Controls stop working when i start playstation games
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@Shadowkiller324
Yeah sometimes that will skip the input when binding, but as long as you get it bound right it is not a problem.In retroarch again.
try resetting this to analog and then resume and set to standard again.
quick menu >> options >> pad 1 type
quickmenu >> controls
you could try Retropad w/ Analog and analog to digital but I think this would be a false positive, maybe the analog would work mapped this way however.
and you should see below this the bindings there should be one for the dpad if so then this is well.back out and get to the settings list.
settings >> input >> User 1 Binds
there should be setting:
User 1 Device Index = "Xbox 360 controller"
(or name of your controller)
careful not to bump this off as then the input will need to come from a different source (keyboard)
and you could try
User 1 Bind Default All
Finally once checking to see that everything was okay.
try resetting the pad 1 type again. -
@Shadowkiller324 Did you install the
xboxdrv
from the RetroPie-Setup script ? You don't need it for your gamepad to function, if you install it you should remove the driver.
When you start RetroArch, there's a brief message about detected controllers at the bottom left part of the screen - how many controllers are detected by RetroArch ? -
@mitu it detects my xbox controller
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I am currently installing the xbxdrv
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@Shadowkiller324 Did you read my other reply ? You don't need this driver. Did you perform any other configuration on your system - like re-assigning the controllers using the Configuration Editor ?
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I didn't do anything in the config editor. The only thin i did previously was just download the game and attempt to bind the buttons, as of right now all buttons are working besides digital pad and analog stick binding. If i choose not to bind the sticks with a fresh install of the psx emulator they seem to work fine but binding them messes it up
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@Shadowkiller324 Did you follow @Efriim's advice ? Some games don't like analog controls, you need to disable them in the PAD options from the RGUI.
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Another thing id like to point out is that my menu does not look like that its alot more basic and can only be opened using the escape key on a keyboard
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@Shadowkiller324 said in Controls stop working when i start playstation games:
Another thing id like to point out is that my menu does not look like that its alot more basic and can only be opened using the escape key on a keyboard
Can you show a picture ?
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[IMG]http://i68.tinypic.com/2mq52zo.jpg[IMG)
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@Shadowkiller324 You're not using the
lr-pcsx_rearmed
emulator, butpcsx_rearmed
(which is only recomended for PI0/1 nowadays).
Use the Runcommand launch menu and chooselr-pcsx_rearmed
as default emulator for PS1 games and then you'll be able to access the menu from the posted screenshot and make your modifications (if needed with the new emulator). -
I attempted that emulator and the games crash immediately
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@Shadowkiller324
lr-pcsx_rearmed is much recommended. I have never gotten analog to work in the other pcsxr.
you should update the retropie setup scripts and then update
core packages >> retroarch
main packages >> lr-pcsxr
and then try to solve why it is crashing, maybe run the lr-pcsx with logs enabled via the run-command, I think the logs will be gunzipped in the /dev/shm folder
gzip -d "log.file.gz"Though the dpad should work unless it is mapped as an axis for xbox controllers, did you notice if it assigned an axis# with the input config on dpad?
The xboxdrv is sort of advanced to use ( I couldn't figure it out ) but there are guides if you search for them, and if it interrupts the controller input then just disable or uninstall it.I apologize I assumed you would be using lr-pcsx from the beginning, but didn't gather this information until now.
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@Shadowkiller324 Do you have the necessary BIOS files, as detailed in the Docs ?
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Yes i do
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@Shadowkiller324 Then choose Verbose Logging from the Runcommand launch menu when you run your game with
lr-pcsx_rearmed
, wait for the emulator to exit (as you described), then get the log file/dev/shm/runcommand.log
from the Pi and upload it to pastebin.com to see what's the error that's preventing the emulator from working. -
I know this is a really dumb question but im 100% new to this so how do i get the log off of the pi to a flash drive
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@Shadowkiller324 There's no shame in asking :).
Use WinSCP - see the instructions here in the docs. Once you enable SSH and connect using WinSCP, you'll be able to access the PI's files, including the log file I was mentioning. -
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The only error I see it's at the end
... Compile at bogus memory address: bfc80000
but I'm not sure it has anything to do with the games crashing. I don't see the video or input initialization in the log file. Did you overclock your PI by any chance ?
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