for P1 start are you using joystick mapping or ipac2/keyboard mapping? I use the mini-pac.
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