Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt
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@hermit Hi hermit, yes it will support the standard APIs so I'm hoping we can get all emulators working. Snes and MegaDrive (Genesis)/Master System are near certainties as there is already partial implementations. They already work on windows too.
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@markwkidd Thank you, I will use the Lightgun API. That way any emulator I progress Lightgun support for will be available for everyone including PCSX-rearmed.
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@hermit I must have loaded that list about 1000 times since I started this project :-)
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@Evert said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
This is awesome mate. Do you know already what price range you will be offering the lightgun when you start your kickstarter campaign?
Hi Evert, this is still to be confirmed. I'm trying to make it as affordable as possible.
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@MrLightgun this is awesome! I look forward to adding one of these to my setup in the future.
Just out of curiosity, how long have you been working on this project?
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@MrLightgun Please post here when the Kickstarter kicks off!)
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@Fruitybit I'm really interested in this. I loved the Wii console for the resurgence of the lightgun genre that console provided. Yes, the PS3 had the Move, but developers didn't support it.
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@simpleethat said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
@MrLightgun this is awesome! I look forward to adding one of these to my setup in the future.
Just out of curiosity, how long have you been working on this project?
It is moving towards 2 years and has taken a lot of time and dedication. I'm really excited to get it released soon and get people playing.
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@IanDaemon You’re right. I was so hopeful for the move controllers but having so few games really put me off Sony peripherals. Probably the only one that held any court in my household was the Harry Potter spell game. Shoot had potential, I really want a light gun!
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@Fruitybit There was a "special edition" or something of House of the Dead: Overkill with extra levels, but that title definitely isn't family-friendly.
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Might have been a "Director's Cut".
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@IanDaemon I remember that one- but it was way too risky when the kids were so young:( may have to look it up on the ps3 again, good call.
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Get on board everyone, his kickstarter campaign has started. I can’t wait to incorporate this into my full size arcade that I built.
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@Evert The last time he posted a video here..he admitted there were more improvements to be made concerning input lag. He hasn't posted a vid lately to clarify any better lag concerns nor it is perfect now.
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@ByteThis for me, Time Crisis and Mad Dog McCree seem to work fairly well in the latest video. I can't comment on Duck Hunt as I never played it with a gun. Certainly not Virtua Cop as the emulator itself is slow on the pi. Can't comment on Terminator as well.
If anyone can comment on those that'd be great, but for me I'm going at it.
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@ByteThis it might not be perfect yet, but neither is any other option currently available. I see this as an opportunity for the community and other companies to design and implement something new. Its a different way of achieving something and it has to start somewhere. Without support, you can never expect innovation.
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It might be a good opportunity to mention it : i recently added support for lightgun in fbalpha (
Quick Menu > Controls
then set Lightgun as device type), i'm eagerly waiting for some feedback since i don't own a lightgun. -
@barbudreadmon said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
It might be a good opportunity to mention it : i recently added support for lightgun in fbalpha (
Quick Menu > Controls
then set Lightgun as device type), i'm eagerly waiting for some feedback since i don't own a lightgun.Excellent, perfect place to mention it, can you recommend any Lightgun games that would be worth trying? Do we need to update the emulator from source to get the changes?
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@MrLightgun said in Lightgun games on RetroPie - Time Crisis / Point Blank / Duck Hunt:
Do we need to update the emulator from source to get the changes?
Most likely, the implementation was around 2 weeks ago so idk if the binary version got updated since then. I was thinking of recommending gunbustr but the "dpad on lightgun" thing might not be standard and not included on your model ? Maybe something more classic like opwolf then ?
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@barbudreadmon Would it work with Master System and Megadrive in FBAlpha? Thanks
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