Two Thoughts: Auto-boot RetroPie into a Game / into a Slideshow
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@mitu @OneSwitch yes, mitu was right about what I meant. In any event OneSwitch here is an alternative see if it works for you since you are running gorf with Lr-mame and the rom is in the arcade folder and it works from emulation station. Content of the autostart.sh:
(All one line, no line breaks): /opt/retropie/supplementary/runcommand/runcommand.sh 0 SYS mame-libretro ~/RetroPie/roms/arcade/gorf.zip && emulationstation —no-splash #auto
Before no splash that big dash is two hyphens. Make sure you accurately capture where there are spaces. The SYS in italics just has two underscores before and after it with no spaces as in @mitu’s example.
If this does not work for you I am at a loss as it is the exact contents of my autostart file. I just pulled it up.
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(All one line, no line breaks): /opt/retropie/supplementary/runcommand/runcommand.sh 0 SYS mame-libretro ~/RetroPie/roms/arcade/gorf.zip && emulationstation —no-splash #auto
Before no splash that big dash is two hyphens. Make sure you accurately capture where there are spaces. The SYS in italics just has two underscores before and after it with no spaces as in @mitu’s example.
That's bad! If the ROM would fail to load than emulationstation will also not start. Furthermore the command switch are two dashes....
@OneSwitch
This will run the emulator setted up. I don't know what's your config now! (arcade, mame, check pathes and emulator call on yourself ....) - I think @mitu suggested more correct of your current config so I took his command line.wait command could be usefull (you can try to remove it)
# you suggested #/opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ mame-libretro ~/RetroPie/roms/mame-libretro/gorf.zip # mitu suggested /opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ arcade ~/RetroPie/roms/arcade/gorf.zip wait $! emulationstation --no-splash #auto
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It works!!
Thank you both so much for sticking with me. I'm not quite sure what the precise issue was but having the gorf.zip in arcade,
(0) Drop gorf.zip in the arcade folder, with MAME2010 config files.
(1) Go to terminal (F4 on keyboard)
(2) Type sudo nano /opt/retropie/configs/all/autostart.sh
(3) Edited as follows.../opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ arcade ~/RetroPie/roms/arcade/gorf.zip wait $! emulationstation --no-splash #auto
(4) CTRL+X > yes to save and return to save as the file name is suggests.
(5) Restart the Pi.
(6) Gorf auto loads.Thanks so much. I'll get this working for Space Invaders, ideally once I've found a way to flip the screen so that it works in a mirror so I can use a CRT monitor vertically. That would be so nice. Then I can flick my arcade on at the wall, and have it all auto-boot.
Huge thanks again, I really appreciate it. Excellent community here.
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Trying to do the same with advmame 0.94 (to autoboot Asteroids), but finding the game hangs at the title-screen, or I get a blank screen. I managed once to get the game working by pressing some keys on a keyboard, but mostly, it fails to start.
Advmame 0.94 is the only emulator that runs Asteroids well I've found (good resolution, and no lag on the sound effects). Would love to get this working.
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@OneSwitch Think it was running in 1.4. Changed to 0.94 and it's working now. Had to use Filezilla to get into the autostart.sh file to edit it via a PC, as the system had locked up.
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@OneSwitch said in Two Thoughts: Auto-boot RetroPie into a Game / into a Slideshow:
...so that it works in a mirror...
Did you try
display_rotate
in config.sys? I found this explanation on the web:"Can be used to rotate or flip the screen orientation; the default value is 0.
display_rotate result
0 no rotation
1 rotate 90 degrees clockwise
2 rotate 180 degrees clockwise
3 rotate 270 degrees clockwise
0x10000 horizontal flip
0x20000 vertical flip
Note that the 90 and 270 degree rotation options require additional memory on the GPU, so these won't work with the 16MB GPU split.
You can horizontally flip the display by adding
display_rotate=0x10000
"I use "display_rotate=1" at home for my arcade cocktail cabinet.
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@IanDaemon Thanks, Ian. This doesn't work on a CRT monitor (at least not with Pi2Scart). More here:
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